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sinctheassasin wrote:i was thinking we could maybe harness the style of the artists from feudal war, circus maximus, siege or oasis.
sinctheassasin wrote:yeah, but im just saying, im going to pm one of these artists, so tell me which one you think woudl fit the theme well
sailorseal wrote:sinctheassasin wrote:yeah, but im just saying, im going to pm one of these artists, so tell me which one you think woudl fit the theme well
I think the best bet to get someone would be wcaclimbing
but you can try the others
wcaclimbing wrote:sailorseal wrote:sinctheassasin wrote:yeah, but im just saying, im going to pm one of these artists, so tell me which one you think woudl fit the theme well
I think the best bet to get someone would be wcaclimbing
but you can try the others
well, if you're volunteering me, I could do the graphics
.
sailorseal wrote: am I wrong?
sinctheassasin wrote:errr, which map did you work on first?
the main focus of the map is to take control of the center and hold it for 1 turn.
the middle territ, however, cannot attack, and gains 1 autodeploy each turn.
sinctheassasin wrote:it starts as neutral, and if you let the center sit too long, it will become unattainable, and you have to fight it out the old fashined way
sinctheassasin wrote:I dunno, why not?
oh well, we can remove auto deploy, and have the center start out wit 30 troops or sumthin
sinctheassasin wrote:i dunno, I kinda wanted it to be war themed, and thats what we were going for. anybody else got any suggestions?
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