Moderator: Cartographers
ZeakCytho wrote:Hmm...I was going to say I agree with Tac about the gradient, but I'm a bit afraid to do so now
ZeakCytho wrote:The arrows that connect Am-Pehu and Ament look out of place. They're just not very Egypty. Could you change the coloring on them to make them look not so metallic?
cairnswk wrote:ZeakCytho wrote:The arrows that connect Am-Pehu and Ament look out of place. They're just not very Egypty. Could you change the coloring on them to make them look not so metallic?
The gradients and colours i can do something with...could you explain what is Egypty in style in your mind.
ZeakCytho wrote:cairnswk wrote:ZeakCytho wrote:The arrows that connect Am-Pehu and Ament look out of place. They're just not very Egypty. Could you change the coloring on them to make them look not so metallic?
The gradients and colours i can do something with...could you explain what is Egypty in style in your mind.
Hmm...I can try, though I can't promise it will come out coherent
The current arrowheads are very rigid and angular, and have a metallic gradient and coloration. This is in sharp contrast to the rest of the map, which has for the most part earthen tones. The arrowheads seem too perfect compared to the rest of the map.
To fix this, I'd change the colors from silvery to something brownish/sandy, though I can't promise that will look very good. You could also change the shape of the arrowheads from something perfectly geometrical to something with a more hand-drawn look.
That make sense?
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natty_dread wrote:I was wrong
gimil wrote:A few minor points cairns feel free to call me a bastard if any points been brought up before. Firstly im not really a fan of the shadow on the sphinx (sp?), definetly doesnt need to be so dark. Come to think of it im not sure I like it at all. It to realistic compared to the rest of the map (much similar to the way the photo doesnt fit on the sydney map). This however may be down to personal taste so dont look into it so much if you dont want to
That can easily happen....On another note I think that where possible you should try and move the capitals off the water and more onto the land.
But im struggling to see any more real issues. Seems your on the home straight yet again buddy.
natty_dread wrote:I was wrong
gimil wrote:Cairns I cant ALWAYS give you a stamp before gameplay
Favouritism has its limits
natty_dread wrote:I was wrong
gimil wrote:Are you sure you decreased the shadow? If you did fancy doing it a bit more for your good pal gimil?
cairnswk wrote:gimil wrote:Are you sure you decreased the shadow? If you did fancy doing it a bit more for your good pal gimil?
Ah...it was reduced from 95% to 65%...i don't think it needs to be reduced further....have you refreshed?
natty_dread wrote:I was wrong
gimil wrote:cairnswk wrote:gimil wrote:Are you sure you decreased the shadow? If you did fancy doing it a bit more for your good pal gimil?
Ah...it was reduced from 95% to 65%...i don't think it needs to be reduced further....have you refreshed?
Yeah I refreshed but I suppose I can live with it
cairnswk wrote:Good!
natty_dread wrote:I was wrong
gimil wrote:cairnswk wrote:Good!
You jsut don't cut me any slack these days do you bud
oaktown wrote:I don't think I've stamped this yet, have I...
TaCktiX wrote:My comments:
- Thanks for extending the gradient a bit more, it's now believably delta.
- Ignore gimil, I think the sphinx looks just fine. Its darkness goes well with the earthtones and the darker ocean.
- Men_Nfer is a little bit hard to tell as being any different from MenUNfer if you're not looking closely. Maybe a little bit of artificial spacing between Men and the _ and Nfer and the _.
- The new arrows are nice.
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