Moderator: Cartographers
whitestazn88 wrote:dude... great map, one of my current favorites
lanyards wrote:I like this map. It is really interesting,
Dexsting wrote:Looking at the neutral placement, do you really want to have some people have some start drops that are behind a neutral? IE, Gaius Marius on the other side of the Julia Caesarias. I would think it'd be better to have the neutrals on the other side of these corners like the way Gnaeus Pompeus is. That would me switching the neutrals from their current position to thier spouse for Julia Caesaris, Octavia Minor (switch with Claudius Marcellus), Julia The Elders (switch with Marcellus), and Drusilla.
Also a thought on the III for Castor Drusus/Livilla family...that seems high to me for an easier accomplisment than all the other III's on the board, and even easier than some of the I's. I notices there isn't a II, maybe move it down to that if you don't want it all the way to a I?
Just suggestions and opinion is all. Hope it helps,
-Dexsting
finchboy wrote:This a very cool map Cairns, another very cool map I should say! I love how the bonuses work, they're really cunning, the layout must have taken you forever! Much appreciated!
Finch
LLLUUUKKKEEE wrote:I did find it very confusing, and was reading BoB alot.
Id say I only won becuase of escalating cards, but I did like the fact that there is lots of borders, I was only playing for terminator kills, but then found out I could attack others from multiple directions, thus giving me the win.
I like what you are trying to do with the "family tree" as attack routes, but thought the bombardments were out of place.
This is a good map, in the same league as something like waterloo, where it isn't that easy to build.
Graphic wise, I found it a little hard being orange, I could't play without BoB.
But its a keeper, you just can't stop churning out great maps. - Thanks!
Cheers
brian fletcher wrote:still havent won a game on it yet, but having great fun discovering all the different routes.
one thing ive noticed is that because the background is mostly white, or at best a light grey colour. when you place the curser on a tert as a way of seeing who you can attack.... well when its a neutral its hard to make out if not impossible.
GenuineEarlGrey wrote:Another great map.
Many thanks,
E.G.
cairnswk wrote:brian fletcher wrote:still havent won a game on it yet, but having great fun discovering all the different routes.
one thing ive noticed is that because the background is mostly white, or at best a light grey colour. when you place the curser on a tert as a way of seeing who you can attack.... well when its a neutral its hard to make out if not impossible.
Brian, thanks for comment.
I too have issues seeing somethings with the yellow of the site and the white doesn't help much either. Sorry about that.GenuineEarlGrey wrote:Another great map.
Many thanks,
E.G.
Thanks E.G.
brian fletcher wrote:...
its not a problem to me because when i play with someone who hasnt played the map before i will have a great advantage, and they will whinge like an aussie who has just lost the ashes.... bring it on....
brian fletcher wrote:sorry cairns.. that wasnt a dig at you... didnt even realise you was an aussie let alone that you`d know that i was refering to cricket.... i actually mentioned the ashes so the colonials would ask.... ashes? WTF are the ashes? lol
Hopscotcher wrote:Ashes? WTF are ashes?
Dexsting wrote:You should make an Ashes map
brian fletcher wrote:...go on mate... lets see what you and your magic fingers can conjour up
the.killing.44 wrote:Not the place for new map discussion guys
.44
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