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RjBeals wrote:The minimap background is already so dark, that i didn't see the big deal in giving it a solid color. But, I can try - as you've brought it up several times now. Thanks for the feedback zeak.
qwert wrote:I think that you need to all territory transform to capital city names for these provinces and that all be russian translation to english.
Ruben Cassar wrote:Hi RJ. Just had a quick look and will comment more on this one when I have more time. But for now I wanted to point this out.
Would you consider using the native language for the capitals as well? If yes:
Moscow - Moskva
Prague - Praha
Bucharest - Bucuresti
Warsaw - Warszawa
Incandenza wrote:One thing I'm a bit concerned about are the number of dead ends. There's remarkably few for a map of this size, but I've never been a fan of multi-terit dead ends (i.e. severodvinsk and nenetsia), plus the baltics have three dead-end terits (which seems high). If nothing else, the addition of the islands seems gratuitous.
ZeakCytho wrote:Incandenza wrote:One thing I'm a bit concerned about are the number of dead ends. There's remarkably few for a map of this size, but I've never been a fan of multi-terit dead ends (i.e. severodvinsk and nenetsia), plus the baltics have three dead-end terits (which seems high). If nothing else, the addition of the islands seems gratuitous.
If you connect the islands to Estonia, you solve that problem. You can still hold the territories by holding Latvia, but that doesn't get you a continent bonus, and one bottleneck isn't as bad as two dead ends.
MrBenn wrote:I preferred the map with totally standard gameplay
I know what you mean. Russia should be deep bold colors at least. But I went for this lighter look on purpose. I prefer the lighter colors on maps, and I don't want army circles at all - so I'd prefer to keep it these tones. I can work on the "white" areas though - give a little color to them maybe.DiM wrote:i think the most important aspect is the general whiteness of the map. it's too bright for me
DiM wrote:one other concern i have is the text for the terit names.
I can try to make them pop a little more. I don't want to draw attention to them though. Or to interfere with the map. I want them to be noticed so they are not overlooked, but also feel like they are part of the landscape.DiM wrote:the stars on the terits aren't as visible as i'd like them to be.
Winston Churchill wrote:From Stettin in the Baltic to Trieste in the Adriatic an "iron curtain" has descended across the Continent. Behind that line lie all the capitals of the ancient states of Central and Eastern Europe. Warsaw, Berlin, Prague, Vienna, Budapest, Belgrade, Bucharest and Sofia; all these famous cities and the populations around them lie in what I must call the Soviet sphere, and all are subject, in one form or another, not only to Soviet influence but to a very high and in some cases increasing measure of control from Moscow.
RjBeals wrote:MrBenn wrote:I preferred the map with totally standard gameplay
Well isn't a water route the same as a portal? maybe instead of portal, we can call it underground tunnel? Just a way of wrapping the board around. But it certainly doesn't have to be there.I can try to make them pop a little more. I don't want to draw attention to them though. Or to interfere with the map. I want them to be noticed so they are not overlooked, but also feel like they are part of the landscape.DiM wrote:the stars on the terits aren't as visible as i'd like them to be.
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