Conquer Club

Malta [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby KEYOGI on Sat Jan 06, 2007 2:46 pm

I like this newest version best, but I think you may need to find different small images to use. The new compass is much better.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby Ruben Cassar on Sun Jan 07, 2007 6:31 pm

Andy I am still waiting for your feedback on the latest amendments!
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby AndyDufresne on Sun Jan 07, 2007 6:38 pm

Listen to those around you,

--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby Ruben Cassar on Sun Jan 07, 2007 6:45 pm

AndyDufresne wrote:Listen to those around you,

--Andy


I have as you can see from the amendments I implemented. You said you would give me your feedback as well a couple of days ago. I haven't been getting any more feedback from other members for the past day.
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby Qwert on Sun Jan 07, 2007 6:46 pm

i think that you dont have so many bonuses, these bonuses for "hold both lands", just put hem like dock and conection birzebugija with Gdjarb. These my opinion, noth nesesery to change.

Andy you can jump in my topic to.
User avatar
Major Qwert
SoC Training Adviser
 
Posts: 9262
Joined: Tue Nov 07, 2006 5:07 pm
Location: VOJVODINA

Postby hulmey on Sun Jan 07, 2007 8:42 pm

come on andy...Think this map is ready for play. Poll also shows that people want borders how they are!!
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
User avatar
Lieutenant hulmey
 
Posts: 3742
Joined: Fri Nov 03, 2006 7:33 am
Location: Las Vegas

Postby Wisse on Mon Jan 08, 2007 1:56 am

in the legend not all the shapes are the same some look round and others not ;)
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby KEYOGI on Mon Jan 08, 2007 3:02 am

I'm not sure about the variety of impassable borders. Maybe it would be best to just stick to one style. My vote would be the circles, they seem to be most fitting with the rest of the map.
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby Ruben Cassar on Mon Jan 08, 2007 4:04 am

KEYOGI wrote:I'm not sure about the variety of impassable borders. Maybe it would be best to just stick to one style. My vote would be the circles, they seem to be most fitting with the rest of the map.


Perhaps I will make a poll about which borders to use as well at a future stage. Thanks for your input Keyogi.
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby Ruben Cassar on Mon Jan 08, 2007 4:05 am

hulmey wrote:come on andy...Think this map is ready for play. Poll also shows that people want borders how they are!!


Thanks for your support hulmey! I don't know why Andy said I haven't been listening to people around me because I have...
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby Ruben Cassar on Mon Jan 08, 2007 4:06 am

Wisse wrote:in the legend not all the shapes are the same some look round and others not ;)


Hehe. They seem they aren't maybe but I can assure you they are! They have the same properties. :)
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby KEYOGI on Mon Jan 08, 2007 6:23 am

Ruben Cassar wrote:I don't know why Andy said I haven't been listening to people around me because I have...


I think he meant that he doesn't need to respond because you're getting all the advice you need already. That's how I understood it anyway. 8)
Sergeant 1st Class KEYOGI
 
Posts: 1632
Joined: Tue Oct 10, 2006 6:09 am

Postby boberz on Mon Jan 08, 2007 10:51 am

i think there should be no link betweent the territories kummuna and cirkerra it would make gameplay harder. If somebody gets a good deployment at the start then thay can win immediately
User avatar
Corporal 1st Class boberz
 
Posts: 864
Joined: Sun Dec 03, 2006 12:21 pm

Postby Ruben Cassar on Mon Jan 08, 2007 10:59 am

boberz wrote:i think there should be no link betweent the territories kummuna and cirkerra it would make gameplay harder. If somebody gets a good deployment at the start then thay can win immediately


Hmm, that's a new one. I made the link because in real life there is a ferry link. However in earlier posts I was asked to add the links between Malta and Ghawdex and not reduce them. I don't think that would be a popular choice...what do the others think about this anyway?
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby Guiscard on Mon Jan 08, 2007 3:51 pm

Perhaps make the small images more transparent? or layer them under the blue so the look more like part of the background?
User avatar
Private 1st Class Guiscard
 
Posts: 4103
Joined: Fri Dec 08, 2006 7:27 pm
Location: In the bar... With my head on the bar

Postby Ruben Cassar on Tue Jan 09, 2007 12:54 pm

Guiscard wrote:Perhaps make the small images more transparent? or layer them under the blue so the look more like part of the background?


