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rabbiton wrote:what the borderline to marginally sentient folks can more easily question are the sequences of rolls... which is somewhat harder a complaint to quell as most people cannot even approximate such a statistical test with their brains.
rabbiton wrote:but there are statistical tests to do exactly this and i don't know why someone just doesn't go and run them.
Twill wrote:Tests that have been run on random.org data:
* Frequency Test: Monobit
* Frequency Test: Block
* Runs Test
* Test for the Longest Runs of Ones in a Block
* Binary Matrix Rank Test
* Discrete Fourier Transform (Spectral Test)
* Non-Overlapping Template Matching Test
* Overlapping Template Matching Test
* Maurer's Universal Statistical Test
* Linear Complexity Test
* Serial Test
* Approximate Entropy Test
* Cumulative Sums Test
* Random Excursions Test
* Random Excursions Variant Test
* A chi-square test
* A test of runs above and below the median
* A reverse arrangements test
* An overlapping sums test
* A binary rank test for 32Ć32 matrices
The document pluto linked to is 107 pages of graduate level mathematician thesis work proving the randomness of random.org
I personally started running Magdoogles battery of tests but our dice file was too big and crashed my computer so I didn't try again
And the M guy isn't THE DEFINITIVE SOURCE for random stuff...the NIST battery of tests (provided by the ever so efficient US gov't) is just as highly respected and incorporates some of Mdoodle's tests.
Random.org passed all of those tests.
If you need visual aids:
Random but not "realistically random" should be debunked by this:
which shows the output of all the files are relatively evenly distributed within expected random variation. If the dice weren't "realistically" random, the tops of the different colour bars wouldn't come so close to matching.
If you'd rather us use a pseudo-random number generator, without spending millions of dollars (because we all know we're ROLLING in cash charging what we do) we could always use the built in rand () function in PHP...but then we'd get something like the image on the right...
On the left is random.org...one seems a little more random than the other, no?
Granted, these have been provided by random.org...but I have personally watched some of the dice's most ardent critics (who are actually mathematicians) run analyses on the dice and come up with the same conclusion.
You roll thousands and thousands of dice here. Hulmey, you have personally probably rolled more than 50,000 dice here (762 games, assuming 10 rounds per game, 3 rolls per round, 2 dice per roll...at a conservative guess). How many do you think you have rolled in real life?
Yes, you WILL see odd combinations and streaks here but you also play a LOT more games and roll a LOT more dice meaning you a re a LOT more likely to see them.
Again, if anyone can give me a test they want me to run on the file, please, do send it to me, I'd be happy to run it for you to prove once and for all that the dice are random.
rabbiton wrote:i don't think anyone who is at minimum borderline sentient is questioning the distribution of dice rolls. in part because the data is easy to collect and clearly shows that said distribution is statistically acceptable. even the feeblest of man-mouse brains can see that right?
what the borderline to marginally sentient folks can more easily question are the sequences of rolls... which is somewhat harder a complaint to quell as most people cannot even approximate such a statistical test with their brains.
but there are statistical tests to do exactly this and i don't know why someone just doesn't go and run them.
Kemmler wrote:you'd wonder why dice results even out over time. If they're random, they shouldn't be predictable. Obviously the more your roll the more accurate, but I still don't understand probability....
Wikipedia wrote:The graph to the right plots the results of an experiment of rolls of a die. In this experiment we see that the average of die rolls deviates wildly at first. As predicted by LLN the average stabilizes around the expected value of 3.5 as the number of observations becomes large.
.....
The LLN is important because it "guarantees" stable long-term results for random events.
.....
It is important to remember that the LLN only applies (as the name indicates) when a large number of observations are considered.
e_i_pi wrote:Currently, 10 users have submitte dtheir dice results. 3 are large samples, 4 are moderate samples, 3 are small samples. More samples of all sizes are required, so if you have Dice Analyser, please post your stats on the sticky thread titled Statistical records of users dice results. If you are unsure how to do this, PM me, it's quite easy to explain.
