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The Texan Wars [Quenched]

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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby yeti_c on Tue May 06, 2008 8:10 am

bryguy wrote:question!


can you attack from the cannons to the places the arrows start at? like from C5 to Zapata? if so you may want to make that clearer


He already states "One way attacks" in the legend.

C.
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby AndyDufresne on Tue May 06, 2008 10:52 am

Thanks Forza!

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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby t-o-m on Tue May 06, 2008 11:00 am

AndyDufresne wrote:Thanks Forza!

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--Andy
=D> well done
nearly there :)
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby bryguy on Tue May 06, 2008 11:01 am

yeti_c wrote:
bryguy wrote:question!


can you attack from the cannons to the places the arrows start at? like from C5 to Zapata? if so you may want to make that clearer


He already states "One way attacks" in the legend.

C.


yes but with a picture of the cannons for attacking from the cannons, he doesnt say anything about the new arrows
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby Ogrecrusher on Tue May 06, 2008 11:42 am

bryguy wrote:
yeti_c wrote:
bryguy wrote:question!


can you attack from the cannons to the places the arrows start at? like from C5 to Zapata? if so you may want to make that clearer


He already states "One way attacks" in the legend.

C.


yes but with a picture of the cannons for attacking from the cannons, he doesnt say anything about the new arrows



Not quite sure what map you're looking at! It says "Arrows: One way attacks"...
Can't say fairer than that!
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby yeti_c on Tue May 06, 2008 12:56 pm

Ogrecrusher wrote:Not quite sure what map you're looking at! It says "Arrows: One way attacks"...
Can't say fairer than that!


Concur

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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby DiM on Tue May 06, 2008 4:29 pm

quick, put images with army tests and the xml. andy is on the quench patrol and this map deserves it.
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby bryguy on Tue May 06, 2008 6:04 pm

yeti_c wrote:
Ogrecrusher wrote:Not quite sure what map you're looking at! It says "Arrows: One way attacks"...
Can't say fairer than that!


Concur

C.


it can be clearer, cause it says


"Arrows: One way attacks"

but that was when it had only the arrows from the cannons
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby edbeard on Tue May 06, 2008 6:41 pm

I don't understand how there can be confusion when there's an arrow. Obviously it'd be a one-way attack.
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby rgbubba on Tue May 06, 2008 8:05 pm

Is it because the arrows are straight then curved? Is that the problem?
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby AndyDufresne on Tue May 06, 2008 9:56 pm

You could simply alter the legend to say "All arrows" -- There is no doubt about what that would mean!


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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby yeti_c on Wed May 07, 2008 3:03 am

AndyDufresne wrote:You could simply alter the legend to say "All arrows" -- There is no doubt about what that would mean!


--Andy


Wha - there are ONLY arrows that mean 1 way attacks?! What's the difference between "Arrows" and "All Arrows" - when any Arrow means the same thing...

It's not like there are 5 different types of arrows... they're all the same!? Can we get over this?

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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby rgbubba on Wed May 07, 2008 4:30 am

