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Neutral reset timer?

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Neutral reset timer?

Postby ManBungalow on Fri Feb 06, 2009 1:20 pm

I'm hoping to make a map :)

I won't let on too many of the details but I'm wondering if there is a way to programme an XML code that tells a territory to reset to its neutral state after so many turns ??
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Re: Neutral reset timer?

Postby MrBenn on Fri Feb 06, 2009 2:41 pm

'Neutral killers' is the nearest thing there is, and these reset to neutral at the beginning of your turn (ie if you occupy a neutral killer territory, it will revert to neutral when you click "Begin Turn" - if somebody else occupies it, it will remain neutral until they begin their turn)
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Re: Neutral reset timer?

Postby ManBungalow on Fri Feb 06, 2009 3:58 pm

MrBenn wrote:'Neutral killers' is the nearest thing there is, and these reset to neutral at the beginning of your turn (ie if you occupy a neutral killer territory, it will revert to neutral when you click "Begin Turn" - if somebody else occupies it, it will remain neutral until they begin their turn)

Thanks.

I wonder if the timed Neutral Killer could be a point whenever Lack updates the XML system...


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Re: Neutral reset timer?

Postby WidowMakers on Thu Feb 19, 2009 6:49 am

MrBenn wrote:'Neutral killers' is the nearest thing there is, and these reset to neutral at the beginning of your turn (ie if you occupy a neutral killer territory, it will revert to neutral when you click "Begin Turn" - if somebody else occupies it, it will remain neutral until they begin their turn)


EDITED:
Neutral killers:
1) These reset to neutral at the beginning of your turn (ie if you occupy a neutral killer territory), it will revert to neutral when you click "Begin Turn".
2) If somebody else occupies a neutral killer territory, it will reset to neutral at the beginning of their turn)
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