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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby oaktown on Wed Sep 24, 2008 8:35 am

qwert wrote:these is no issue i will put on XML only K.ok .
These issue is solve right.

I would rather see you actually use the full name, Karelia, in the XML, and come up with a better way to name it on the map. For me, it's more fun to play a map with actual geographic locations than to play a map in which I'm attacking "K."

I still think you have space to put the full name "Karelia" on the map, or at least "Kar." Users would know what you're talking about.
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby Qwert on Wed Sep 24, 2008 9:40 am

I would rather see you actually use the full name, Karelia, in the XML, and come up with a better way to name it on the map. For me, it's more fun to play a map with actual geographic locations than to play a map in which I'm attacking "K."

I still think you have space to put the full name "Karelia" on the map, or at least "Kar." Users would know what you're talking about.

Hmm,how abouth these,i have empty space on russian,and i will add note,that people can come here in WWII EUROPE TOPIC and on page 1 can see all abbreviations real names.
I realy dont want to arguing but like you say for "K" then some people can ask what present B1 or what is name of territory E2.
Maybe you dont notice that all map is have abbreviations not only K.
For me "k" is not issue,but now you want to create issue from nowhere,and i dont like these.
Finaly i start belive that we can create some cooperation,when you stick with then notexist issue "K".
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby asl80 on Wed Sep 24, 2008 9:57 am

qwert, i would be really dissapointed if the xml drop down menu didn't contain the full names ... in a format something like "V3 - Vichy France 3" or, "Vichy France - 3", or something else.
... It is a very important feature of enjoying a map that you get to engage with the place names, learn them, and get a bit of a sense of the theme that the map maker has recreated. And having it in the drop down menu, under these size restriction circumstances, seems our best way of achieving that.
+ I don't understand why you wouldn't want this? ... can you please explain?

... i do agree with you however that leaving simply "K" on the image would be ok ... it seems that the perceived problem with this would be that it is a territory out from the rest of the map, and that it may get overlooked or something like that.
But, i think most will agree that this will not be an issue once the game starts and there is a "3" in its army circle (and if it's yours your certainly not going to miss it when you look at the board to see where your armies have landed - or where your opposition has) ... also, for the people that hold that territory or can attack it the name "K - Karelia" would be displayed in their xml drop down menu ... provided you take that option.
(If this still remains a problem for people, then an extra touch to make it more inclusive in the board would be to instead name the territory "K1", thus ensuring it is recognised as a territory)
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby pamoa on Wed Sep 24, 2008 11:23 am

About xml coding for territories, you should look on waterloo map how it's working
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby Qwert on Wed Sep 24, 2008 11:40 am

by asl80 on Wed Sep 24, 2008 4:57 pm

qwert, i would be really dissapointed if the xml drop down menu didn't contain the full names ... in a format something like "V3 - Vichy France 3" or, "Vichy France - 3", or something else.
... It is a very important feature of enjoying a map that you get to engage with the place names, learn them, and get a bit of a sense of the theme that the map maker has recreated. And having it in the drop down menu, under these size restriction circumstances, seems our best way of achieving that.
+ I don't understand why you wouldn't want this? ... can you please explain?

... i do agree with you however that leaving simply "K" on the image would be ok ... it seems that the perceived problem with this would be that it is a territory out from the rest of the map, and that it may get overlooked or something like that.
But, i think most will agree that this will not be an issue once the game starts and there is a "3" in its army circle (and if it's yours your certainly not going to miss it when you look at the board to see where your armies have landed - or where your opposition has) ... also, for the people that hold that territory or can attack it the name "K - Karelia" would be displayed in their xml drop down menu ... provided you take that option.
(If this still remains a problem for people, then an extra touch to make it more inclusive in the board would be to instead name the territory "K1", thus ensuring it is recognised as a territory)

I whas thinking that in xml add full names, but on map to be all abreviations,not some exclusive for K.
Problem with yours sugestion is will be that some people will then thinking that K1 belong to some bonuses country.
Well i think that is best that i add in soviet empty space-"No Bonus territory-K and WTF"
What you think abouth that.THese will clear all confusion and people will very easy recognised these two territory.

