Moderator: Cartographers
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
ustus wrote:Maybe the graphic of the BOMB in the wall to the vault needs some work (i thought that was a really obvious one, and i really want to tell ppl to read the previous discussion, but then i realized there's 24 pages of that... so nvm that suggestion ) but i think there need to be two entrances. The name for that obviously needs some work, but i think any book with a bombed out hole in the wall of a place characters are trying to get into seems to use the phrase "making my own back door" or "making my own entrance" so i think that makes sense, if you can tell that it's a graphic of a bomb.
lostatlimbo wrote:looking at this map some more, i also wonder about security cameras, in addition to the other alarms? maybe you could make one of the ambiguous rooms the 'security/video' control room and require it to be held in addition to the money carts and getaway car? if i was a robber, eliminating the security videos is priority #1.
lostatlimbo wrote:lostatlimbo wrote:looking at this map some more, i also wonder about security cameras, in addition to the other alarms? maybe you could make one of the ambiguous rooms the 'security/video' control room and require it to be held in addition to the money carts and getaway car? if i was a robber, eliminating the security videos is priority #1.
just had another idea:
if you hold the security control room, the guard/alarm territories do not lose any troops? (is this possible with the XML?) I seem to remember playing a map here with similar gameplay, but i cant recall which one.
a.sub wrote:i think i am going to have to go with oak and lost@limbo
the names are gimmicky, corny and a cheap way to gain publicity
i will redo the names completely
reggie_mac wrote:I think the point of the bomb is not that it is a 'Bank Blueprint' but a 'robber modified' blue print. It adds something to the back story of the map and think it should stay.
a.sub wrote:k so about the security camera, if i do do it, then it will most likely be attackable (that a word?) from all alarms or at least bombarbable (word?) so that the player who holds it just doesnt have to hold a stack on it
reggie_mac wrote:I think the point of the bomb is not that it is a 'Bank Blueprint' but a 'robber modified' blue print. It adds something to the back story of the map and think it should stay.
Danyael wrote:Good job on the name colour makes it very clearreggie_mac wrote:I think the point of the bomb is not that it is a 'Bank Blueprint' but a 'robber modified' blue print. It adds something to the back story of the map and think it should stay.
i was wondering if the map is on a table why not have a small firework in 3d and you could put coins for the carts
just a thought really
Danyael wrote:Good job on the name colour makes it very clearreggie_mac wrote:I think the point of the bomb is not that it is a 'Bank Blueprint' but a 'robber modified' blue print. It adds something to the back story of the map and think it should stay.
i was wondering if the map is on a table why not have a small firework in 3d and you could put coins for the carts
just a thougt really
a.sub wrote:gaaaaaaaaaaaaaaaameplay. anyhow, i dont think we should have coins on the map, i think it would hurt the image
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