qwert wrote:MrBenn suggests the changes go live right away, without having to lock the map for some time. They can change the map and XML at any moment if they want.
But they only want to avoid uploading a faulty XML when games are being played at that time.
I check XMl, and checker say OK,ofcourse if someon want to check xml,he can very easy to check.
I belive that its not good to upload right away,because new gameplay objectives can change very drasticaly some games.
I've been out of town all week, so this is my first look at the proposed changes. Since you're the mapmaker and you have probably put more thought into this than anybody else, I will trust your judgement on the changes you've made to the XML qwert. No need to run this past Forza for another official check.
More importantly, I do NOT think that you want to have lack lock this map for new games. It could be months or years before all current games are completed - just look at Das Schlos - and I know you don't like to wait, qwert. The games that users are currently playing have the BETA tag to let people know that the map may change mid-game. I will bring this issue up with Andy and get back to you on the best course of action, and how to make this change as painlessly as possible.
Finally, please stop bringing up how MrBenn, I, or anybody else slowed this map down. If you look at the maps currently in BETA, this was the fastest map to go from beginning to live play. Yes, the fastest. I won't mind locking this topic if it turns into another foundry moderator hate-fest.