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steel24 wrote:It sucks not knowing whether or not a deadbeat is going to play the next round or the round after, especially when deploying your armies. Should I protect my border against this dead beat or is his country gonna go neutral? Since this deadbeat`s not gonna play, I`ll deploy against the active players. 3 days later the deadbeat has 12 armies barking up your arse! I vote for no multiplication of armies for days missed.
aceofcups wrote:Yes Deadbeats are annoying but surely we can take a balanced perspective on this,ie...Some of them are simply people who have "searched" for games through Yahoo etc and are therefore simply either trying it for the first time..or..have played before but,unlike us dyed in the wool commited freaks,simply see it as fun.These people have no idea how frustrating they are!..If we restrict entry too much or "lean" on the newcomers too much we remove the fum/relaxed element of our game and thus risk scaring off the new blood which otherwise would join us...May i point out that WE have all gone through the process as it is/was and it has done us no harm...
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
wcaclimbing wrote:since that new thread is locked im posting about it here.
1. what is it going to happen?
2. whats going on with the new menu on the side of the screen?
3. does anyone know what lack is going to do besides lack?
wcaclimbing wrote:since that new thread is locked im posting about it here.
1. what is it going to happen?
2. whats going on with the new menu on the side of the screen?
3. does anyone know what lack is going to do besides lack?
lackattack wrote:I just finished 2 improvements that are worthy of an announcement.
First, I got rid of the 180 minute "Turn Lag" and replaced it with a game option Allow Double Turns (Yes/No). If set to No, players will not be able to take back-to-back turns when they trigger a new round.
Thanks to Ran Taro, Itrade, molestar and destructo for their input on this.
The other change addresses the deadbeat problem. 35% of new players that join a game will never come back to take a turn. And more flake out in the middle of a game. It's really annoying to wait for these deadbeats who never play, so let's annoy them back! My solution is to send out emails like the one below after every missed round. I hope it makes a difference.
- Code: Select all
Hello username,
It's your turn in Game 1!
You did not play your previous turn, but you will get your armies multiplied for missed rounds.
Visit http://www.conquerclub.com to make your move.
Note: New players receive these notices after missing a turn. If you do not want to play, then surrender from the game and you will stop receiving these notices.
Regards,
The Conquer Club
GloriousL wrote:It is my impression that some people choose to go deadbeat when they realize their chances of winning are small.
I havent been able to find any penalties for going deadbeat, is there any?
I suggest that anyone that gets kicked out of a game for missing turns should have 50 points deducted from their score.
"XXX" missed a turn
"XXX" was kicked out for missing 3 turns and loses 50 points
I think this would discourage higher ranked players from chosing an easy exit strategy from games they are losing.
chiefwiz wrote:How do you surrender from a game?
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