Image

Click image to enlarge.
image


Code: Select all
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   <title>The Texan Wars</title>
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      <component>Wichita Falls</component>
      <component>Hillsboro</component>
      <component>Waco</component>
      <component>Bryan</component>
      <component>Corsicana</component>
      <component>Paris</component>
   </components>
</continent>
<territory>
   <name>Beaumont</name>
   <borders>
      <border>Houston</border>
      <border>Galveston</border>
   </borders>
   <coordinates>
   <smallx>559</smallx>
   <smally>366</smally>
   <largex>746</largex>
   <largey>481</largey>
   </coordinates>
</territory>
<territory>
   <name>Houston</name>
   <borders>
      <border>Huntsville</border>
      <border>Bryan</border>
      <border>Victoria</border>
      <border>Beaumont</border>
   </borders>
   <coordinates>
   <smallx>502</smallx>
   <smally>400</smally>
   <largex>669</largex>
   <largey>527</largey>
   </coordinates>
</territory>
<territory>
   <name>Galveston</name>
   <borders>
      <border>Beaumont</border>
      <border>Padre Island</border> 
   </borders>
   <coordinates>
   <smallx>521</smallx>
   <smally>459</smally>
   <largex>697</largex>
   <largey>605</largey>
   </coordinates>
</territory>
<territory>
   <name>Victoria</name>
   <borders>
      <border>Dead Zone</border>
      <border>Houston</border>
      <border>Corpus Christi</border>
   </borders>
   <coordinates>
   <smallx>446</smallx>
   <smally>460</smally>
   <largex>585</largex>
   <largey>611</largey>
   </coordinates>
</territory>
<territory>
   <name>Padre Island</name>
   <borders>
      <border>Galveston</border>
      <border>Brownsville</border>
   </borders>
   <coordinates>
   <smallx>461</smallx>
   <smally>513</smally>
   <largex>616</largex>
   <largey>677</largey>
   </coordinates>
</territory>
<territory>
   <name>Corpus Christi</name>
   <borders>
      <border>Victoria</border>
      <border>Zapata</border>
      <border>Rio Grand City</border>
      <border>Brownsville</border>
     </borders>
   <coordinates>
   <smallx>406</smallx>
   <smally>540</smally>
   <largex>544</largex>
   <largey>705</largey>
   </coordinates>
</territory>
<territory>
   <name>Brownsville</name>
   <borders>
      <border>Corpus Christi</border>
      <border>Rio Grand City</border>
      <border>Padre Island</border>
   </borders>
   <coordinates>
   <smallx>407</smallx>
   <smally>580</smally>
   <largex>544</largex>
   <largey>766</largey>
   </coordinates>
</territory>
<continent>
   <name>The Gulf</name>
   <bonus>5</bonus>
   <components>
      <component>Beaumont</component>
      <component>Houston</component>
      <component>Galveston</component>
      <component>Victoria</component>
      <component>Padre Island</component>
      <component>Corpus Christi</component>
      <component>Brownsville</component>
   </components>
</continent>

