Moderator: Cartographers
edbeard wrote:I don't think some of your instructions are necessary.
I'd remove everything from Dead Zone: no bonus down
snapdoodle wrote:If he removes the attack from cannon to cannon line he will need to add a connector from c2 to c3. Unless that line is wrong anyway. In which case it definately needs removing.
snapdoodle wrote:If he removes the attack from cannon to cannon line he will need to add a connector from c2 to c3. Unless that line is wrong anyway. In which case it definately needs removing.
Kaplowitz wrote:why dont you just do it for him gimil? You're a mod.
natty_dread wrote:I was wrong
gimil wrote:rgbubba can you please put all your stamps in the first post and tag you title with hte stamps you have.
Elijah S wrote:The only thing I dislike about this map is the bridges look like spools of thread and the attack lines from the Indian territories should go all the way to the place where they can attack.
The one leading from Ft. Davis to C2 should end closer to the cannon.
Otherwise, a good looking map which should be a lot of fun to play!
laci_mae wrote:Great job updating the legend. It's much more parsimonious and understandable.
I agree with Elijah that the bridges do look like thread spools, but they are obviously bridges. However, I believe the attack lines in Indian Territory are fine.
I think the presentation of the attack routes to, from, and between the cannons still needs some discussion. It currently appears that they can only attack inward and to the left and right. The lines should be adjusted if it is meant for all the cannons to be able to attack each other. Also, the line AND arrow from C2 go to Fort Davis. This is redundant. One could be removed to allow room for the line that is needed between C2 and C3.
natty_dread wrote:I was wrong
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