the.killing.44 wrote:Yeah, this is a well-known bug. Sucks … lack hasn't gotten to it.
I was figuring there was no way it hadn't happened before.
Moderator: Cartographers
the.killing.44 wrote:Yeah, this is a well-known bug. Sucks … lack hasn't gotten to it.
Mr_Adams wrote:Both games I've played on this map are currently in deadlocks (funny thing is that they are a game and it's tie breaker). This map ends in a deadlock to often with players who know what they are doing.
Mr_Adams wrote:Oh, it's fun, but it locks up to much. 4 man escalating game at deadlock right now. all four are still in the game.
Game 5814249
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captainwalrus wrote:...and those aren't really all that locked...
the.killing.44 wrote:captainwalrus wrote:...and those aren't really all that locked...
Nah, they're totally stalemated, I'll give him that.
Colemanus wrote:This map needs a list of nations that under the empires like which ones belong to the French and Portugese empires. The flags are difficult to work with,
talonz wrote:Stumbled onto this map the other day. It would be far more interesting if colonies were the only basis of bonus armies, and set at +X for X colonies while holding a colonial empire home territory.
The standard 'hold all of region for' just doesnt apply for the colonial theme.
Also why reset naval superiority to neutral? It would make better sense and be more interesting to be an ongoing advantage (non reset territory) that could be held but likely will be squabbled over greatly.
I would play this map often if these ideas were implemented, but as is it is just another basic map.
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