Yes, I think I will try that.
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby insertnamehere on Tue Jan 09, 2007 1:10 pm

Ruben Cassar wrote:Hmm, that's a new one. I made the link because in real life there is a ferry link. However in earlier posts I was asked to add the links between Malta and Ghawdex and not reduce them. I don't think that would be a popular choice...what do the others think about this anyway?


I think that at the moment the linkws are at the just right amount . this is one of the most complete maps in the foundry . you should DEFINITELY get this map up and running . i would really enjoy this map . and some of the bonus ideas are really good .
list of people who i hate , any deadbeats . and lord buckback.
User avatar
Private 1st Class insertnamehere
 
Posts: 99
Joined: Sun Nov 05, 2006 12:56 pm
Location: Stoke Holy Cross, east anglia , UK

Postby Guiscard on Tue Jan 09, 2007 1:27 pm

Definitely this map is finished playability wise. Just perfecting visually to me. Perhaps think about what andy said about the colours? The south east section seems very bright compared to the northern sections of the map. perhaps the brighter continent colours could be a bit more evenly placed.
User avatar
Private 1st Class Guiscard
 
Posts: 4103
Joined: Fri Dec 08, 2006 7:27 pm
Location: In the bar... With my head on the bar

Postby Wisse on Tue Jan 09, 2007 1:42 pm

Ruben Cassar wrote:
Wisse wrote:in the legend not all the shapes are the same some look round and others not ;)


Hehe. They seem they aren't maybe but I can assure you they are! They have the same properties. :)

look at this, some look much rounder than others:
Image
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby Ruben Cassar on Tue Jan 09, 2007 2:01 pm

Wisse that's strange. I guess I will check their properties again. I promise I will make them round. :)
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby Wisse on Tue Jan 09, 2007 3:52 pm

Ruben Cassar wrote:Wisse that's strange. I guess I will check their properties again. I promise I will make them round. :)

ok :P
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby qeee1 on Tue Jan 09, 2007 6:17 pm

Ruben Cassar wrote:
hulmey wrote:come on andy...Think this map is ready for play. Poll also shows that people want borders how they are!!


Thanks for your support hulmey! I don't know why Andy said I haven't been listening to people around me because I have...


it's the stiltedness of the poll. A fair question would have been

Should I add more impassable borders:

Yes
No

===
Ask some high ranking (colonel or better) flat rate player (who'll have a good idea of the strategies involved in Risk), and see what they think.

Graphically the new map looks brilliant btw. :wink: getting rid of the photographs really did the job.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
User avatar
Colonel qeee1
 
Posts: 2904
Joined: Sun Feb 05, 2006 12:43 pm
Location: Ireland

Postby Ruben Cassar on Tue Jan 09, 2007 6:22 pm

qeee1 wrote:it's the stiltedness of the poll. A fair question would have been

Should I add more impassable borders:

Yes
No

===
Ask some high ranking (colonel or better) flat rate player (who'll have a good idea of the strategies involved in Risk), and see what they think.

Graphically the new map looks brilliant btw. :wink: getting rid of the photographs really did the job.


Well, I think what can be done is this. I will leave the borders as they are as the majority voted for them to stay. However once the map is live I will open a thread again where people who have actually played the map can voice again their opinion on how to fine tune it and if people say they prefer more borders I can easily add them at a later stage. What do you think?
ImageImageImageImageImage
User avatar
Colonel Ruben Cassar
 
Posts: 2160
Joined: Thu Nov 16, 2006 6:04 am
Location: Civitas Invicta, Melita, Evropa

Postby qeee1 on Tue Jan 09, 2007 6:34 pm

That's fair. I do hate to keep repeating the same thing as if I'm shoving it down your throat, it is your map after all, thanks for being reasonable.
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
User avatar
Colonel qeee1
 
Posts: 2904
Joined: Sun Feb 05, 2006 12:43 pm
Location: Ireland

Postby AndyDufresne on Tue Jan 09, 2007 9:02 pm

Is the post on page 12 the most updated version of the map?


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users