Moderator: Cartographers
natty_dread wrote:I was wrong
gimil wrote:Lightened kingdom land to stand out a little better than the non kingdom land
-Changed kingdom terr names to a silvery grey colour
-Increased the size of castle names to have the same emphasis as villages
natty_dread wrote:I was wrong
oaktown wrote:better. the other thing I was going to suggest was making the walls stand out a bit more. And the water looks pretty murky... who'd want to drink that?
natty_dread wrote:I was wrong
yeti_c wrote:You need to finish the legend text...
C.
natty_dread wrote:I was wrong
a.sub wrote:well, i like this map a lot
but i also think its basically another feudal war for the sake of having one, you know what i mean?
besides the structure of the map i dont see any major differences
same bonus structure
same general look
same general strategy
etc.
natty_dread wrote:I was wrong
natty_dread wrote:I was wrong
a.sub wrote:i think in order to make this significantly different you should try something totally different
so just some random thought (improv-ed so nothing amazing) worth considering,
*making it a desert land scape so you can give it the oasis decay in important areas. that way you make a feudal map but its also a hybrid with another new and good map, oasis
natty_dread wrote:I was wrong
iancanton wrote:
nice catch on feudal empire, oak.
natty_dread wrote:I was wrong
yeti_c wrote:My name seems illegible on both maps?!
C.
natty_dread wrote:I was wrong
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