- Hm, I like the textures you are using. They are rather simple, but add a little character to each of the areas. Noord still needs a little touch of something, as does Belgisch, and West. But you are going in the right direction there. You might even want to consider doing something with the non-gameboard area, if you use textures everywhere else.
- The water for the map looks like a picture of real water...is it? It sort of looks out of place, maps tone down some of the 'ripples' in the water, and it will look a little better.
- There are a few things you will have to clean up. Some of the country divison lines look sligtly pixely. Try softening some of those 'square' edges...like those near Liege and Namur, among oter places.
- Also, it looks like your army shadows a too small to hold the army coordinates.
- Are each of the 'crests/coat of arms' needed? They seem like they are crowding this map, and I think it would benefit from seeing them gone.
- I'm also not a big fan of your current bridge image, look into some other possibilities.
- And what about shhortening some more of the extra long names? O. Vlaanderen, W. Vlaanderen, N. Holland, Z. Holland. What can you go regarding Greiwmaacher, Vlaamse Ardennen and Belgisch Limburg? If possible, maybe shorten those names down.
- While doing a quick scan, it looks like the north of the map can be pretty strong. If you take Noord and Oost, you've got some prime bonus...and if you manage to grab West along with those, you can limit your lovely borders down to 3 borders...for a bonus of 10! Yowza! I assume that area might be hotly contested during gameplay, but take a closer look at that area.
--Andy