Moderator: Cartographers
Merciless Wong wrote:Look, if you guys are so confident everything is fine why not leave the poll up. It would be good to see your views confirmed.
mibi wrote:All CC polls are stupid, really they are.
oaktown wrote:just about a month ago I mentioned to the foundry mod team that we have gone a long time without one of these little revolutions. They happen every six months or so, and they're always about the same problems: the Foundry is cliquey, the process is too subjective, new mapmakers/posters aren't treated with respect, folks outside of the Foundry are afraid to come in here, there's a cancer in the Foundry, etc.
oaktown wrote:The process is really hard on new mapmakers. It really friggin is. Over the two years that I've been around we have developed a lot of expectations, many of which are unwritten and can overwhelm a new mapmaker.
Woodruff wrote:Easily fixed, so it should be! Don't allow them to continue to be unwritten. I know for me, I check handbooks and such before starting something, so this would at least help alleviate the frustration for those who do so (which are at least more likely to be the new mapmakers who are the most serious).
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
Incandenza wrote:
That sounds easy, but the unwritten rules to which oak referred are unwritten for a reason, in that they are highly subjective, mutable from person to person, and extremely resistant to any sort of ordering process. Believe me, people have been trying to bring order to the foundry for a long time. But mapmaking is a creative process, and in its own way commenting on mapmaking is a creative process, and creative processes are difficult to encapsulate in rules and by-laws and lists...
Woodruff wrote:Maybe it's just me, but shouldn't the fact that it does seem to recur regularly serve as a pointer to a potential problem?
Woodruff wrote:Easily fixed, so it should be! Don't allow them to continue to be unwritten. I know for me, I check handbooks and such before starting something, so this would at least help alleviate the frustration for those who do so (which are at least more likely to be the new mapmakers who are the most serious).
john9blue wrote:The reason is because our maps are getting better and better and our standards are increasing. Look at Jota's old maps, and then look at maps by WM and Oaktown and mibi.
oaktown wrote:And I'm still wondering what the "Big Question" is... sailorseal?
Incandenza wrote:Woodruff wrote:Easily fixed, so it should be! Don't allow them to continue to be unwritten. I know for me, I check handbooks and such before starting something, so this would at least help alleviate the frustration for those who do so (which are at least more likely to be the new mapmakers who are the most serious).
That sounds easy, but the unwritten rules to which oak referred are unwritten for a reason, in that they are highly subjective, mutable from person to person, and extremely resistant to any sort of ordering process. Believe me, people have been trying to bring order to the foundry for a long time. But mapmaking is a creative process, and in its own way commenting on mapmaking is a creative process, and creative processes are difficult to encapsulate in rules and by-laws and lists...
Woodruff wrote:I certainly can see that. And yet, what do you think is driving new mapmakers batty? The fact that they DON'T have a good guide as to what's expected. I'm not saying that you list out explicits...I'm saying that you discuss generalities so that there is still a guide and new mapmakers do have at least a decent understanding of what is to be expected rather than blindly thrashing around in the dark.
oaktown wrote:Woodruff wrote:I certainly can see that. And yet, what do you think is driving new mapmakers batty? The fact that they DON'T have a good guide as to what's expected. I'm not saying that you list out explicits...I'm saying that you discuss generalities so that there is still a guide and new mapmakers do have at least a decent understanding of what is to be expected rather than blindly thrashing around in the dark.
Check out the Mapmakers Guide and let me know if this starts to answer the question you think need to be addressed and lays out expectations.
viewtopic.php?f=127&t=81664
Woodruff wrote:A lot of folks have read mine, but apparently nobody thought strongly enough one way or the other about it to bother commenting. <sigh>
The it should be changed toWoodruff wrote:And yet, according to the MapMakers Guide:
"Map Ideas/Suggestions
The Map Ideas/Suggestions forum is a place to discuss possible maps, or to develop your own idea before posting a draft."
There you go. I end up getting essentially no constructive feedback on my map idea even though I did as the MapMakers Guide suggested. And that isn't at all a part of the MapMaker's Guide that is really subjective...it's quite objective, in fact. Perhaps the problem is that I read the MapMakers Guide and nobody else has?
Or maybe, as has been suggested, it was the fact that I was a "nobody" as far as mapmaking goes, and so not worth anyone's time to bother?
oaktown wrote:nd Sailorseal feels frustrated because I won't call him "sailor."
oaktown wrote:No, Woodruff, the Guide is correct. The Ideas forum is a place to discuss potential maps for which there is not yet a working draft.
What you ran into isn't a problem with the Guide, nor with the function or operation of that sub-forum. The problem is that your idea generated very little interest.
WidowMakers wrote:The it should be changed toWoodruff wrote:And yet, according to the MapMakers Guide:
"Map Ideas/Suggestions
The Map Ideas/Suggestions forum is a place to discuss possible maps, or to develop your own idea before posting a draft."
There you go. I end up getting essentially no constructive feedback on my map idea even though I did as the MapMakers Guide suggested. And that isn't at all a part of the MapMaker's Guide that is really subjective...it's quite objective, in fact. Perhaps the problem is that I read the MapMakers Guide and nobody else has?
Or maybe, as has been suggested, it was the fact that I was a "nobody" as far as mapmaking goes, and so not worth anyone's time to bother?Map Ideas/Suggestions
The Map Ideas/Suggestions forum is a place to discuss possible maps, or to develop your own idea. Also including a rough draft of your map will go a long way in helping explain you idea to others. Remember a picture is worth 1,000 words
That would be my suggestion to alter the guide. And you also need to remember the guide is a guide. It is not 100% set in stone. It has changed over the years. There a few SET IN STONE rules (maps size being one of them) but the rest is just there to help people who have never done this.
I actually posted something last week but apparently is did not work. Here is what it was in a nutshell
Questions: (please answer these anyone)1) Can anyone try to make a map?
2) Does everyoen have the skills to make a map?
3) Are all map ideas good?
4) Can a person learn to make a better map (idea/skills)
5) Does a person have a right to get a map quenched.
My answers:1) Yes
2) No
3) No
4) Yes. Work hard and practice. Tutorials, ask question, make mistakes, learn. Rinse and repeat.
5) No. Quenched maps are an earned privilege not a right for all to receive.
The biggest thing that I have seem is people who thing that #3 and 5 are YES. They think that their idea is AWESOME regardless fo what others say. And even if 2 people like it and everyone else does not, they think the map should continue. Then they think that since there are some people who like the map ,even though everyoen else or several other make suggestions or think it should not go on (for GFX to game pay problems), they yell and cry foul at the process of the foundry.
My suggestion is to stop crying about stuff. Get an idea, make a draft, let everyoen see. if it sucks (I have had my share of bad ideas and maps) then start over or leave. I did not get to where I am today by crying and complaining about the suppression of my creativity or the neglect of the foundry. I practiced, practiced, practice and practiced some more.
sailorseal wrote:That is the problem with ideas, you can't get a discussion going until you have a map and sadly that is just the way it is
Woodruff wrote:sailorseal wrote:That is the problem with ideas, you can't get a discussion going until you have a map and sadly that is just the way it is
The MapMakers own Guide disagrees with you.
As well, I disagree completely. A well-fleshed-out idea is just as prepared for discussion as a poorly-drawn map. My initial post in that thread laid out the premise of the map quite well, so that anyone reading it certainly would be able to understand the map concept enough to at least give it a thumbs-up or thumbs-down regarding whether it was worth pursuing or not.
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