<territory>
   <name>Texarkana</name>
   <borders>
      <border>Paris</border>
      <border>Tyler</border>
   </borders> 
   <coordinates>
   <smallx>515</smallx>
   <smally>189</smally>
   <largex>704</largex>
   <largey>249</largey>
   </coordinates>
</territory>
<territory>
   <name>Tyler</name>
   <borders>
      <border>Texarkana</border>
      <border>Nacogdoches</border>
   </borders>
   <coordinates>
   <smallx>512</smallx>
   <smally>261</smally>
   <largex>689</largex>
   <largey>337</largey>
   </coordinates>
</territory>
<territory>
   <name>Nacogdoches</name>
   <borders>
      <border>Tyler</border>
      <border>Huntsville</border>
      <border>Jasper</border>
   </borders>
   <coordinates>
   <smallx>537</smallx>
   <smally>299</smally>
   <largex>713</largex>
   <largey>388</largey>
   </coordinates>
</territory>
<territory>
   <name>Huntsville</name>
    <borders>
      <border>Nacogdoches</border>
      <border>Bryan</border>
      <border>Houston</border>
      <border>Jasper</border>
   </borders>
   <coordinates>
   <smallx>528</smallx>
   <smally>325</smally>
   <largex>701</largex>
   <largey>429</largey>
   </coordinates>
</territory>
<territory>
   <name>Jasper</name>
   <borders>
      <border>Huntsville</border>
      <border>Nacogdoches</border>
   </borders>
   <coordinates>
   <smallx>566</smallx>
   <smally>313</smally>
   <largex>755</largex>
   <largey>415</largey>
   </coordinates>
</territory>
<continent>
   <name>East Texas</name>
   <bonus>3</bonus>
   <components>
      <component>Texarkana</component>
      <component>Tyler</component>
      <component>Nacogdoches</component>
      <component>Huntsville</component>
      <component>Jasper</component>
    </components>
</continent>
<territory>
   <name>Seshukwa</name>
   <borders>
      <border>Hanakwa</border> 
   </borders>
   <coordinates>
   <smallx>59</smallx>
   <smally>85</smally>
   <largex>80</largex>
   <largey>106</largey>
   </coordinates>
</territory>
<territory>
   <name>Wabakwa</name>
   <borders>
      <border>Hanakwa</border>
   </borders>
   <coordinates>
   <smallx>134</smallx>
   <smally>91</smally>
   <largex>187</largex>
   <largey>107</largey>
   </coordinates>
</territory>
<territory>
   <name>Hanakwa</name>
   <borders>
      <border>Seshukwa</border>
      <border>Wabakwa</border>
      <border>Towakwa</border>
      <border>Kiowa</border>
   </borders>
   <coordinates>
   <smallx>30</smallx>
   <smally>157</smally>
   <largex>42</largex>
   <largey>200</largey>
   </coordinates>
</territory>
<territory>
   <name>Towakwa</name>
   <borders>
      <border>Lubbock</border>
      <border>Hanakwa</border>
   </borders>
   <coordinates>
   <smallx>154</smallx>
   <smally>163</smally>
   <largex>206</largex>
   <largey>208</largey>
   </coordinates>
</territory>
<territory>
   <name>Kiowa</name>
   <borders>
      <border>Hanakwa</border>
      <border>El Paso</border>
   </borders>
   <coordinates>
   <smallx>24</smallx>
   <smally>216</smally>
   <largex>32</largex>
   <largey>281</largey>
   </coordinates>
</territory>
<continent>
   <name>Indian Territory</name>
   <bonus>3</bonus>
   <components>
      <component>Seshukwa</component>
      <component>Wabakwa</component>
      <component>Hanakwa</component>
      <component>Towakwa</component>
      <component>Kiowa</component>
    </components>
</continent>
<territory>
   <name>Cannon 1</name>
   <borders>
      <border>El Paso</border>
      <border>Cannon 2</border> 
     </borders>
   <coordinates>
   <smallx>59</smallx>
   <smally>388</smally>
   <largex>80</largex>
   <largey>510</largey>
   </coordinates>
</territory>
<territory>
   <name>Cannon 2</name>
   <borders>
      <border>Cannon 1</border>
      <border>Fort Davis</border>
     </borders>
   <coordinates>
   <smallx>106</smallx>
   <smally>457</smally>
   <largex>142</largex>
   <largey>601</largey>
   </coordinates>
</territory>
<territory>
   <name>Cannon 3</name>
   <borders>
      <border>Del Rio</border>
      <border>Cannon 4</border>
   </borders>
   <coordinates>
   <smallx>230</smallx>
   <smally>475</smally>
   <largex>306</largex>
   <largey>626</largey>
   </coordinates>
</territory>
<territory>
   <name>Cannon 4</name>
   <borders>
      <border>Cannon 3</border>
      <border>Eagle Pass</border>
      <border>Cannon 5</border>
   </borders>
   <coordinates>
   <smallx>283</smallx>
   <smally>535</smally>
   <largex>378</largex>
   <largey>706</largey>
   </coordinates>
</territory>
<territory>
   <name>Cannon 5</name>
   <borders>
      <border>Cannon 4</border>
      <border>Brownsville</border>
     </borders>
   <coordinates>
   <smallx>310</smallx>
   <smally>599</smally>
   <largex>415</largex>
   <largey>792</largey>
   </coordinates>
</territory>
<continent>
   <name>Mexican Army</name>
   <bonus>3</bonus>
   <components>
      <component>Cannon 1</component>
      <component>Cannon 2</component>
      <component>Cannon 3</component>
      <component>Cannon 4</component>
      <component>Cannon 5</component>
    </components>
</continent>
<territory>
   <name>Dead Zone</name>
   <borders>
      <border>Austin</border>
      <border>Waco</border>
      <border>San Antonio</border>
      <border>Victoria</border>
     </borders>
   <coordinates>
   <smallx>435</smallx>
   <smally>427</smally>
   <largex>582</largex>
   <largey>562</largey>
   </coordinates>
</territory>
<continent>
   <name>Dead Zone</name>
   <bonus>0</bonus>
   <components>
      <component>Dead Zone</component>
     </components>
</continent>
<continent>
   <name>All Wheels</name>
   <bonus>2</bonus>
   <components>
      <component>Dallas-Fort Worth</component>
      <component>Houston</component>
      <component>El Paso</component>
     </components>
</continent>
<continent>
   <name>All Longhorns</name>
   <bonus>2</bonus>
   <components>
      <component>Tyler</component>
      <component>Amarillo</component>
      <component>San Antonio</component>
     </components>
</continent>
<continent>
   <name>Lone Star</name>
   <bonus>1</bonus>
   <components>
      <component>Austin</component>
     </components>
</continent>

