Allright, heres what I see that makes this Idea
friggin' awesome.
All the best players on CC have a system. They have a certain way to play that yields the best results. Argue that if you wish, but I don't think anyone will.
But, This map is so crazy all of that stagnent strategy goes right out the window. It is definitly not a begginers map; you're definitly going to re-learn the game playing this map. You are going to be lost for your first couple of turns. Though, I doubt that will hurt it! Really I think this is taking the newer-style maps to the another level.
Any ideas on a theme yet? I know it's pretty early, but this thing sounds pretty crazy. I can't fathom for the life of me, what theme you would go with.Now the problems I see..
Maybe I don't fully understand the (main)"launchers," but isn't that something that would fall into the most powerful players hands and stay that way? It doesn't seem to be something you want anyone else to have. Though, I don't quit get what it is connected to, the other launchers only? I don't think I am getting this...
Androidz wrote:This map is about Experience, not luck playing the game a few times and you may discover a hidden code. Now imagne this in Teams games all players have found their own super codes which they can use to elimante the enemies faster. The ones with the rarest and most codes is a certain winner. Can you discover all the hidden codes out there?
Could you make them random?
But if it can't be done,... Won't finding the hardest codes be increadibly difficult? Like a one in a million shot? That may make them valuable $$$ to trade for points or something, between players....
Plus if another team or clan does get super-great from knowing the codes, that may kill this map. No one want's to lose... And yet I wouldn't want the codes to be made public by anyone.
But! At the same time, would random codes hurt the maps re-playability?
It would probably be a love-it or leave-it style map!
And won't there be just insane fighting over the code-pad? If someone is weak they may never get to try a code.
Negative codes is a tasty idea... But probably needs to be tested in gameplay...
This map is all over the place. Crazy, cool, confusing,
DIFFERANT.
But! We really do need more people to toss their two cents in here. I'm no map wiz, I just like what I see. It's a head-turner.
I definitly think that it is a great idea to start, though it's non-traditional aspects will probably shy away support from the Cartographers. But there is no way that once the draft is started that members are going to just ignore it. This thing is crazy to look at, and I for one need to see a second draft.