sailorseal wrote:I never pictured MrBenn as a commando
I do wear pants!
(for the Americans amongst us, when I say pants, I don't mean trousers, I mean pants)
I have no idea what this has to do with Classic
Moderator: Cartographers
sailorseal wrote:I never pictured MrBenn as a commando
MrBenn wrote:sailorseal wrote:I never pictured MrBenn as a commando
I do wear pants!
(for the Americans amongst us, when I say pants, I don't mean trousers, I mean pants)
I have no idea what this has to do with Classic
sailorseal wrote:On topic:
I honestly think Classic would be far less popular if:
1. It's name was not "Classic"
2. It was not first on the list
3. It was not one of the original maps
Merciless Wong wrote:Finally, recognition.
I posted this elsewhere but worth mentioning it here:
I have found a CC competitor with an automated map process for vanilla maps and am testing it out.
They just approve everything and let the play statistics rank the maps.
For guys who want to contribute on gameplay but will never block off 6 months to volunteer for a website we pay to use - it may be the better solution. I only play with a set group anyway in our regular game and its free to join as well so they can move over.
I think the CC code has the advantage in being able to do more customized bonus structures but the fact that nothing has really caught on other than Classic Shapes and World 2.1 is a bad sign for the Foundry.
I survey waiting for players at any given time (48 pages, you can scan the first 9 or so quickly).
Besides the tournament stuff its Classic Shapes, Middle East, World 2.1, some vanilla geography maps, Circus Maximus and Doodle Earth. The Age Of... series and Feudal War is one of the few regularly played complex maps. Those are current waiting games and are not subject to data distortion.
As at 11 pm 22 April - we can see (doing one map at a time), Classic Shapes is still the regining champion.
Classic Shapes - 324 waiting for p , reigning champion
World 2.1 - 224 waiting for p, very goof vanilla
Classic Art - 185 waiting for p , much less than classic shapes, why?
doodle Earth - 122 waiting for p (but lots of tournaments up), very good
sailorseal wrote:
On topic:
I honestly think Classic would be far less popular if:
1. It's name was not "Classic"
2. It was not first on the list
3. It was not one of the original maps
Ollie Sheehan wrote:I don't know about anyone else, but I am having a big problem with my maps; ie; The countries are not loading and all I can see is the numbers of soldiers each person has, I can not see countres, boarders, continents and I am having to second guess what I am doing, where I am depolying troops, acting reinforcing etc. Just wondering if anyone had any solutions. If you do please mail me on here at Ollie Sheehan. Thanx.
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
yeti_c wrote:mpjh wrote:Have you noticed how the play on the classic arts map has dropped off compared to the classic shapes map? Is there a message there?
Yeah - "Classic: Art" should be above "Classic: Shapes" in the alphabet.
C.
Merciless Wong wrote:I think the CC code has the advantage in being able to do more customized bonus structures but the fact that nothing has really caught on other than Classic Shapes and World 2.1 is a bad sign for the Foundry.
I survey waiting for players at any given time (48 pages, you can scan the first 9 or so quickly).
Besides the tournament stuff its Classic Shapes, Middle East, World 2.1, some vanilla geography maps, Circus Maximus and Doodle Earth. The Age Of... series and Feudal War is one of the few regularly played complex maps. Those are current waiting games and are not subject to data distortion.
natty_dread wrote:I was wrong
gimil wrote:Merciless Wong wrote:I think the CC code has the advantage in being able to do more customized bonus structures but the fact that nothing has really caught on other than Classic Shapes and World 2.1 is a bad sign for the Foundry.
I survey waiting for players at any given time (48 pages, you can scan the first 9 or so quickly).
Besides the tournament stuff its Classic Shapes, Middle East, World 2.1, some vanilla geography maps, Circus Maximus and Doodle Earth. The Age Of... series and Feudal War is one of the few regularly played complex maps. Those are current waiting games and are not subject to data distortion.
I know this was said a while ago but I feel it needs to be properly addressed.
Wong, if you are going to make that assumption you should back it up with facts. How do you justify what is and isn't a successful map? Is it by how many games are started a week? If so how many should it be to class a popular? 100? 200? 1000? 10000?
I can only assume that you haven't went through and done any stats work on all of CC's maps. Which means you can't doubt the work of the foundry unless you have evidence to support it (especially if you are doubting complex maps and claiming they arn't popular). I for one know that at one point (my states are out of date) poker club, siege, new worlds, ohama beach, peral harbour, water loo, conquer 4, treasure of galapodose, Arms race and supermax all had more games created per week (in some cases alot more than your example of middle east.
Although the stats are out of date may of the maps consistently (at the time) outranked middle east. A few may have dropped of from my first since the states were last run because they were new. The rest (I assume) would of stayed about the same.
viewtopic.php?f=6&t=27288&start=0
Merciless Wong wrote:I don't have access to any data other than game finder but I think you'll find that on a simple search of open public games you can see certain maps recurring. Complex maps get a little buzz at launch then disappear.
Instead of responding to invective just get the stats. I offered to ask Lack if pm'd his e-mail - the moderators who have access declined to share that. I think there was an old stats page but it stopped being updated.
I am not expecting a clique to be enthusiastic about looking at data, the less there is the more their subjective judgements can rule the roost.
I owe this forum very little at this point - so I have no interest in pursuing this issue. Not like I am taking anything than personal attacks anyway for my honesty anyway.
The forum is political and maps make their way through by assembling a coalition of allies to push it through and suppress criticism anyway. Enough people have left the forum or told me to just k*ss *ss to get the map through that I don't hold it in that much respect.
whitestazn88 wrote:i dunno what you mean by cliques... this foundry produces quality work because we hold everyone to very high standards. my best example of that is probably mibi, who will tear you a new one if your map sucks. its too bad your map sucked. better luck next time
Merciless Wong wrote:I think you'll find that on a simple search of open public games you can see certain maps recurring.
natty_dread wrote:I was wrong
wcaclimbing wrote:whitestazn88 wrote:i dunno what you mean by cliques... this foundry produces quality work because we hold everyone to very high standards. my best example of that is probably mibi, who will tear you a new one if your map sucks. its too bad your map sucked. better luck next time
DiM would definitely top that list. If your map isn't good, he'd always be the one to let you know.
Too bad he hasn't been seen around here in a long time...
AndyDufresne wrote:Actually I've been meaning to ask Lack to Run some Data on Maps, when he gets time (won't be for a while).
That said, What sort of data would you all be interested in seeing? What criteria? Timelines? etc?
I'm sorry to hear you've had such an unfortunate experience with the Foundry, Merciless Wong. But people come and go in forums, this I know, so Ahoy to all those coming.
--Andy
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