by pamoa on Wed Sep 24, 2008 6:23 pm

About xml coding for territories, you should look on waterloo map how it's working

ok,i will check these
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby Qwert on Wed Sep 24, 2008 11:49 am

well vaterlo map use same names for one country only numbers is diferent example
Derlon 01-Do1
Derlon 02-Do2
Derlon 03-Do3

If i want to use real name in mine map, then these must be something like these:
M1 Rzev
M2 Moscow
M3 Mozhaishk
vL3 Sarema
vL4 Talinn
vB1 Minsk
V4 Lyon
F1 Paris
UK1 London
B2 Belgrade
C1 Prague
G4 Berlin
N3 Milano
WTF Western Task Force
K Karelia
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby asl80 on Wed Sep 24, 2008 12:11 pm

qwert wrote:I whas thinking that in xml add full names, but on map to be all abreviations,not some exclusive for K.
Problem with yours sugestion is will be that some people will then thinking that K1 belong to some bonuses country.
Well i think that is best that i add in soviet empty space-"No Bonus territory-K and WTF"
What you think abouth that.THese will clear all confusion and people will very easy recognised these two territory.


sounds good .. you could also make the note say;

No Bonus Territory
K - Karelia
WTF - Western Task Force
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby asl80 on Wed Sep 24, 2008 12:15 pm

... this would also have the bonus of explaining your territory lettering system to everyone.
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby pamoa on Wed Sep 24, 2008 12:39 pm

oaktown wrote:...But before it goes to forge - or before it even gets stickied - you should put the basic map info in the first post - number of territories, map size, etc. This is, and long has been, a requirement for the gameplay stamp. The reason people keep suggesting that it's too big is that you don't say how big it is, and post #2 says it is 1000 pixels!...

As Oaktown asked just paste this in your first page this. ;)
title wrote:WWII EUROPE [I] 12sep


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WWII EUROPE is a map made collecting two of my previous map "WWII EASTERN FRONT" and "WWII WESTERN FRONT" adding the central missing part.

108 territories / 17 regions / 8 capitals
small size 630w x 600h

WESTERN FRONT
+6 west germany (8)
+5 siegfried defence (6)
+3 north italy (6)
+4 vichy france (6)
+6 france (8)
+3 britain (3)
special bonus +3 hold 3 western capitals (4)

CENTRAL CAMPAIGN
+2 east germany (4)
+4 poland (5)
+1 east prussia (3)
+5 central europe (6)
+5 balkans (8)
special bonus +1 berlin (1)

EASTERN FRONT
+3 von leeb (4)
+5 von bock (7)
+5 von rundstedt (7)
+4 lenigrad army (7)
+6 moscow army (10)
+5 stalingrad army (8)
special bonus +3 hold 3 eastern capitals (3)

NO BONUS
karelia (1)
western task force (1)


LAST UPDATE 12 sep
Click image to enlarge.
image


PREVIOUS VERSIONS
6 sep / 4 sep / 31 aug / 28 aug / 25 aug

15 aug
Click image to enlarge.
image


11 aug / 9 aug / 7 aug / 6 aug / 3 aug / 11 jul / 11 jul large / 30 jun large / 26 jun / 13 jun / 12 jun / 1 jun
31 may large / 31 may / 29 may / 27 may / 25 may / 23 may

14 dec / 31 aug / 29 aug / 27 aug / 22 aug

16 aug by DiM
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby Qwert on Wed Sep 24, 2008 12:52 pm

well i also wrote something,maybe we can combine what mising ;)
Map description
name-WWII EUROPE

dimension
small 630x600
large 693x660

Number of territory 110

Maps is create from three part
1.WESTERN FRONT
contain 6 countries with 38 territory
-West Germany 8territory
-Sigfried Defence 6 territory
-North Italy 6territory
-Vichy France 6territory
-France 9territory
-Britain 3territory

2.CENTRAL CAMPAIGN
contain 5 country with 26 territory
-East Germany 4 territory
-Poland 5 territory
-East prussia 3 territory
-Central Europe 6 territory
-Balkans 8 territory

