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natty_dread wrote:I was wrong
greenoaks wrote:i'm not sure what to make of this map. at first i thought interesting idea but now i'm not too sure. its just a school and we already have one of those. anyway:
- as i will never visit the school (like 99% of this site) the layout accuracy just doesn't sell it. resize things if necessary for improved gameplay.
greenoaks wrote:- i find the battalion buildings cramped with 9 terts in each one. why so many ? why not 5 ?
greenoaks wrote:- i don't like the grass but i read you have a new version of it coming, hurry up with that.
greenoaks wrote:- i find all those dotted lines clutter the map, do you really need dotted lines between adjoining buildings ? for every other map on this site terts alongside each other automatically attack one another. we are only told if they can't. for instance why are the lines from Bond Hall into Duckett Hall, President's Office & School of Business necessary ?
greenoaks wrote:- i also find the way some of those dotted lines meander their way to the Parade Deck annoying. can they be given an as the crow flies route ?
greenoaks wrote:- i like in Madness how the footpath connects all areas. this map looks ideal for the same thing to be applied here & it would get rid of all those dotted lines.
greenoaks wrote:did i mention hurry up with the new map version.
The 5 very square outlines are the Battalions. Except for 2nd, the big one, each will have 9 territories (2nd has 10), with 4 entrance points per Battalion.
greenoaks wrote:i got the 9 terts thing from the first page, i couldn't find anywhere stating it had changed.The 5 very square outlines are the Battalions. Except for 2nd, the big one, each will have 9 territories (2nd has 10), with 4 entrance points per Battalion.
- i have always thought a beautiful lawn makes a world of difference and this map is no exception. love the grass.
- i have difficulty reading the legend, particularly the 4th battalion. does it need to have a grass background.
- i don't understand the building names. now i realise they are probably the real names but LeTellier Hall conveys nothing to me. neither does Mark Clark Hall, Thompson Hall, Grimsley Hall, ROTC, Capers Hall, Byrd Hall, Ducket Hall & Bond Hall. what are the purposes of those buildings ? keeping those names is sure to impress those who have attended that academy while leaving the rest of us in the dark.
TaCktiX wrote:
bryguy wrote:1) the bonuses are all good 'cept u can read avenue of remembrance and 4th battalion without great difficulty
3) I like the look of most of the stars, but i dont like how u... how do i put it... deformed some of them.
4) Why is the school of English building straight then slanted?
bryguy wrote:looks alot better
some things tho
1) the bonuses are all good 'cept u can read avenue of remembrance and 4th battalion without great difficulty
2) Love the look of the building by The Trailers, but can u get there from disrepair and oscar/novem?
3) I like the look of most of the stars, but i dont like how u... how do i put it... deformed some of them.
4) Why is the shool of english building straight then slanted?
5) i noticed u gave all the buildings noticable shadows except for the tower building
thats all i can see, hope it helps
RjBeals wrote:Couple of things - the legend needs to be more readable. I also don't care for the the cross-walks that lead everything to the Parade deck. The slant on them makes it look a little strange. And the school of English needs to be straight. I guess the building really is slanted in real life, but it really looks out of place on the map.
natty_dread wrote:I was wrong
i had a feeling the building names would be something like that. i guess that's why i initially liked the concept but have cooled to it now. i feel let down because you say it is a military college but only half the buildings have some military aspect to them and very few have a college aspect to them. your mixing of the names exacerbates that feeling.TaCktiX wrote:greenoaks wrote:- i don't understand the building names. now i realise they are probably the real names but LeTellier Hall conveys nothing to me. neither does Mark Clark Hall, Thompson Hall, Grimsley Hall, ROTC, Capers Hall, Byrd Hall, Ducket Hall & Bond Hall. what are the purposes of those buildings ? keeping those names is sure to impress those who have attended that academy while leaving the rest of us in the dark.
Each one is named after someone who has contributed a lot to the school, whether by being a president (Grimsley), a well-respected teacher (LeTellier), or a great donor (Daniel). Now in order, Mark Clark Hall is the "student life" building (as close as a military college gets to one), Thompson the Math building, Grimsley the Electrical Engineering and Physics building, ROTC really is where all the ROTC classes are taught on campus (The Citadel offers all 4 branches), Capers Hall houses nearly all Liberal Arts degrees on campus (Modern Languages, Political Science, Criminal Justice, aforementioned English, Psychology, etc.), Byrd Hall is Chemistry, Duckett hall is Biology, and Bond Hall is the administration building. Now that I've explicated all of that, see any similarities to a thing called CCU? Keeping the building names may mean that a non-attendee wouldn't be able to tell what building houses what at first, but if I change to generics, that line of difference I'm trying to cultivate between my map and CCU will get much thinner. Also if I change the names, I've lost the character that comprises the map. If I'm going to model a real-life campus, it's better to name it after its real-life things instead of generic phrases that have no theme to them at all than College.
- what is Disrepair & Papa about as their names don't seem to flow like the other battalions ?
Disrepair is an injoke. That battalion has been condemned for a few years now, and a lot of it is in horrible shape, so much so that the administration is sinking $2 million into renovating it. The bizarre border is another nod to that. I'd like to leave a few easter eggs for my friends to find, and there's nothing better to name it as there are no other companies in that battalion. Papa is another company, see the military phonetic alphabet to confirm that. Battery itself is a shortening of Palmetto Battery, our company that handles all ceremonial artillery fire.
greenoaks wrote:and don't be afraid of CCU comparisons with your better graphics and game mechanics.
greenoaks wrote:for instance you have a hall for the school of english and one for business (college feel there) but then there is Ducket Hall where i learn about what, duckets ???
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