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TaCktiX (emphasis added) wrote:It is an opinion segment being run by the CC Newsletter. All Newsletter activities will now take place in this forum, and since they all have their own dedicated place to exist, readership will likely go up, at least of the Foundry and Tournament Newsletters. With the reorganization people who "don't read" the Newsletter will at least check the forum out, and might start reading.
There's a difference between naivete and optimism, you apparently missed it
MrBenn wrote:The biggest concern of mine, is that while there are lots of people having a look at maps in development, comparatively few people make any comments on them; and commentary / community feedback should be the lifeblood of the foundry.
If every person who made a suggestion or started a draft was to regularly contribute to a single map, then people on all sides would have a much better experience.
oaktown wrote:There are 342,000+ registered Conquer Club users, of which about 1,000 are online at any given moment. This poll had 43 votes, 10 of which were negative, so I'm not sure we should make very much of the results.
Is the Foundry always a loving place full of rainbows and daisies? No. It is a collection of individuals who have big egos and who are very competitive. But guess what: this is a website for people who want to play games of world domination: we ALL have big egos and we are ALL very competitive. Once you accept that you can love it for what it is.
In the three years that I've been active in the Foundry I've seen a handful of people leave the place angry, and it's usually because they were uncomfortable accepting criticism from the community. I'll admit that bad attitudes run both ways; since we're all complete strangers to one another we don't always give criticism in a constructive manner. But the list of users that have had good foundry experiences far out-numbers the list of users who have stormed out.
The Foundry and the CC mapmaking process will always be imperfect because it relies on the availability, talent, intelligence, and common sense of a collection of individuals who have lives outside of CC. Until the site administration comes to the realization that they'd be better off just paying a few select individuals (including me of course) to make all of their maps in secret the mapmaking process will always be an imperfect one.
TaCktiX wrote:Woodruff wrote:Why was this thread moved to NEWSLETTERS? It seems far more appropriate to the General Discussion to me. This thread isn't going to be seen by those who don't read the newsletters...so I guess their opinions aren't important?
It is an opinion segment being run by the CC Newsletter. All Newsletter activities will now take place in this forum, and since they all have their own dedicated place to exist, readership will likely go up, at least of the Foundry and Tournament Newsletters. With the reorganization people who "don't read" the Newsletter will at least check the forum out, and might start reading.
Bruceswar wrote:Once the Foundry realizes they are on a super high horse and tries to correct the problems it has with its members, maybe a broader range of people will visit and post more. Until then, the foundry will always suffer the same problems as it does not.
Bruceswar wrote:The foundry as a whole has a pretty bad rep when it comes to CC.
MrBenn wrote:Bruceswar wrote:The foundry as a whole has a pretty bad rep when it comes to CC.
I disagree.
While some CC members have a bad experience, the days when people would rip a map idea (and the creator) into shreds have long gone. The general experience currently is one of mild indifference or ignorance... People/maps very rarely get laid into now, and are much more likely to stagnate.
MrBenn wrote:Bruceswar wrote:The foundry as a whole has a pretty bad rep when it comes to CC.
I disagree.
While some CC members have a bad experience, the days when people would rip a map idea (and the creator) into shreds have long gone. The general experience currently is one of mild indifference or ignorance... People/maps very rarely get laid into now, and are much more likely to stagnate.
natty_dread wrote:I was wrong
gimil wrote:Perhaps rather than everyone sitting here and complaining someone starts quoting some evidence for their concerns so that the 'blind elite' can see what the problems are?
Bruceswar wrote:You do realize at least 95% of CC does not go into the foundry.
oaktown wrote:Bruceswar wrote:You do realize at least 95% of CC does not go into the foundry.
Sure, but I'd also say that 92% of CC users don't go into any of the forums at all.
In my three years in the Foundry I've been a part of this same discussion probably a dozen times, so none of the concerns or suggestions I've seen in this thread are entirely new. We've made a lot of changes over the past three years that have made the mapmaking and decision making processes more transparent. Some of the biggest (and most annoying) egos have left. More "official" voices have been brought on in the hopes of providing more coverage. We have stamps with specific requirements (there used to be neither). We have separate sub-forums for maps in different stages of development. Folks get PM'd when maps are ready to advance and in need of feedback. There is more moderation and more users are receiving warnings for poor behavior. More users are receiving thanks for good behavior. Fewer maps slip through the cracks. More maps are in development. Feedback is still critical, yet overall more constructive.
The Foundry is, in my opinion, functioning and getting along better now than it has in the past two years. But one big problem remains, and it is a problem that no new Foundry rule will ever fully correct:
Some individuals don't always work well with others.
This problem manifests itself in two ways:If somebody has had a negative Foundry experience, it is probably because they have either been the victim of somebody else's poor posting etiquette, or because they fit the second description. Those who fit the second category probably think that I am an elitist foundry snob for saying so and are thinking about how to draft a self-righteous response to me right now.
- Users sometimes leave posts that are mean-spirited, belittling, and not constructive in nature.
- Some mapmakers can not deal with the fact that they are not receiving the kind of feedback they desire.