3.EASTERN FRONT
contain 6 country with 44 territory
-von Leeb 5territory
-von Bock 7 territory
-von Rundsthedt 7territory
-Moscow Army 10 territory
-Leningrad Army 7 territory
-Stalingrad Army 8 territory

No bonus territory 2
-K(neigbour territory L2)
-WTF(attack territory use for conection betwen V6 and N6)

Special Features

Extra bonuses:
-Western Front -hold any three stars(territory with stars-UK1,F1,W6,N3)

-Central Campaign-Hold Berlin(territory Berlin G4)

-Eastern Front-hold all stars(territory with stars-L2,M2,SA2)

Special gameplay
Bombardment-attack from D1 to UK3,attack from D6 to UK1,attack from W1 to UK2.

One way attack list
Uk3 to F2
V6 to WTF
WTF to N6
F3 to D1
F4 to D2
D4 to D3
D2 to F3
G4 to W2
W3 to G1
C6 to W8
N1 to B1
B1 to N1
vR4 to SA6
SA6 to vR4
vR2 to SA8
SA8 to vR2
M4 to vB3
vB3 to M4
vL4 to L1
L1 to vL4
E3 to vL2
vL1 to P4
P4 to vB7
vB5 to B4
B5 to vR4
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby Qwert on Wed Sep 24, 2008 12:54 pm

sounds good .. you could also make the note say;

No Bonus Territory
K - Karelia
WTF - Western Task Force

I get that ;)
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby pamoa on Wed Sep 24, 2008 1:04 pm

It is ok for me. The better you give a description, the better the comments will be.
Please use the shortcut I made for you for previous versions, it took me an hour to make it for you! :)
Also watch out the title and add the "[I]" in it.
    note:
    one territory, two territories
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby pamoa on Wed Sep 24, 2008 1:37 pm

About xml coding in waterloo map:
on the map Co1 in the code Clinton 01
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby Qwert on Wed Sep 24, 2008 1:41 pm

by pamoa on Wed Sep 24, 2008 8:04 pm

It is ok for me. The better you give a description, the better the comments will be.
Please use the shortcut I made for you for previous versions, it took me an hour to make it for you!
Also watch out the title and add the "[I]" in it.

note:
one territory, two territories

ok

how you find 108 terrotory?
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(i)

Postby Androidz on Wed Sep 24, 2008 2:06 pm

congratz for the idea stamp qwert=)
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(i)

Postby Qwert on Wed Sep 24, 2008 2:35 pm

by Androidz on Wed Sep 24, 2008 9:06 pm

congratz for the idea stamp qwert=)

lol,pamoa dont give me idea stamp,i all ready have that abouth one month or more :mrgreen:
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(i)

Postby Androidz on Wed Sep 24, 2008 2:54 pm

qwert wrote:
by Androidz on Wed Sep 24, 2008 9:06 pm

congratz for the idea stamp qwert=)

lol,pamoa dont give me idea stamp,i all ready have that abouth one month or more :mrgreen:


oh:D
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Re: WWII EUROPE(page1-44 update 28 avg-NEW!(idea)

Postby Mjinga on Wed Sep 24, 2008 9:21 pm

Okay! I'm in this map thread now, too, to go between qwert and anyone that might clash personality-wise with qwert. :D

It seems like the map is well on it's way to getting the gameplay stamp -pretty much pending oaktown's next visit to the Foundry, so I'll focus on graphical issues. qwert's taken care of most of the problems that regular people have found (or has promised to in his next update), so I assume that what he needs to do to get the graphics stamp is to satisfy gimil on the graphics now.

gimil, going back to your original post of things that you would like fixed, I find these:

gimil wrote:1. Preety much all your borders are inconsistant, well thats putting it nice. I feel they are a mess. Some are blurred, some are sharp, some are bigger than others, some are rather jaggared looking. I think they all need to be redrew from scratch.
This issue seems to not have been fixed for you. You ask that qwert redraw them from scratch, and from making maps yourself, you have to know that this is a lot of work. qwert doesn't see the problem and thus is loath to have to expend that effort.

I am not arguing that changes cannot be made, but I will ask where the problems with the borders are. You said some are blurred and some are sharp, but they all look the same to me in this regard. Of the ones that are bigger than others, the smaller ones are in the inset and clearly set off from the others; I don't think they're a problem, but I'll listen if you do. I don't see any jagged ones anywhere.

