Forgers,
Updated versions are below. Sorry for the slow updates been busy in real life
Need to convince my company (and my wife) that I need a day a week for Conquer Club, sorta like Google's 20% of your time for 'fun' coding or something...
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XML:
http://www.zims.com/blog/images/v21v2.xml
AndyDufresne wrote:Zim, could you make the line connecting Java and Sumatra clear? It is a faded line.
Also, what about the discussion of making SA 8, and the Far East 3? I remember some of that was floating around.
Could you also look into making the Italy/Greece area clearer? It looks almost as if they are borders, but they in fact aren't, correct? Play around with the placement of the army shadow...or perhaps you could skew Italy a little.
Another area to look into, the Afghanistan/China area. Could you make it even more obvious that they don't touch?
Lastly, could you erase a little more of the black border around Taiwan, to clear up any confusion about it being Blue?
--Andy
Andy, all suggestions addressed in this version (other than the bonus changes), let me know what you think. On the bonuses I think it's a pick'em as to whether they need adjusting and I'd like to err on the side of leaving them as is particularly as no one has come forward arguing in favour of the change...
Lupo wrote:So you didn't find any better solution for Moskva-Norway connection than erase it complitely?
No, I know there is a border there in real life but I think it's better for playability and for avoiding confusion to edit this one.
casper wrote:Any chance you can move the word Panama from the right to the left so it's under the word Guatemala? Would make it more obvious which is which. Right now the word Panama is north of the word Guatemala even though Panama is south of Guatemala. Otherwise it looks great. Excellent map even if it is a bit frustrating.
Good idea, done.
sully800 wrote:Another problem I have is with the Phillippines. I know that the central indonesia label has a connecting line, but its so close to the Phillippines I have deployed to the wrong country many times. Moving either label down might solve the problem, or maybe its just me.
Sully, should be clearer now with the renaming/relabeling of the Indonesian bits, let me know what you think.
Coleman wrote:Change the 2.0 to 2.1 next time you update your changes to the map.
Good idea, done.
baglieg wrote:In world 2.0, the continent outlines were drawn from a Robinson projection, which has curved meridians, but some of the territory borders appear to have been drawn from something like a Mercator projection with straight meridians.
So the borders in Australia and between Papua and Sarong, which are all more or less North/South, should be slanted to match the way the Robinson projection distorts the continents near the corners of the map.
Otherwise the borders meet the sea at all the wrong places, which just looks weird because, among other things, it puts Melbourne and Hobart in the wrong third of the continent.
Baglieg, you're mostly right, the Australian borders are definitely skewed by the difference in projections I think Papau/Sarong border is probably pretty close to OK given that it's less distorted as it's further north but regardless it's way beyond my cartographic and illustrator skills (and the time I've got available for the map) to fix all the projection distortions on the map (there are also impacts in the north as well though less severe). If you want to take a stab at it let me know otherwise I'm afraid the Sydney Hobart race just got a little tougher...
dunca122 wrote:s there anyway that the antartic could have a bonus for holding all 4 countries even if it's just 3 or 4 maybe.
'fraid not; it's too cold, the ground keeps cracking beneath an armies feet and the penguin shit is impossible to get off your boots. If anything it should be -1
Cheers,
Zim