Conquer Club

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Suggestions that have been archived.

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Auto-attack

Postby 63ruby on Sun Jan 27, 2008 3:48 pm

Paradice -

Duly noted. You have made your point.

Thanks again for your insightful comments. :D
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Postby 4V4T4R on Mon Jan 28, 2008 12:56 am

i have used auto-attack quite successfully
in fact, sometimes i use it to break losing streaks.
if normal attacking isn't working, it can sometimes work much better
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Postby greenoaks on Mon Jan 28, 2008 7:47 am

i use it all the time, even when i only have 2 armies.
i love it when i sent 17 in against 25 and still get to advance 11.
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Suggestion: Implement some suggestions [Poll]

Postby e_i_pi on Thu Mar 19, 2009 5:58 am

Concise description:
  • Implement some suggestions

Specifics:
  • Go to suggestions, find suggestions, implement suggestions

This will improve the following aspects of the site:
  • The 'suggestion implementation' rate
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Re: Suggestion: Implement some suggestions [Poll]

Postby BaldAdonis on Thu Mar 19, 2009 6:02 am

Nice poll.
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Re: Suggestion: Implement some suggestions [Poll]

Postby Joodoo on Thu Mar 19, 2009 6:26 am

second best suggestion ever :lol:
TheSaxlad wrote:The Dice suck a lot of the time.

And if they dont suck then they blow.

:D
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Re: Suggestion: Implement some suggestions [Poll]

Postby jiminski on Thu Mar 19, 2009 7:01 am

I suggest that this suggestion have its own 'suggestion mod' to hurry this suggestion through!
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Re: Suggestion: Implement some suggestions [Poll]

Postby cicero on Thu Mar 19, 2009 4:19 pm

jiminski wrote:I suggest that this suggestion have its own 'suggestion mod' to hurry this suggestion through!
On board and riding this suggestion-baby hard.
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Re: Suggestion: Implement some suggestions [Poll]

Postby cicero on Thu Mar 19, 2009 4:23 pm

And, in the interests of balance (not to mention my job ;) ) :

Show Round on My Games - done 25 February 2009
Fortification dropdowns - done 6 February 2009
Fort All Armies not One - done 6 February 2009
increase speed game joining time - done January 26 2009
2v4 triples game [Bug] - fixed 26 January 2009
Join Team 2/3/4 Link - done 22 January 2009
Limit Maps Available for New Players - done 24 December 2008

And since we're back in to 2008 at that point we'll leave it there. I'm guessing there are other tweaks and updates that have been done that didn't relate to a thread in the Suggestions & Bug Reports forum ...

I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.
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Re: Suggestion: Implement some suggestions [Poll]

Postby jiminski on Thu Mar 19, 2009 5:38 pm

cicero wrote:And, in the interests of balance (not to mention my job ;) ) :

Show Round on My Games - done 25 February 2009
Fortification dropdowns - done 6 February 2009
Fort All Armies not One - done 6 February 2009
increase speed game joining time - done January 26 2009
2v4 triples game [Bug] - fixed 26 January 2009
Join Team 2/3/4 Link - done 22 January 2009
Limit Maps Available for New Players - done 24 December 2008

And since we're back in to 2008 at that point we'll leave it there. I'm guessing there are other tweaks and updates that have been done that didn't relate to a thread in the Suggestions & Bug Reports forum ...

I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.



Good man Cice! nice to see you.
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Re: Suggestion: Implement some suggestions [Poll]

Postby e_i_pi on Thu Mar 19, 2009 8:05 pm

cicero wrote:And, in the interests of balance (not to mention my job ;) ) :

Show Round on My Games - done 25 February 2009
Fortification dropdowns - done 6 February 2009
Fort All Armies not One - done 6 February 2009
increase speed game joining time - done January 26 2009
2v4 triples game [Bug] - fixed 26 January 2009
Join Team 2/3/4 Link - done 22 January 2009
Limit Maps Available for New Players - done 24 December 2008

And since we're back in to 2008 at that point we'll leave it there. I'm guessing there are other tweaks and updates that have been done that didn't relate to a thread in the Suggestions & Bug Reports forum ...

I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.


I'll just clarify a couple of the major changes here:

Fortification dropdowns
Included the code:
echo('Round ' . $roundnumber . '<br />');

Fort All Armies not One
Changed the code:
document.getElementById("fort_armies").value = 1;
to:
document.getElementById("fort_armies").value = armies(terr_num);

increase speed game joining time
Changed a numeric value

Limit Maps Available for New Players
Included a conditional along the lines of:
if (isnewplayer(pid) && isrestrictedmap(mapid))
{
alert("Sorry bud, you can't join this map");
} else {
join(pid, gameid);
}

The fortification dropdowns didn't need fixing, and the join team code was buggy and untested. Fixing the triples game bug is hardly implementing a suggestion, especially since it seemed to stem from the join team bug.

