Moderator: Cartographers
danfrank wrote:IT MAKES NO SENSE FROM A REALISTIC POINT OF VIEW!!!
danfrank wrote:IT MAKES NO SENSE FROM A REALISTIC POINT OF VIEW!!!
Danyael wrote:danfrank wrote:IT MAKES NO SENSE FROM A REALISTIC POINT OF VIEW!!!
Panama canal
danfrank wrote:With all the petty scrutiny i read everday in the foundry , this map is proof that preferential treatment is given to certain members.
oaktown wrote:I can't help but wince when I consider the real-life ramifications behind some of the land-sea connections. The Arctic's only landfall is in Alaska, while seagoing countries like Scotland don't? Quebec has access to the Atlantic while the Eastern US doesn't? The only Pacific port in North America is in Mexico? The only Pacific port in Asia is up where the ports freeze every winter?
oaktown wrote:The map is solid from a gameplay perspective. The graphics are clean and user friendly. Those CC users who were good enough to visit the thread and participate were comfortable with the connections as is. Those who did not participate in this map's production can now choose to play it or not. But please, before you go accusing folks of something, do your homework.
Danyael wrote:danfrank wrote:IT MAKES NO SENSE FROM A REALISTIC POINT OF VIEW!!!
Panama canal
oaktown wrote:No, this is proof that not enough CC users take part in the mapmaking process. This map has been in the works for eight months, yet some critics choose to show up after the map has been quenched and make accusations about how this map received preferential treatment. Give me a break. I was the gameplay stamper on this one, and here is one of my many concerns about this map that received no support (from November 6):
danfrank wrote:But the gulf of mexico can attack the pacific ocean I give this a thumbs down .all the way down .. IT MAKES NO SENSE FROM A REALISTIC POINT OF VIEW!!!
danfrank wrote:But the gulf of mexico can attack the pacific ocean I give this a thumbs down .all the way down .. IT MAKES NO SENSE FROM A REALISTIC POINT OF VIEW!!!
danfrank wrote:With all the petty scrutiny i read everday in the foundry , this map is proof that preferential treatment is given to certain members.. The graphics for starters is not up to par with what is being expected in the foundry.. Is this map drawn to scale? Much of the water territories are huge and therefore they take from areas where the circles dont even fit in the region.Also how were the attack routes figured out.. No part of the US can even attack the water .And the east coast of africa not attacking the water either. Now thats just silly. But the gulf of mexico can attack the pacific ocean I give this a thumbs down .all the way down .. IT MAKES NO SENSE FROM A REALISTIC POINT OF VIEW!!!
natty_dread wrote:I was wrong
Voryn wrote:Possibly fix the borders for ocean parts that touch land territories that they can't attack (example: IN2 and EU7.)
Their touching is unnecessary and confusing. Change the borders a bit, and for certain other instances (AT5/AT7/AF5 border, etc. etc.)
Other than stuff like that, good map. Maybe less confusing territory names than just the "codes," though.
AndyDufresne wrote:Voryn wrote:Possibly fix the borders for ocean parts that touch land territories that they can't attack (example: IN2 and EU7.)
Their touching is unnecessary and confusing. Change the borders a bit, and for certain other instances (AT5/AT7/AF5 border, etc. etc.)
Other than stuff like that, good map. Maybe less confusing territory names than just the "codes," though.
Any thoughts on this comment?
--Andy
natty_dread wrote:I was wrong
AndyDufresne wrote:Voryn wrote:Possibly fix the borders for ocean parts that touch land territories that they can't attack (example: IN2 and EU7.)
Their touching is unnecessary and confusing. Change the borders a bit, and for certain other instances (AT5/AT7/AF5 border, etc. etc.)
Other than stuff like that, good map. Maybe less confusing territory names than just the "codes," though.
Any thoughts on this comment?
--Andy
Bruceswar wrote:I just played this map for the first time. 3 game series on it. I won 2-1 due to dice in a 1 vs 1, but both players made many mistakes thinking that each area touching the water could attack it
edbeard wrote:Bruceswar wrote:I just played this map for the first time. 3 game series on it. I won 2-1 due to dice in a 1 vs 1, but both players made many mistakes thinking that each area touching the water could attack it
to me, that's a not reading the legend issue. we can't do anything about that. I think we've put everything in place for people to understand the map without too much thought. arrow means attack. people know the world and where land is and where water is. oreo.
Gilligan wrote:I haven't been keeping up with the discussion so I apologize if this was already said... Perhaps make them a bit darker and more noticeable?
natty_dread wrote:I was wrong
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