Conquer Club

Gameplay Things You Can Do With XML?

Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Gameplay Things You Can Do With XML?

Postby dolomite13 on Mon May 11, 2009 2:40 pm

Is there a list anywhere of all of the gameplay things you can do with the xml and maps for mapmakers to be able to use in their map designs.

What I mean is things like.

Continent A = 6 bonus
Continent B = 3 bonus
Autodeploy +X to Territory Y
Autodeploy -X to Territory Y
Bonus +X for Teritory C + Teritory D + Teritory F

--D



.
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Gameplay Things You Can Do With XML?

Postby MrBenn on Mon May 11, 2009 3:19 pm

There is a comprehensive guide to XML features in the XML Tutorial

The features you describe are all possible, and are explained in the above tutorial... unless in your reference to Autodeploy you're referring to a Conditional Autodeploy, which is not yet available (and is one of the most requested XML alterations ;-))
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
 
Posts: 6880
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty

Re: Gameplay Things You Can Do With XML?

Postby dolomite13 on Mon May 11, 2009 3:21 pm

MrBenn wrote:There is a comprehensive guide to XML features in the XML Tutorial

The features you describe are all possible, and are explained in the above tutorial... unless in your reference to Autodeploy you're referring to a Conditional Autodeploy, which is not yet available (and is one of the most requested XML alterations ;-))


Thanx =)
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm


Return to Foundry Discussions

Who is online

Users browsing this forum: No registered users