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EDIT: Oh yeah. I need good name ideas for the tombs and the 5 room groups and room names.
max is gr8 wrote:EDIT: Oh yeah. I need good name ideas for the tombs and the 5 room groups and room names.
Just a brainstorm here, I'm thinking not just about death but about the afterlife, and how they die. I know this may not have been what you were thinking but just ideas so bear with me.
Red - "Religious"
Purple - "Holding Cells"
Yellow - "Execution Rooms"
Blue - "Crematorium"
Orange - "Afterlife"
Feel free to steal my ideas.
I plan on getting back to this after the USA 6 map pack
Glad you like Level 1.Shrinky wrote:bumpity bump
i sure hope we get the lvl 2 map up and running soon. the lvl 1 map is a tricky and interesting map to play and hopefully lvl 2 will also be good!
WidowMakers wrote
It is not dead just not going right now.
Bruceswar wrote:Lets get this back! I cannot wait to play it.
Bruceswar wrote:Lets get this back! I cannot wait to play it.
natty_dread wrote:Wow, that's innovative. That plan sounds good... this way you'd have 3 "difficulty" levels, each having a more complex door system. Really nice.
Although, I'd rather make the relocking doors by having a large decay on them, something like -8. This way you could, if you have enough troops, hold the door for a turn or two if needed. After all, if you have enough people in your party, you can have someone hold the door open...
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