This is the
second tourney of the World Conquer Club League Tourney.
The rules of this league are as follows:
It is actually going to be a series of tournaments of diferent importance. Each tournament will have diferent amounts of tournament points awarded to each player depending on the round in which he was eliminated. This points will be aded to the tournament overall standings.
Usually each tournament will have a fixed period of subscribing and if the number of players that want to participate is greater than the number of places than there will be rounds of qualifying.
Every tournament will have matches of 4 players, escalating, standard, with diferent types of fortifications and maps, acodring to the tourney. First 2 players of each game will advance to the next round.
Here is the order of the tourneys (bolded players are winners):
1 - chained Asia -
hasaki,
1 - unlimited Canada,
2 - adjacent CCU,
1 - unlimited Middle Earth,
2 - adjacent British Isles,
1 - unlimited Montreal,
3 - chained Europe,
1 - adjacent Discworld,
2 - chained Africa,
C - chained Classic.
1 is the least important type of tournament and it will have 16 players. Points will be given as follows:
winner - 15p
runner-up - 11p
3rd place - 8p
4th place - 6p
5-8 places - 3p
9-16 places - 1p
2 will have 32 players. Points will be given as follows:
winner - 30p
runner-up - 23p
3rd place - 18p
4th place - 15p
5-8 places - 9p
9-16 places - 5p
17-32 places - 2p
3 is the most important tournament and it will only be 1 of it's type. Points will be given as follows:
winner - 60p
runner-up - 46p
3rd place - 37p
4th place - 30p
5-8 places - 21p
9-16 places - 13p
17-32 places - 7p
33-64 places - 3p
C will be a single game of 6 people between the first 6 players in the overall standings at the end of the league.
* All the draws in the tourney are made using random number sequences from
http://www.random.org