![Image](http://img17.imageshack.us/img17/2857/chessmap3copykc1.png)
Some major changes here.
-Moved the armies to the left of the squares.
-Made the canvas a bit smaller.
-Clarified the objective to include the "hold for 1 round" bit.
-Rewrote the directions and bonuses entirely, putting them in a box. Also added the note about autodeployment.
Crap, I just noticed now that I forgot to put a note about movement on blank squares. That will be in the next update. Also, I know there's no black knight on the board, I just put him there for symmetry's sake.
I'll put a line above the objective that says something like: "Pieces can attack other pieces of opposite color only. Empty squares attack one square up, down, left, or right." Also, I'll move the white pawn demo circle down 1 square, and the black pawn demo circle up 1 square. However, I think you'll agree that this map looks a lot cleaner than the last version.
One big question: should the board be on the left or the right? Maybe I'll start a poll later.
Fire away.
![Razz :P](./images/smilies/icon_razz.gif)