Moderator: Cartographers
RjBeals wrote:
edbeard wrote:did they lose 2 armies on their dustbowl territories?
redjohnny wrote:I just wanted to point out a misspelling in the Dust Bowl map. Dalhart, TX is spelled wrong. Whoever created the map spelled it Dallhart. It is actually Dalhart.
RjBeals wrote:redjohnny wrote:I just wanted to point out a misspelling in the Dust Bowl map. Dalhart, TX is spelled wrong. Whoever created the map spelled it Dallhart. It is actually Dalhart.
Thank you.
Since the revised maps haven't been updated yet, I'll fix the spelling and repost (both XML and Large / Small Maps).
DiM wrote:RjBeals wrote:redjohnny wrote:I just wanted to point out a misspelling in the Dust Bowl map. Dalhart, TX is spelled wrong. Whoever created the map spelled it Dallhart. It is actually Dalhart.
Thank you.
Since the revised maps haven't been updated yet, I'll fix the spelling and repost (both XML and Large / Small Maps).
don't forget to put links this time
RjBeals wrote:Damn - just noticed that the map was replaced. I don't think I'm going to change the spelling. It's not that big of deal really.
RjBeals wrote:Hmm... I was wondering if it would be more fair to start all the dustbowl territ's as a neutral +1. I know during map creation this was discussed about starting neutrals and unlucky drops, but I've played some games where due to a bad starting drop, players have had absolutely no chance of winning. Is this worth revisiting, or letting it stay as luck of the drop?
Night Strike wrote:I just had a 1v1 where I dropped with 6 of my 12 territories in the dust. Then I lost all 4 from my deployment on bad dice. There's no chance I can win.
MrBenn wrote:I just had a thought; could all the dustbowl territories start with 4, so on the first turn they decay to 3 rather than 2?
I'm not sure what I think of that, but it might be a way to mitigate against the drop?
MrBenn wrote:I just had a thought; could all the dustbowl territories start with 4, so on the first turn they decay to 3 rather than 2?
I'm not sure what I think of that, but it might be a way to mitigate against the drop?
exclaim wrote:An excellent map and nice game. I just finished listening to the audio version of the Timothy Egan book, The Worst Hard Time. Very striking story and reflective of the fact that we as humans CAN have a nearly immediate, measurable affect on the environment.
Thanks for your great work here!
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