Moderator: Cartographers
ZeakCytho wrote:I like the mountain shape now, but the lighting on them is still off.
ZeakCytho wrote:Also, I like the thing the title is sitting on
ZeakCytho wrote:I don't like those 3 diagonal lines that run through it. Could you get rid of those?
t-o-m wrote:
t-o-m wrote:yea its the smudge tool - - i think that the area you were talking about (sofia way) is too much smudge though
i will try the blends - any pointers on what tool?
wcaclimbing wrote:t-o-m wrote:yea its the smudge tool - - i think that the area you were talking about (sofia way) is too much smudge though
i will try the blends - any pointers on what tool?
try extending the edges of the mountains out farther, then use a smooth brush on the eraser with a low opacity to gently erase the edges, so they sort of fade away.
anyone know who is good at making mountians and who would do it?
DiM wrote:never underestimate the power of personalized brushes. create a shape of how you think a tree looks from above. let's say a star shape. now take that brush and set the background and foreground to 2 foliage colours (dark green and yellowy green) then do the following:
shape dynamics>
> size jitter 100%
> minimum diameter 0%
> angle jitter 0%
> roundness jitter 68%
> min roundness 25%
scatter> adjust as you please dependng on what you need
colour dynamics>
>fore/back 100%
> saturation 50%
the rest at 0%
and check smoothing.
then go ahead and paint what you need adjusting the brush size according to the height of the viewpoint.
after you paint put on some drop shadow and even bevel if it suits your need. but keep the bevel at a minimum.
here's a quick example. i didn't bother making a custom shape so i used a flower one. it looks rather bad on large trees but it works for small ones as the details are hard to spot.
they're meant to be ropes lol im still working on themZeakCytho wrote:I like the new box around the minimap, but the attachment of the ropes
ZeakCytho wrote:from the title-background to that is not very convincing. It'd look really cool if you could realistically punch two holes in each of the background areas and have the ropes go through them and tie into a knot. Though, this seems like it would be hard to do. Still, it'd look awesome
ZeakCytho wrote:Still don't like the mountains or forest.
ZeakCytho wrote:I'm not crazy about the background picture either.
ZeakCytho wrote:The ropes look fine, though I think they could still be improved a bit.
ZeakCytho wrote:For the top section, I'd have the rope go under the title-background-plank-thing and come through a hole, having the knot project out toward the viewer like they do in the bottom minimap-background-plank-thing.
the thing is, that i will have to learn how to do paths, coz i dont know how. ill learn off a site, here or get someone to do it - but are you sure that'll be a good way (because i dont know anything about them)ZeakCytho wrote:Then, I'd extend the knots on each to make them more visible - larger, as if they were hand-tied of thick rope. I think the best way to do this would be to lay out the knot as a path and then stroke it, then do your layer effects and whatnot to turn the stroke into a nice looking rope.
ZeakCytho wrote:minimap-background-plank-thing
ZeakCytho wrote:title-background-plank-thing
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