the / / / / / arrangement for those Germanic territories would indeed be much nicer looking and easier to follow.
i realy dont understand why you forcing so minor thing that these is not normal.If i repaet that is normal to names go in all direction,because look more realistic,then you refuse mine explanation who is more stronger then yours explanation.
still bottom legend is confusing - maybe say "+1 bonus/town" instead of "each town bonus" which is poor English.
If i understand you i must write "+1 bonus/town".Ok,these is not problem,i can put that.But then its no point to have Soldier in.
Ships should attack each other... interesting, but perhaps not realistic. Do you guys want all ships to hit each other, or just ships within the same sea? Because the ship in the Black Sea shouldn't be able to hit the one above Germany.
These is what i say,and story how will be better to connect all ships,its not valid,because then will be much easy to take not one ship,you can take all ship in one attack.
Maybe it doesn't reach as wide an audience as you thought it would? Maybe the game play and presentation is too confusing...or even not interesting? Maybe something else? - This has been a problem all along in my opinion. The gameplay is actually very simple, but it doesn't look like it is. Something about the map is too confusing - the legends are all over the board and not very easy on the eyes, and I'm still not in love with the inset map idea.
Well like you say gameplay is very simple,but problem is when people dont want to look map better.When people understand more complicated maps,then these will be peace of cake.First they say not understand Alpes provinces-i change like people request-Alpes Inset.Then people not understand Alpes inset-i put colour dots-Then people not understand where colour dots goes-now i must figure how to more explane,and these is confusing more,its how to create map for children not for grown people.I realy need help with that,because i realy not understand how to help with these Alpes "problem".
im very confused with the bottom part of your map. Is it a legend? is it part of the game? It looks very untidy and not at all organized! - exactly what i mean. It's getting better, but it still needs help.
in that case i realy need help,please.
Only i can not apply.
-remove alpes provinces.
Here's a thought - can you have TWO sets of army counts for a single territory? If you put two different large coordinates in for each of the Alpes regions - one on the inset map, one on the map itself - it would make play much easier and draw attention to the fact that those little dots are actually territories. because elsewhere the colored circles (while blue) are referring to the fact that there are cities there.
These will be more confused then now.its not have space to put army dots,because he will cover middle dots,and people will say "where is third army dots"and then will be "you must put third too",no these is bad idea.I realy not expected,that for all things on map i must have explanation box.
Qwert, if everybody else who was speaking up about this map was saying that it is ready, I would stamp it. But they aren't. Most foundry folks are saying nothing, and those that do visit here are till confused about the legends and the play. I still support this project fully and I love the idea of a Roman Empire map, it just needs to be made more play-ready.
Well i expected these,in all mine maps i must fight for all mine logical explanation,people dont want to apply,but in oposite i forced to change things.In all other topic,when i give valid logical explanation,people just ignore and dont want to apply,because dont care of geographica or historical facts.Aim losing so many time in discusion like"why you need these alpes province,can you remove these". Also now aim losing time in these confusing situation about bonus boxes.I want to understand what is confusing but words" aim confusing with these things" and "can you change to something else" its not helping me.Aim only afraid,that will again some other map,who will be much more complicated pass to Final forge and be quenched,and then provoke me to start complaining abouth Map maker right,who whas not be equal in past(WWII IWO JIMA is perfect case).Ardennes offensive also have same problems with Gameplay,and i have very big problems to explane people that gameplay is simple and that you must hold some number of same unit to get bonuses,and some people prolonge these map for a very long period,and finaly some people realise that problem not exist,and that map is good and that some people have strange request .Every time when i say that all will be cleare when map be quenched,they not belive,but now i dont get any complain about gameplay,and these show that i whas right.
Now i can say that situation is same,people tell that gameplay is confusing,but its qiut simple,and everything is good explane,and these will show when map be quenched,that 99% people will not give me any complain,like is hepend with Ardennes offensive.
Aim appology for these long post,aim a little upset,because these topic become much similar to Ardennes Offensive,and i realy dont want to be.