Moderator: Cartographers
Ogrecrusher wrote:Balsiefen wrote:Definatly +1, i would also say that a continent with 3 territs and 1 boarder should also only be a +1
Also you should get continent names up, so we know what we're talking about.
Agreed.
Lone.prophet wrote:i think the font is to small and blends in to much with the green color
ZeakCytho wrote:It seems like the river comes out of the map rather than being set into it. I think this should be reversed.
The city emblem thing right by the title looks slightly odd. I can't really put my finger on what it is. I think it might be that it has no bevel/glow (not sure which it is) on the top and left sides like the legend, bonus box, and signature do. This makes it look really flat compared to everything else on the map. But it's still very bright and attention-grabbing, so if you were making it different to be subtle because it's not part of the map, that didn't really work. So I'd either do it in the same style as the other boxes or fade it a bit.
I think the title would look better if it were a few points larger.
I don't like the sharp contrast in the legend box between the regular background and the stuff the region names are on top of. Could you make the transition a bit more gradual, or add bevel or something similar to the continent-names box so it's more clearly a separate entity?
Ruben Cassar wrote:ZeakCytho wrote:It seems like the river comes out of the map rather than being set into it. I think this should be reversed.
The city emblem thing right by the title looks slightly odd. I can't really put my finger on what it is. I think it might be that it has no bevel/glow (not sure which it is) on the top and left sides like the legend, bonus box, and signature do. This makes it look really flat compared to everything else on the map. But it's still very bright and attention-grabbing, so if you were making it different to be subtle because it's not part of the map, that didn't really work. So I'd either do it in the same style as the other boxes or fade it a bit.
I think the title would look better if it were a few points larger.
I don't like the sharp contrast in the legend box between the regular background and the stuff the region names are on top of. Could you make the transition a bit more gradual, or add bevel or something similar to the continent-names box so it's more clearly a separate entity?
I have started working on all these points and should have already fixed 3 out of 4 for the next update.
However about the rivers...I gave them exactly the opposite effect that you are describing. Before they had bevel and were coming out of the map, now they have emboss are going into the map. I honestly don't know how to make them look any better in this sense.
natty_dread wrote:I was wrong
Ruben Cassar wrote:However about the rivers...I gave them exactly the opposite effect that you are describing. Before they had bevel and were coming out of the map, now they have emboss are going into the map. I honestly don't know how to make them look any better in this sense.
oaktown wrote:my thoughts on this map remain much the same as a week ago, and I see I'm not alone on some points:
ā¢ +1 better for the small region
ā¢ the little elements on the map - towers, mountains, river - need some work. The shading on the side of the river give the impression that the river is convex, not that the bank of the river is casting a shadow on it. Towers don't look like towers.
ā¢ I hear you on the mapmaker being able to take some creative license, but I personally think it should be more subtle than putting mountains where no mountains actually exist. When I play a map I like to believe that it represents its source material at least somewhat accurately. But since nobody else seems to be bothered by this I'll drop it, as it doesn't impact game play at all.
I have no problem with NOT putting the region names on the main map... how important is that information anyway? Somehow we've all managed to play Classic for years without region titles.
The only real gameplay concern seems to be getting the bonuses right. I'd like to see more discussion on this and perhaps on the impassables on the left side of the map.
Power on Ruben!
edbeard wrote:Is there any order to the legend? I wish it was in west to east and north to south order.
Chiesanuova
Acquaviva
Citia di San Marino
Florentino
Borgo Maggiore
Montegiardino
Serravalle
Domagnano
Faetano
I'm not sure if that'll fit there though. Which I guess is probably a part of how you ordered it.
AndyDufresne wrote:I look forward to seeing an update on this map. It still has yet to win me over I think...
--Andy
AndyDufresne wrote:I look forward to seeing an update on this map. It still has yet to win me over I think...
RjBeals wrote:AndyDufresne wrote:I look forward to seeing an update on this map. It still has yet to win me over I think...
Come on now Andy...
Is it the background?
Is it the rivers?
Is it the mountains?
Is it the torri images?
Is it the gameplay?
Is it the feel? Is it the colors?
AndyDufresne wrote:Yes. I understand the idea behind using it, but it just doesn't feel like it is executed to it's best and fullest potential. Also, I've always been an advocate of maps literally grounded by geographic areas/bodies of water surrounding them. "Floating/Hovering" maps have never been a taste that I've enjoyed.
AndyDufresne wrote:The rivers are alright. I'm indifferent on them I suppose, but they don't detract from the map, which is a good thing.
AndyDufresne wrote:You didn't ask this, RJ, but these mountains definitely clash with the style of the map I think. Honestly, they feel a little too reminiscent of your Malta mountains. I'd either consider not using pictures and try for something that is more visually similar to your rivers...perhaps something like China's mountains, or Canada's, etc. Right now, they just seem to contrast too much.
AndyDufresne wrote:You didn't ask this either, but I'm not sold on these images either. They look pasted on...like an after thought, and I know you don't intend to have it look like that.
AndyDufresne wrote:I haven't taken that close of look at the game play, though there seem to be some bottlenecks.
AndyDufresne wrote:I'm combining these. The seal and the flag and title all see oddly different from each other. I don't get a sense of uniformity. The legends are alright, but I'm not a fan of the green color chosen as the background...I feel as if someone spit mint into my eye! The color choices for continents...also somewhat repulsive to my eye...but it might just be the center yellowish that draws too much attention to itself.
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Overall, I get that this map is of "Repubblica di San Marino" ... but I'm still missing the hook for me to want to play it.
Ruben Cassar wrote:...although personally I like them. It sucks at times though, you try to make a map and end up doing it like people want to, not like you want to make it.
How to make a map handbook wrote:4. All sound advice must be followed unless a logical rebuttal by the cartographer or another member of the community is provided.
cairnswk wrote:Ruben - comments on V1.16...sorry if others have said similar.
1. I really like the creative style you given the background image, i think that castle looks great on that ridge with the village below.
and the overall colour is very pleasing design wise....my personal opinion
2. mountains....sorry but they definitely need improving.
3. della Tre Torri icons look almost like teepees
4. the large legend rectangle and the "credits" rectangle appear to have more rounded edges that the bonus rectangle
5. the green line outline around the entire region appears pixelated to me
6. and sorry but the rivers are like plasticine tubes
7. Also the legend continent names are a bit blurry on my eyes....can you enlarge them a little bit.
Otherwise, like your Luxembourg map, doing very well....i'm liking this map.
How much should the Montegiardino region bonus be?
Poll ended at Fri May 02, 2008 9:24 am
+1
8
61%
+2
5
38%
Total votes : 13
natty_dread wrote:I was wrong
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