by ustus on Tue Jul 14, 2009 11:40 pm
clever. I like it. Though, admittedly, i haven't read the past couple of pages, so i'm now officially behind the times. Got the gist of what you're fixing with that post-it note though, i think it's a very clever way to make that second route. And i agree that there should be one. May i point out that clogging Randall would be better than clogging sgt Ed? no atrophy to deal with. of course, that only deals with two of the three ways in, so you've solved that solution too. You could, of course, hold Erica and Sir Fred. That would take a lot more time to collect, but it would block all access to the getaway car. And since there are quite a few guns back there, you may even be able to have decent reinforcements. Use one of the three back doors to get to the guns by the car and never take an alarm you don't have to (specifically, never take Sgt Ed, and don't take Deputy George until you're ready to start stashing). In fact... Take Tlane and Jerry the Wolf and you've got 10 guns and one alarm, until you decide it's time to claim a stash and you have to take Deputy George. In the opinion of someone better at strategy, would you have enough time to do that before someone else had a stronger position? Or should i have waited and just tried that approach during beta...
Aside, would those be one way attacks, or could you attack from Mad Dog to Smoots? probably better to have them one-way, sneaking back in the window would be rather harder than sneaking out...