</map>
Last edited by rgbubba on Wed May 07, 2008 4:48 am, edited 1 time in total.
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby rgbubba on Wed May 07, 2008 4:43 am

yeti_c wrote:
AndyDufresne wrote:You could simply alter the legend to say "All arrows" -- There is no doubt about what that would mean!


--Andy


Wha - there are ONLY arrows that mean 1 way attacks?! What's the difference between "Arrows" and "All Arrows" - when any Arrow means the same thing...

It's not like there are 5 different types of arrows... they're all the same!? Can we get over this?

C.



I agree
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby DiM on Wed May 07, 2008 6:16 am

the army numbers look good to me both on small and large.

all you need to do is make a post like this:

small
[link]
[image]

large
[link]
[image]

small army test
[image with 88]
[image with 888]

large army test
[image with 88]
[image with 888]

xml
[as link not as code]

for the xml i recommend uploading it to sendspace.com and then copying the code you get there.
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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby AndyDufresne on Wed May 07, 2008 11:10 am

rgbubba wrote:Is it because the arrows are straight then curved? Is that the problem?


My above post was in response to this. I don't think "all" is needed, but supplied the idea anyway. :P


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Re: THE TEXAN WARS (Final Update Pg. 29) [Gp,Gr,I] [Final Forge]

Postby bryguy on Wed May 07, 2008 12:06 pm

nvm about the arrows, idk why i was so confused
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby rgbubba on Wed May 07, 2008 4:53 pm

Small
http://i115.photobucket.com/albums/n302 ... ap6x62.png
Image

Large
http://i115.photobucket.com/albums/n302 ... ap8x81.png
Click image to enlarge.
image


Small Army Test
Image
Image

Large Army Test
Click image to enlarge.
image

Click image to enlarge.
image


XML
http://www.sendspace.com/file/36wngs
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby DiM on Thu May 08, 2008 4:19 am

we got quench material here :mrgreen:
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby yeti_c on Thu May 08, 2008 4:22 am

DiM wrote:we got quench material here :mrgreen:
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby bryguy on Thu May 08, 2008 8:01 am

yeti_c wrote:
DiM wrote:we got quench material here :mrgreen:



I concur


quench!
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby rgbubba on Thu May 08, 2008 2:24 pm

Thanks guys for all your help. This has a ride and a half and fun to make.
I have been working on this from January '07. Many times I thought I was done.
I'm glad that you guys push it threw to make it better. Again thanks to all who put in their time in making this happen. I hope that you guys enjoy this map.
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby rgbubba on Thu May 08, 2008 3:04 pm

I WILL BE OUT OF TOWN UNTIL SATURDAY NIGHT. SEE YOU GUYS THEN!
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby oaktown on Fri May 09, 2008 8:00 pm

OK, I found a major problem with this map that will require a complete rethink. :o

nah, it's looking good bubba... i know this has been a ride for you! Start up some games and send out some invites when it goes live. 8-)
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Re: THE TEXAN WARS [Gp,Gr,I,X] [Final Forge]

Postby rgbubba on Sat May 10, 2008 10:25 pm

oaktown wrote:OK, I found a major problem with this map that will require a complete rethink. :o

nah, it's looking good bubba... i know this has been a ride for you! Start up some games and send out some invites when it goes live. 8-)


Thanks oaktown. This has been fun. I would have never have done it if you guys had not made this part of the conquer club avalible. One of my dreams has now been done, on to the next!
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