I'm not saying you are incorrect, but would you please point out the borders that you find problematic? I cannot find any I think are problematic (and neither can qwert), so it would be helpful if you pointed them out.

gimil wrote:2. The legends is extreamly small and cramped, yet, you have appox. 230px worth of height on your map that you havent utilised. Why haven't you used this space you have left to make your legends a little more managable? Right now text is far to small and everything seems to be touching something else. Very untidy.
This issue was fixed with the new legend, I think. Am I correct? Do you find any more problems with the legend?

gimil wrote:3. The colours used in the central campaign are much to bright and bold compared to the colours used in both western and eastern front. They are a little two discrating to me. I think they need to be desaturated.
I see what you mean. They are a bit brighter and more attention grabbing. If qwert desaturates them a bit in his next update, this will be corrected and not an issue, right?

gimil wrote:4. The stroke around the terr names really isn't very nice to look at, could you work on making it a little less white and distracting?
As previously mentioned by qwert, the stroke has to be there in order to make the text readable. Did you only want it to be slightly less opaque, or did you want it to be another colour?

I think that addresses all of the things you had issues about, but let me know if there are other problems. qwert and I would like to see the map move along smoothly and speedily. :)
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(i)

Postby pamoa on Thu Sep 25, 2008 12:48 am

qwert wrote:
by Androidz on Wed Sep 24, 2008 9:06 pm
congratz for the idea stamp qwert=)

lol,pamoa dont give me idea stamp,i all ready have that abouth one month or more :mrgreen:

Yeah but you can put it on your first page :)

I missed France 9 and von Leeb 3 :oops: so the total of territories are 110 as you always know it
De gueules à la tour d'argent ouverte, crénelée de trois pièces, sommée d'un donjon ajouré, crénelé de deux pièces
Gules an open tower silver, crenellated three parts, topped by a apertured turret, crenellated two parts
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(idea)

Postby yeti_c on Thu Sep 25, 2008 5:37 am

qwert wrote:large 693x660


Bit concerned that your LARGE map size - isn't that much larger than your small map?

Surely you can make this map bigger than this?

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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(i)

Postby Qwert on Thu Sep 25, 2008 6:45 am

Bit concerned that your LARGE map size - isn't that much larger than your small map?

Surely you can make this map bigger than this?

You will see when i presented large map,now i have some problems with capacity of computer and when i try to increase map-he say no space on disc.
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Re: WWII EUROPE(page1-54) update 25 sept-NEW uPDATE!*!(I)

Postby Qwert on Thu Sep 25, 2008 8:27 am

new update-i add No bonus notification terrotiries
also i darken a little(how many is possible)central front territories
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Re: WWII EUROPE(page1-50) update 12sept-NEW UPDATE!*!(i)

Postby yeti_c on Fri Sep 26, 2008 4:21 am

qwert wrote:
Bit concerned that your LARGE map size - isn't that much larger than your small map?

Surely you can make this map bigger than this?

You will see when i presented large map,now i have some problems with capacity of computer and when i try to increase map-he say no space on disc.


Not sure this is a reason to have a substandard Large image?

After all - it WAS bigger way back when?

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Re: WWII EUROPE(page1-54) update 25 sept-NEW uPDATE!*!(I)

Postby Qwert on Fri Sep 26, 2008 5:21 am

Not sure this is a reason to have a substandard Large image?

After all - it WAS bigger way back when?

It whas bigger,but then i start all from small images,and now large and small its not same,so i will try to enlarge small image to large. Dont tell me that now is problem large map. :?
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Re: WWII EUROPE(page1-54) update 25 sept-NEW uPDATE!*!(I)

Postby yeti_c on Fri Sep 26, 2008 5:25 am

qwert wrote:
Not sure this is a reason to have a substandard Large image?

After all - it WAS bigger way back when?

It whas bigger,but then i start all from small images,and now large and small its not same,so i will try to enlarge small image to large. Dont tell me that now is problem large map. :?


Well yes - As a map that was pushing the size limits - and with good reason - are you telling us you're no longer using all that space?

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