I'll admit that the team join code is nice now that it's bug-free, but it's very little of an offering over the three months that have come so far this year.
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Re: Suggestion: Implement some suggestions [Poll]

Postby jiminski on Fri Mar 20, 2009 11:48 am

e_i_pi wrote:
cicero wrote:And, in the interests of balance (not to mention my job ;) ) :

Show Round on My Games - done 25 February 2009
Fortification dropdowns - done 6 February 2009
Fort All Armies not One - done 6 February 2009
increase speed game joining time - done January 26 2009
2v4 triples game [Bug] - fixed 26 January 2009
Join Team 2/3/4 Link - done 22 January 2009
Limit Maps Available for New Players - done 24 December 2008

And since we're back in to 2008 at that point we'll leave it there. I'm guessing there are other tweaks and updates that have been done that didn't relate to a thread in the Suggestions & Bug Reports forum ...

I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.


I'll just clarify a couple of the major changes here:

Fortification dropdowns
Included the code:
echo('Round ' . $roundnumber . '<br />');

Fort All Armies not One
Changed the code:
document.getElementById("fort_armies").value = 1;
to:
document.getElementById("fort_armies").value = armies(terr_num);

increase speed game joining time
Changed a numeric value

Limit Maps Available for New Players
Included a conditional along the lines of:
if (isnewplayer(pid) && isrestrictedmap(mapid))
{
alert("Sorry bud, you can't join this map");
} else {
join(pid, gameid);
}

The fortification dropdowns didn't need fixing, and the join team code was buggy and untested. Fixing the triples game bug is hardly implementing a suggestion, especially since it seemed to stem from the join team bug.

I'll admit that the team join code is nice now that it's bug-free, but it's very little of an offering over the three months that have come so far this year.



heheh, well it's not Cicero's fault and i think he does a good job in a place not really fit for purpose.

The Suggestions part of this forum is a frustrating and practically pointless aspect. If you forget trying to champion suggestions then it works just fine( ;) ) as the more imminently necessary bug fixes are dealt with quickly.

Maybe this forum should just be the Bug Report forum in the future ... ahhh there's a subtle dilemma, where would i suggest this idea in the future?.. in order for it not to be implemented ;)
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Re: Suggestion: Implement some suggestions [Poll]

Postby cicero on Fri Mar 20, 2009 7:05 pm

jiminski wrote:heheh, well it's not Cicero's fault and i think he does a good job in a place not really fit for purpose.
I appreciate your support jiminski, though at the same time I don't think that e_i_pi was suggesting that it was my fault.

jiminski wrote:The Suggestions part of this forum is a frustrating and practically pointless aspect.
I too find it frustrating at times, but that is the nature of the site. Conquer Club has never been a site of rapid change and development, as far as I am aware, and so it would seem unrealistic to expect it to suddenly become one. Having said that lack's shell is turtle-like ... and may yet conceal surprises of which we cannot conceive. As I said already:
cicero wrote:I do agree it would be nice to see something even more substantial and exciting implemented, but to imply that nothing is ever implemented is somewhat inaccurate.



jiminski wrote:If you forget trying to champion suggestions then it works just fine( ;) ) as the more imminently necessary bug fixes are dealt with quickly.
So we're all agreed that's a good thing then :)

jiminski wrote:Maybe this forum should just be the Bug Report forum in the future ... ahhh there's a subtle dilemma, where would i suggest this idea in the future?.. in order for it not to be implemented ;)
lol :)
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Re: Suggestion: Implement some suggestions [Poll]

Postby cicero on Fri Mar 20, 2009 7:12 pm

And at that point I think it's fair to say that this thread has served it's useful purpose. Since it is not really a suggestion or a bug report I think it best to lock it.

As I've already said I have some sympathy with e_i_pi's point of view, but discussing it further here in Suggestions & Bug Reports is pointless.

e_i_pi, If you, as original poster, would like the topic re-opened for further discussion please PM me and I'll unlock it and move it to General Discussion.

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Re: Suggestion: Implement some suggestions [Poll]

Postby jiminski on Fri Mar 20, 2009 7:32 pm

Cicero wrote:
jiminski wrote:heheh, well it's not Cicero's fault and i think he does a good job in a place not really fit for purpose.
I appreciate your support jiminski, though at the same time I don't think that e_i_pi was suggesting that it was my fault.


heh i realise that Cicero, it was a thinly veiled excuse to enter into a bit of critical satire whilst at the same time avoiding a Cic witch-hunt, what with you nobly throwing yourself into the oncoming traffic of our disdain... no worries, you avoided that deftly by locking the thread.

i take all your points and agree but eventually the pedestrian and intangible progress of the Suggestion part of this forum creates frustration* to the point of retraction of constructive participation.. you have mine already..
and why? well what is the point of blue-printing the offspring of a white elephant!

