Moderator: Cartographers
qwert wrote:Ok i need some help with these.
I want to create Primarly and secondary objectives(or how you say in english)
I want to TRoadians be primarly objectives,and without these territory you can not achive win, also you have to capture 3 any other Shields and to complete objectives. How its these write in XML?
qwert wrote:No multiple objectives,ok i will say these in way how will write in bonus box
-Capture Troadians and any 3 other Shields and hold for one turn to win a war-
In any 3 shields combinations ,4th shield need to be Troadians to achive Objectives, do you understand now?
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 1</territory>
<territory>Shield 2</territory>
<territory>Shield 3</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 1</territory>
<territory>Shield 3</territory>
<territory>Shield 4</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 1</territory>
<territory>Shield 4</territory>
<territory>Shield 5</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 2</territory>
<territory>Shield 3</territory>
<territory>Shield 4</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 2</territory>
<territory>Shield 3</territory>
<territory>Shield 5</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 2</territory>
<territory>Shield 4</territory>
<territory>Shield 5</territory>
</components>
</objective>
qwert wrote:No multiple objectives,ok i will say these in way how will write in bonus box
-Capture Troadians and any 3 other Shields and hold for one turn to win a war-
In any 3 shields combinations ,4th shield need to be Troadians to achive Objectives, do you understand now?
i need some extra cash right now qwert.
In these past 2 years that I have known you your English has not improved.
I can give you some online lessons at the rate of 12 Euro per hour if you are interested! :
by edbeard » Mon Apr 06, 2009 5:21 pm
I think he means there's one shield called Troadians and a bunch of other shields.
You only need 4 shields for the objective but 1 of them HAS to be Troadians
Yes these is what im talkcan't he just have a continent with no bonus where it's any three shields (minus the troadians) and put that continent as one of the components?
edbeard wrote:that's not what I'm saying. I'm saying you make a continent defined as "at least three shields" with no bonus purely to serve the objective in the XML. I don't know if a component of an objective can be a continent though.
continent>
<name>At Least Three Shields</name>
<bonus>0</bonus>
<components>
<territory>Shield 1</territory>
<territory>Shield 2</territory>
<territory>Shield 3</territory>
<territory>Shield 4</territory>
<territory>Shield 5</territory>
<territory>Shield 6</territory>
</components>
<required>3</required>
</continent>
<objective>
<name>Objective</name>
<components>
<territory>Troadians</territory>
<continent>At Least Three Shields</continent>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 1</territory>
<territory>Shield 2</territory>
<territory>Shield 3</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 1</territory>
<territory>Shield 3</territory>
<territory>Shield 4</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 1</territory>
<territory>Shield 4</territory>
<territory>Shield 5</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 2</territory>
<territory>Shield 3</territory>
<territory>Shield 4</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 2</territory>
<territory>Shield 3</territory>
<territory>Shield 5</territory>
</components>
</objective>
<objective>
<name>Win</name>
<components>
<territory>Troadian 1</territory>
<territory>Troadian 2</territory>
<territory>Troadian 3</territory>
<territory>Shield 2</territory>
<territory>Shield 4</territory>
<territory>Shield 5</territory>
</components>
</objective>
qwert wrote:i need to put all combinations what can create 3 Shields+Troadians?
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by john9blue » Tue Apr 07, 2009 10:37 pm
There are supposed to be 35 in total... I don't have time to list them all now.
natty_dread wrote:I was wrong
john9blue wrote:There are supposed to be 35 in total... I don't have time to list them all now.
by the.killing.44 » Tue Apr 07, 2009 11:42 pm
john9blue wrote:
There are supposed to be 35 in total... I don't have time to list them all now.
More … many, many more.
qwert wrote:by the.killing.44 » Tue Apr 07, 2009 11:42 pm
john9blue wrote:
There are supposed to be 35 in total... I don't have time to list them all now.
More … many, many more.
What im mising?
the.killing.44 wrote:qwert wrote:by the.killing.44 » Tue Apr 07, 2009 11:42 pm
john9blue wrote:
There are supposed to be 35 in total... I don't have time to list them all now.
More … many, many more.
What im mising?
basically, you have 19 groups, with 4 combinations in each. That right there is more than 35, to say the least. Then you have to bring all the groups together, taking off one at a time (first calculation uses 19 possibilities, second 18 and so on and so forth) that's a lot of combos…
.44
ZeakCytho wrote:the.killing.44 wrote:qwert wrote:by the.killing.44 » Tue Apr 07, 2009 11:42 pm
john9blue wrote:
There are supposed to be 35 in total... I don't have time to list them all now.
More … many, many more.
What im mising?
basically, you have 19 groups, with 4 combinations in each. That right there is more than 35, to say the least. Then you have to bring all the groups together, taking off one at a time (first calculation uses 19 possibilities, second 18 and so on and so forth) that's a lot of combos…
.44
But I think you're skipping the fact that, in a group of elements A, B, C, D, E, F, G, for our purposes, ABC is the same as CAB, which is also the same as ACB, BCA, BAC, and CBA. You only need to count one of those six possibilities. When I calculated it I got 35 total as well.
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