Moderator: Cartographers
max is gr8 wrote:This is where I think a trigger would be useful, if you hold a whole country you can attack it on the mini-map
ZeakCytho wrote:According to Wikipedia, "Holland is a region in the western part of the Netherlands." It's not the entire Netherlands. But someone from that area (Zimmah, I think?) is more equipped to discuss it than me.
I think the wording in the minimap is necessary, but it's fine as you have it. I just realized, though, that the minimap countries are not labeled. Most people know what countries are where, but it couldn't hurt to label them in case someone somehow doesn't.
qwert wrote:sicilia its to close to Italy.
Also i don't understand point of attack homeland on mini map?
natty_dread wrote:I was wrong
gimil wrote:It also doesnt need advance XML features jsut forthe hell of it. No one noticed that were keeping it simple and regular?
ZeakCytho wrote:Yeah, it was just a thought to help balance the map. I'm all for simpler maps
However, there is definitely a distinct advantage to starting in Portugal, Ireland, or the Netherlands, and a disadvantage for starting anywhere else. Are 3 good starting points enough to make it balanced? It seems that, as it is now, the luck of the drop plays a very significant role in the course of the game. But maybe that's not a bad thing.
yeti_c wrote:ZeakCytho wrote:Yeah, it was just a thought to help balance the map. I'm all for simpler maps
However, there is definitely a distinct advantage to starting in Portugal, Ireland, or the Netherlands, and a disadvantage for starting anywhere else. Are 3 good starting points enough to make it balanced? It seems that, as it is now, the luck of the drop plays a very significant role in the course of the game. But maybe that's not a bad thing.
Hence why the bonus is low - it's a lot to fight through for a +1 -> you might be better off going for 12 territories more than an actual bonus.
C.
ZeakCytho wrote:yeti_c wrote:ZeakCytho wrote:Yeah, it was just a thought to help balance the map. I'm all for simpler maps
However, there is definitely a distinct advantage to starting in Portugal, Ireland, or the Netherlands, and a disadvantage for starting anywhere else. Are 3 good starting points enough to make it balanced? It seems that, as it is now, the luck of the drop plays a very significant role in the course of the game. But maybe that's not a bad thing.
Hence why the bonus is low - it's a lot to fight through for a +1 -> you might be better off going for 12 territories more than an actual bonus.
C.
Mmm...true...God a playtesting area would be nice. When will we see an updated graphics version?
Ruben Cassar wrote:Guys the map is too dark. You need to make it lighter. Also I don't like seeing Italy's heel cut out of the map. It just doesn't look right since it's a playable country. Can this be added?
Just by looking at the instructions on the map and not reading all the posts in the thread I have not been able to understand the attack routes yet. Maybe these should be explained better. You must hold a whole country to attack another one or a territory can attack a country?
natty_dread wrote:I was wrong
gimil wrote:Ruben Cassar wrote:Guys the map is too dark. You need to make it lighter. Also I don't like seeing Italy's heel cut out of the map. It just doesn't look right since it's a playable country. Can this be added?
Just by looking at the instructions on the map and not reading all the posts in the thread I have not been able to understand the attack routes yet. Maybe these should be explained better. You must hold a whole country to attack another one or a territory can attack a country?
Im not extending a map jsut for the sake of adding italys boot. It'll just add alot of uneeded dead area.
Ill dont want to lighten the map again, Im trying not to have tbold colours, dark it part of the theme.
natty_dread wrote:I was wrong
gimil wrote:It must be your monitor! everything is clear and distint on my screen.
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