* Christ, point in case is your beautifully, tenaciously orchestrated idea which has not been implemented and is more than a year old (now sporting the almost mortal suffix: '[To-Do]' *the death knell sounds!* .. they even made you a flipping mod to shut you up ;) )
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Postby KLOBBER on Sun Apr 19, 2009 10:41 pm

Removed due to attempted derailment of thread.
Last edited by KLOBBER on Sun Apr 19, 2009 11:35 pm, edited 3 times in total.
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Re: Poll: "Start Over Deployments" Button

Postby Woodruff on Sun Apr 19, 2009 10:57 pm



This is a poorly-arranged poll that is intended to gain ONLY information that the user will then use to support his predetermined stance. For instance, ALL OF US have made mistakes of this nature, so obviously we would be selecting that choice. That would give the IMPRESSION that we supported the change when that is certainly not necessarily the case. This poll is quite simply a setup, worthy of the worst information-gathering polls.
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Re: Poll: "Start Over Deployments" Button

Postby Woodruff on Sun Apr 19, 2009 11:36 pm

KLOBBER wrote:Removed due to attempted derailment of thread.


Derailment of the thread? There wasn't even a thread to derail. It was a poll, and I was commenting on the poll. Poor Klobber...just can't react intelligently to anyone disagreeing with him.
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Re: .

Postby mpjh on Sun Apr 19, 2009 11:39 pm

This whole thread is illogical.
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Re: .

Postby cicero on Mon Apr 20, 2009 2:05 am

cicero, originally composing this post on 20 April 09, wrote:This topic locked for 24 hours ... or so. To allow people to cool down, consider the constructiveness of their posts and their responses to others.
This topic remains locked since Klobber has taken whatever was being discussed home with him.

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GIVING GAME AWAY

Postby Amilo on Wed Feb 10, 2010 4:09 pm

6441528 Jothe conqueror
this is first class bithcie again giving the game to other same rank player green WE NEED TO GET THOSE PEOPLE PENALTY OF 500 POINTS OF DOING THIS
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Re: GIVING GAME AWAY

Postby #1_stunna on Wed Feb 10, 2010 4:29 pm

Dear Amilo

I think you have lost your mind. Why the fuch are you posting this in Suggs & Bugs?

Thanks

The one and only #1 stunna
12:17:31 ‹Pixar› im gonna be fappin to that all night long
10:59:12 ‹rhp 1› holy hell... that did it.. I pissed myself
15:15:52 ‹Ace Rimmer› Sackett58, I think I may get some action this weekend
15:16:05 ‹Sackett58› Right hand or left Ace?
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Re: GIVING GAME AWAY

Postby THORNHEART on Wed Feb 10, 2010 4:35 pm

#1_stunna wrote:Dear Amilo

I think you have lost your mind. Why the fuch are you posting this in Suggs & Bugs?

Thanks

The one and only #1 stunna



=D> =D> =D> =D> =D> =D> =D> =D> =D> =D>
Hello THORNHEART,

You have received a formal disciplinary warning.
THORNHEART has earned himself a 24 hour Forum ban..
1st user that hasn't taken the C&A Report Abuse / Spurious Reports Warning we give seriously.
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Re: GIVING GAME AWAY

Postby Amilo on Wed Feb 10, 2010 4:51 pm

???????????????
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Catch-All Area for "Non-Suggestions" (Complaints)

Postby army of nobunaga on Tue Apr 13, 2010 8:30 pm

I dont know the guy that runs the site.

All I know is rudimentry code, business, and who shot JFK (kinda serious).


I see great suggestions here all day. all week. Some that would take no work at all to implement, or rather maybe an afternoon of coding to change.

I see map makers dedicated to making this the best site ever for risk ; and all doing it for free.

I see a lot of incredible people that make a lot of drama, and really its the drama that makes it fun, and these people are larger than life all over the place in games and in forum.

And finally, I see ownership or management or whatever it is that simply doesnt give a f*ck. The bucks coming in at the end of the year are X amount and the costs are y amount and the profit is z amount, and z amount is enough for the guy or people.

There are great great improvement Ideas here. I was the director of marketing for 12 hospitals and I recognize good ideas that will increase membership moneys. But they go by the wayside.

Some of the things I have suggested are so fucking simple they hurt and I know damnwell they would help. Noone has suggested making a CC facebook app.. that would make the guy/group fucking rich beyond belief. But why at this point I wonder would anyone suggest stuff.


I SUGGEST we just all stop trying and play risk, err CC.


That is my suggestion and I wonder how long till im censured.



thanx
b
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