Woodruff wrote:It makes me wonder if anyone is actually reading the thread or not. <sigh>
owenshooter wrote: they truly aren't listening to what those of us with valid issues with the foundry have to say.
oaktown wrote: Alternatively any CC user is welcome to keep posting their opinions, positive or negative, but if all we are going to do is exchange opinions about whether it the Foundry is good or evil I don't see how we are going to get anywhere.
oaktown wrote:owenshooter wrote: they truly aren't listening to what those of us with valid issues with the foundry have to say.
Who is "they"? And who is "us"? I've read this entire thread, and I've done nothing to keep anyone from espressing their opinions, as you accuse. Rather I'm just trying to make the point that the "Foundry" is me, and it is you owenshooter, and it is you too Woodruff. Everyone who has ever participated in the Foundry is responsible for making it what it is today. The Foundry has no personality of its own, but your experiences within the Foundry will be shaped by those with whom you interact. By extension the more you participate the more you shape other people's experiences. And if you don't participate you can't have any influence on how the Foundry is perceived.
Anyway, I'm always open to discussing suggestions as to how to make the place better (and I've spent many, many hours doing so). If anybody has some concrete suggestions I'd be happy to discuss them. Alternatively any CC user is welcome to keep posting their opinions, positive or negative, but if all we are going to do is exchange opinions about whether it the Foundry is good or evil I don't see how we are going to get anywhere.
pimphawks70 wrote:"well why didn't you say that 2 months ago".
the.killing.44 wrote:pimphawks70 wrote:"well why didn't you say that 2 months ago".
Well, what's wrong with saying that? I mean, the map has been there for x months and thus approved by the foundry as suitable for live play, so when someone comes in in the final stages or even post-development, and states that there's a glaring flaw on something deemed "finished" — that's where the flaw of the post lies.
So the way we say "come and comment!" is a bit flawed in itself. More people should comment earlier on, to be honest. It is the comments asking for something major at the end or in Beta that throw people off and that's where the posts deemed spiteful (and yes, I'll admit some are) come into play.
.44
pimphawks70 wrote:the.killing.44 wrote:pimphawks70 wrote:"well why didn't you say that 2 months ago".
Well, what's wrong with saying that? I mean, the map has been there for x months and thus approved by the foundry as suitable for live play, so when someone comes in in the final stages or even post-development, and states that there's a glaring flaw on something deemed "finished" — that's where the flaw of the post lies.
So the way we say "come and comment!" is a bit flawed in itself. More people should comment earlier on, to be honest. It is the comments asking for something major at the end or in Beta that throw people off and that's where the posts deemed spiteful (and yes, I'll admit some are) come into play.
.44
That is understandable. So correct me if I'm wrong, but the problem appears to be that the general community refrains from making their suggestions until it is too late? If a problem is at least established, then people can work towards solving it...
the.killing.44 wrote:pimphawks70 wrote:the.killing.44 wrote:pimphawks70 wrote:"well why didn't you say that 2 months ago".
Well, what's wrong with saying that? I mean, the map has been there for x months and thus approved by the foundry as suitable for live play, so when someone comes in in the final stages or even post-development, and states that there's a glaring flaw on something deemed "finished" — that's where the flaw of the post lies.
So the way we say "come and comment!" is a bit flawed in itself. More people should comment earlier on, to be honest. It is the comments asking for something major at the end or in Beta that throw people off and that's where the posts deemed spiteful (and yes, I'll admit some are) come into play.
.44
That is understandable. So correct me if I'm wrong, but the problem appears to be that the general community refrains from making their suggestions until it is too late? If a problem is at least established, then people can work towards solving it...
Well that's the thing. The majority of people do not enter the process until they see the map out of the foundry — a.k.a. up for live play. So that's where the problem lies — people do not look at the maps until they are in Beta, and thus don't enter the process early enough to not have that response. Which is where my second paragraph comes in.
.44
the.killing.44 wrote:pimphawks70 wrote:"well why didn't you say that 2 months ago".
Well, what's wrong with saying that? I mean, the map has been there for x months and thus approved by the foundry as suitable for live play, so when someone comes in in the final stages or even post-development, and states that there's a glaring flaw on something deemed "finished" — that's where the flaw of the post lies.
So the way we say "come and comment!" is a bit flawed in itself. More people should comment earlier on, to be honest. It is the comments asking for something major at the end or in Beta that throw people off and that's where the posts deemed spiteful (and yes, I'll admit some are) come into play.
.44
Woodruff wrote:the.killing.44 wrote:pimphawks70 wrote:"well why didn't you say that 2 months ago".
Well, what's wrong with saying that? I mean, the map has been there for x months and thus approved by the foundry as suitable for live play, so when someone comes in in the final stages or even post-development, and states that there's a glaring flaw on something deemed "finished" — that's where the flaw of the post lies.
So the way we say "come and comment!" is a bit flawed in itself. More people should comment earlier on, to be honest. It is the comments asking for something major at the end or in Beta that throw people off and that's where the posts deemed spiteful (and yes, I'll admit some are) come into play.
.44
So the phrase "better late than never" does NOT apply to the Foundry? It seems odd to me that a mapmaker wouldn't want ANY input that could make the map better, whether it's "on time or not" seems irrelevant. Yes, I can see that it might be irritating, but it's still useful input.
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