Moderator: Cartographers
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
Guiscard wrote:These are only provisional, but:
Pink (Port il-Kibr) for the light blue in gawdex.
Orange (nofhinsar) for the light blue in Malta.
That might look awful but see what happens
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
Guiscard wrote:It clashes a little but its not so 'bande' now. Perhaps swap orange with green? I may have made it worse i don;t know. See what the others think1
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
Enigma wrote:ach! what happened! u gotta bring the magenta back. your brights are your best colours. and cyan and light blue cant go next to each other.
onbekende wrote:I really thought the former colours were fine
MarVal wrote:I like the Version 4.17B (gradients), but thats personal.
It looks better in combination with the sea.
And one other question to you, Ruben Cassar:
How can U change another poll in youre own Topic?
Because I want to make another poll.
See U later on the map Foundry,
Grtz
MarVal
AndyDufresne wrote:[/list]
Now lets look more at the game play changes that have taken place:Wooho. I think I've covered the things I currently want to. I'll check back again when I've more time, as this most took a while.
- Port il-Kbir -- 5 Countries, 3 Borders, Bonus of 3. //// Due to the low number of countries and higher amount of borders, I think 3 is a sufficient bonus. Anything less wouldn't do it justice, but 4 seems pushing too much.
- Nofsinhar Malta -- 5 Countries, 3 Borders, Bonus of 3. //// Exact copy of Port il-Kbir.
- Punent Malta -- 6 Countries, 3 Borders, Bonus of 3. //// Does one more country justify the bonus of 4? It almost makes more sense if you make Nofsinhar Malta a bonus of 4, push this down to three..as Nofsinhar has the valuable Helipad...perhaps allowing that to be worth a bump in bonus value. But then you might have to say if you bump Nofsinhar Port deserves a bump due to it's reach of the North, but I think the Capital City bonus essentially does that.
- Parti Centrali -- 6 Countries, 4 Borders, Bonus of 5. //// Looking at the number of both borders and countries, bonus of 5 seems to do it justice...as 6 seems too much...having a bonus for each country? I don't think so.
- Lvant Malta -- 4 Countries, 3 Borders, Bonus of 3. //// Again, looking at the number, if you go the route of the one area above, it seems alright.
- Tramuntana Malta -- 3 Countries, 2 Borders, Bonus of 2. //// Same goes for this continent as the two above.
- Il-Ponta -- 4 Countries, 3 Borders, Bonus of 3. //// Copy cat.
- Tramuntana Ghwadex -- 6 Countries, 2 Borders, Bonus of 4. //// This one seems a little off. Take a look at Punent. 1 more border but the same bonus. Unless you think having the helipad is justification for giving it essentially a bump in bonus to 4.
- Nofsinhar Ghawdex -- 3 Countries, 3 Borders, Bonus of 2. //// If you go the route of not giving a +1 for each country, this seems alright...but it also seems maybe slightly under bonused...due to the fact it has 3 borders. What about removing the Fontana and San Lawrenz border, and making a Victoria and Xlendi border? That wouldn't change gameplay so much, as Victoria would take the place of being another border for Tramuntana Ghwadex, while giving Nofsinhar only 2 borders for a bonus of 2. That seems a little more reasonable.
--Andy
AndyDufresne wrote:I can see the other points, but Nof. Ghawdex seems out of whack.
--Andy
Enigma wrote:looking at the colours again, i think if u just replaced the lt green up in the top it would be a lot better. that colour just seems out of place. something in the red family maybe?
oh- and i mentioned this b4, but i still think all the army circles need to be uniform in colour. but i know ur still wrking on the other visuals, just putting this up to be seen.
Ruben Cassar wrote:AndyDufresne wrote:I can see the other points, but Nof. Ghawdex seems out of whack.
--Andy
Maybe I haven't understood what you meant to say in your post Andy. From what I gathered you want me to remove the Fontana-San Lawrenz border and make a Victoria-Xlendi border. However when I look at the map I realise that there is no border between Fontana and San Lawrenz and that there is already a border between Victoria and Xlendi! Can you explain again please?
Enigma wrote:i think he meant it the other way around- remove the Victoria-Xlendi border and add a Fontana-San Lawrenz border. essentially just move the mountains up some. that way Nofsinhar will only have 2 borders, with a bonus of 2.
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