edbeard wrote:AWest: Worries me.
1. Three continents basically the same size and have the same bonuses (currently) but drastically differently situations.
a. Washington - 6 terr but only 1 border. I don't think this is worth 3 when you compare it to Nevada and Oregon. I'd go with 2 but the 1 border thing worries me
b. Oregon / Nevada: basically the same. Oregon borders all 3 states but you can hold both it and Wash. Nevada allows you to get the highway 80 bonus in addition to nevada very easily. these bonuses seem fine.
c. California - again only 3 borders but you've got 8 terr. 5 seems fine.
2. Washington only having 1 border. I don't really like it. Might be good to put a road from Pendleton to Kennewick. Then you can keep Oregon at 3 with the 2 borders and increase washington to 4.
3. highways. the 80 is basically Nevada+++. one more territory and you get an extra +3. too strong? The 5 is basically an end of game only continent. do we want that on such a small map?
BSouthwest: seems like it works
1. we want oklahoma to be 3 because a bunch of 2 bonuses might not be fun. But, I think adding a border from Boise City to Amarillo makes sense logically (they're just so close) and it give OK 3 borders and 5 terr which seems a lot more like a +3 to me than a 2 border 5 terr continent (also because it only borders 2 continents). Plus it makes the +5 for Texas make more sense right? Maybe I'm wrong here?
CRockies: rockin'my only qualms are with the Highway bonuse-90 is 7 terr and can be held with only 5 terr but 2 terr if you hold the north
-70 is 6 terr and can be held with only 2 terr quite easily
-25 is 6 terr and can be held with only 5 terr
but, the bonuses are 7, 6, 5 respectively
furthermore, the 25 is in the middle of the map. it's not going to be added to someone holding an area already. the 70 is going to be very strong for someone holding the south. it's the easiest to hold and should be the smallest bonus. +4
the 90 is the northern power. lots of terr so I'd still give it +5
the 25 intersects with both the 90 and the 70 and will not likely be held by someone dominating an area of the map. it needs a bonus to reflect this. +6
DSoutheastMiss - 2
Tenn - 3
Al - 3
Geo - 5
Flo - 5
So Ca -3
No Ca - 3
Too many 3's? I agree.
Al is a 3-4 straddler. A naughty one. What? nothing. I'd like to give it a 4 but being so easy to hold that and Miss - 2 makes me say, "No way I can give an area a +6 with 2 borders and 9 territories when Florida is 10 territories with 3 borders and we're only giving it a +5." Maybe Montgomery to Columbus and it can be a 4? Not sure that's a smart attack route to add though. Maybe add a Memphis to Grenada route and you can make Tenn a +4 and keep Miss at 2. I like that actually. Asheville to Dalton might make sense too. That might make No Ca a 4 simply because it makes expansion harder. plus it's a better route addition to Georgia than Columbus. Florida is tough. 10 terr and +5 but only 3 borders. Not much we can do 'bout that though.
EGreat LakesMinn - 2
Iowa - 2
Ill - 3
Miss - 2
Del - 1
Wis - 3
Ind - 2
We Vi - 2
Ken -3
Mich - 5
Oh - 4
Ma - 2
Virgin - 3
80 is probably worth the same as the 64 and the 70 right? +5 or +6 seems fine.
FNew EnglandNY - 6
Penn - 3
NJ - 2
Mass - 3
Con - 1 or 2 hmmm. ok same as Ver so 2
RI - 1
Ver - 2
NH - 2
Maine - 2
feels a bit weird in that West way. We've got NJ, Maine, Ver, NH, Conn which are all +2. Seems unfair to Maine and NJ to be +2 when other places have 1 less terr than you. Oh well I guess you can't do much about it. Should be interesting because of so many tiny continents.
OK here goes
A1) So you think I should make Wash +2 and keep the 1 border
2) Add another border between Wash and Oreg. But then Oregon had 4 borders. so it get +4 and Wash gets +3 (you switched them in your writeup)
3)Make Highway 80 only +2 or make 80 go to San Fran and Keep +3
BOK That makes sense. Oklahoma is now not too strong and Texas has another border city but not another border increase (still at 4)
CI know there was a desire to break up the overlapping interstates of 90 and 25. I will see what I can do. If these stay then I think your bonus suggestions are closer to the right amount. TBD
DIf we add a Memphis/Grenada Route Miss will need to increase to 3. A 4 tert/3 border bonus in worth more than 2. Especially since Tenn will be a 5 tert/3 border worth 4.
Miss - 2
Tenn - 3
Al - 3
Geo - 5
Flo - 5
So Ca -3
No Ca - 4
How about that and just add Asheville to Dalton, then increase No Car to 4.
EAs far as I can tell it looks good.
FI think this will be debated for a bit.
STATE[Cities / Borders] = Bonus
Maine [4 / 2] = 2
NY [7 / 5] = 6
Penn [5 / 3] = 4
NJ [4 /2] = 3
Mass [4 /2] = 3
Con [3 /2] = 2
RI [2 /1] = 1
Ver [3 /3] = 3
NH [3 /2] = 2
thanks ed.
WM