Moderator: Community Team
karelpietertje wrote:Well, changing the terminology for some maps and not for other maps looks like a bad idea to me.
I don't care much besides that. You can call them marbles if you like
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
danfrank wrote:Does it really matter what they are called ? This is one of funniest threads to date! The game said i was receiving troops , it misled me , how ?
wcaclimbing wrote:why not just build in a quick XML feature that can specify what word should be used with the map?
Then each map can have a custom name for its units. Such as 'soldiers' 'armies' 'warships' 'aliens' whatever you want.
captainwalrus wrote:I like the term, "schmucks." Just sayn'.
wcaclimbing wrote:why not just build in a quick XML feature that can specify what word should be used with the map?
Then each map can have a custom name for its units. Such as 'soldiers' 'armies' 'warships' 'aliens' whatever you want.
<?xml version="1.0"?>
<map>
<title>Poker</title>
...
<troops>Chips</troops>
<territories>Cards</territories>
<regions>Hands</regions>
...
</map>
hecter wrote:It'd just be a new tag or two (or three) to the XML...
- Code: Select all
<?xml version="1.0"?>
<map>
<title>Poker</title>
...
<troops>Chips</troops>
<territories>Cards</territories>
<regions>Hands</regions>
...
</map>
Tada... We're done. If the tags aren't there, then it simply goes to the default. Not the most complicated thing in the world, and would add an interesting dynamic to the game. It shouldn't be difficult at all. And it could easily be added to any new or existing map.
hecter wrote:It'd just be a new tag or two (or three) to the XML...
- Code: Select all
<?xml version="1.0"?>
<map>
<title>Poker</title>
...
<troops>Chips</troops>
<territories>Cards</territories>
<regions>Hands</regions>
...
</map>
Tada... We're done. If the tags aren't there, then it simply goes to the default. Not the most complicated thing in the world, and would add an interesting dynamic to the game. It shouldn't be difficult at all. And it could easily be added to any new or existing map.
<?xml version="1.0"?>
<map>
<title>Fowl Forces</title>
...
<troops singular="goose" plural="geese" />
...
</map>
alex951 wrote:the term units is better that troops, just dont think that its a major thing.
Symmetry wrote:alex951 wrote:the term units is better that troops, just dont think that its a major thing.
Still seems like a nice thing to customise maps. Why not have mapmakers play around with it?
Users browsing this forum: No registered users