Robinette wrote:.
Oh Oh Oh... i have something to say about the dice...
Ohhh.... noooooooo.... i forgot... i can't... i just can't.....
I promised to keep it a secret...
heheeehee
dividedbyzero wrote:e_i_pi wrote:Currently, 10 users have submitte dtheir dice results. 3 are large samples, 4 are moderate samples, 3 are small samples. More samples of all sizes are required, so if you have Dice Analyser, please post your stats on the sticky thread titled Statistical records of users dice results. If you are unsure how to do this, PM me, it's quite easy to explain.
Do you want us to tell you when we update our stats ? Or will you be going through and looking every few days ?
waseemalim wrote:The normal distribution is a terrible model for fitting real events. It looks good in theory, but in reality random events tend to have much fatter tails. You ll be better off using a cauchy distribution. http://en.wikipedia.org/wiki/Cauchy_distribution
Your sample size is fine. May be a few more 1v1 stat...
e_i_pi wrote:waseemalim wrote:The normal distribution is a terrible model for fitting real events. It looks good in theory, but in reality random events tend to have much fatter tails. You ll be better off using a cauchy distribution. http://en.wikipedia.org/wiki/Cauchy_distribution
Your sample size is fine. May be a few more 1v1 stat...
I'm not sure what you mean by 'fatter tails'. Also, I'm not sure how you suppose Cauchy Distribution can be applied to a discrete random variable. Die rolls use probability mass, not probability density. I'm aiming to use the data to demonstrate adherence to the Central Limit Theorem, and also conduct Z-testing. I'm only using the distribution of the attacking and defending dice for now too, not battle outcomes.
Frop wrote:You're using a lot of mathematical lingo I'm obviously not familiar with and the same goes for the Excel sheet you posted in the main thread. Would it be possible to elaborate slightly on what they all mean and why they're 'good' or 'bad'? You don't have to dumb it down too much, it has just been a while.
Frop wrote:Robinette wrote:.
Oh Oh Oh... i have something to say about the dice...
Ohhh.... noooooooo.... i forgot... i can't... i just can't.....
I promised to keep it a secret...
heheeehee
Can't you spam all those huge girly pictures in some Off-Topic tread instead? Stop wasting space.
e_i_pi wrote:waseemalim wrote:The normal distribution is a terrible model for fitting real events. It looks good in theory, but in reality random events tend to have much fatter tails. You ll be better off using a cauchy distribution. http://en.wikipedia.org/wiki/Cauchy_distribution
Your sample size is fine. May be a few more 1v1 stat...
I'm not sure what you mean by 'fatter tails'. Also, I'm not sure how you suppose Cauchy Distribution can be applied to a discrete random variable. Die rolls use probability mass, not probability density. I'm aiming to use the data to demonstrate adherence to the Central Limit Theorem, and also conduct Z-testing. I'm only using the distribution of the attacking and defending dice for now too, not battle outcomes.
rabbiton wrote:e_i_pi wrote:waseemalim wrote:The normal distribution is a terrible model for fitting real events. It looks good in theory, but in reality random events tend to have much fatter tails. You ll be better off using a cauchy distribution. http://en.wikipedia.org/wiki/Cauchy_distribution
Your sample size is fine. May be a few more 1v1 stat...
I'm not sure what you mean by 'fatter tails'. Also, I'm not sure how you suppose Cauchy Distribution can be applied to a discrete random variable. Die rolls use probability mass, not probability density. I'm aiming to use the data to demonstrate adherence to the Central Limit Theorem, and also conduct Z-testing. I'm only using the distribution of the attacking and defending dice for now too, not battle outcomes.
fatter tails means the distribution has more probability mass in its tails, rolls off less quickly... but the fact is that what you're doing is going to be as gaussian as all get out by the clt... although i still say it's a dandy lot of effort and falootin' conversationin' about something that is not really going to help. produce all the proof in the world and people will still say the system is biased against them personally. somehow.
e_i_pi wrote:Updated stats are up, now with added laymans graph!
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