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TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
On board and riding this suggestion-baby hard.jiminski wrote:I suggest that this suggestion have its own 'suggestion mod' to hurry this suggestion through!
cicero wrote:And, in the interests of balance (not to mention my job ) :
Show Round on My Games - done 25 February 2009
Fortification dropdowns - done 6 February 2009
Fort All Armies not One - done 6 February 2009
increase speed game joining time - done January 26 2009
2v4 triples game [Bug] - fixed 26 January 2009
Join Team 2/3/4 Link - done 22 January 2009
Limit Maps Available for New Players - done 24 December 2008
And since we're back in to 2008 at that point we'll leave it there. I'm guessing there are other tweaks and updates that have been done that didn't relate to a thread in the Suggestions & Bug Reports forum ...
I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.
cicero wrote:And, in the interests of balance (not to mention my job ) :
Show Round on My Games - done 25 February 2009
Fortification dropdowns - done 6 February 2009
Fort All Armies not One - done 6 February 2009
increase speed game joining time - done January 26 2009
2v4 triples game [Bug] - fixed 26 January 2009
Join Team 2/3/4 Link - done 22 January 2009
Limit Maps Available for New Players - done 24 December 2008
And since we're back in to 2008 at that point we'll leave it there. I'm guessing there are other tweaks and updates that have been done that didn't relate to a thread in the Suggestions & Bug Reports forum ...
I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.
e_i_pi wrote:cicero wrote:And, in the interests of balance (not to mention my job ) :
Show Round on My Games - done 25 February 2009
Fortification dropdowns - done 6 February 2009
Fort All Armies not One - done 6 February 2009
increase speed game joining time - done January 26 2009
2v4 triples game [Bug] - fixed 26 January 2009
Join Team 2/3/4 Link - done 22 January 2009
Limit Maps Available for New Players - done 24 December 2008
And since we're back in to 2008 at that point we'll leave it there. I'm guessing there are other tweaks and updates that have been done that didn't relate to a thread in the Suggestions & Bug Reports forum ...
I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.
I'll just clarify a couple of the major changes here:
Fortification dropdowns
Included the code:
echo('Round ' . $roundnumber . '<br />');
Fort All Armies not One
Changed the code:
document.getElementById("fort_armies").value = 1;
to:
document.getElementById("fort_armies").value = armies(terr_num);
increase speed game joining time
Changed a numeric value
Limit Maps Available for New Players
Included a conditional along the lines of:
if (isnewplayer(pid) && isrestrictedmap(mapid))
{
alert("Sorry bud, you can't join this map");
} else {
join(pid, gameid);
}
The fortification dropdowns didn't need fixing, and the join team code was buggy and untested. Fixing the triples game bug is hardly implementing a suggestion, especially since it seemed to stem from the join team bug.
I'll admit that the team join code is nice now that it's bug-free, but it's very little of an offering over the three months that have come so far this year.
I appreciate your support jiminski, though at the same time I don't think that e_i_pi was suggesting that it was my fault.jiminski wrote:heheh, well it's not Cicero's fault and i think he does a good job in a place not really fit for purpose.
I too find it frustrating at times, but that is the nature of the site. Conquer Club has never been a site of rapid change and development, as far as I am aware, and so it would seem unrealistic to expect it to suddenly become one. Having said that lack's shell is turtle-like ... and may yet conceal surprises of which we cannot conceive. As I said already:jiminski wrote:The Suggestions part of this forum is a frustrating and practically pointless aspect.
cicero wrote:I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.
So we're all agreed that's a good thing thenjiminski wrote:If you forget trying to champion suggestions then it works just fine( ) as the more imminently necessary bug fixes are dealt with quickly.
loljiminski wrote:Maybe this forum should just be the Bug Report forum in the future ... ahhh there's a subtle dilemma, where would i suggest this idea in the future?.. in order for it not to be implemented
Cicero wrote:I appreciate your support jiminski, though at the same time I don't think that e_i_pi was suggesting that it was my fault.jiminski wrote:heheh, well it's not Cicero's fault and i think he does a good job in a place not really fit for purpose.
KLOBBER wrote:Removed due to attempted derailment of thread.
This topic remains locked since Klobber has taken whatever was being discussed home with him.cicero, originally composing this post on 20 April 09, wrote:This topic locked for 24 hours ... or so. To allow people to cool down, consider the constructiveness of their posts and their responses to others.
#1_stunna wrote:Dear Amilo
I think you have lost your mind. Why the fuch are you posting this in Suggs & Bugs?
Thanks
The one and only #1 stunna
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