The Army Warfare Bracket (1v1) (12/32)cancelled
Posted: Fri Nov 14, 2008 1:52 pm
Premium Only
This tournament only requires YOU to win 2 or 3 matches (possibly more) then you no longer play but use logic and knowledge of your team and the opposition to earn victory, but if you lose you must start to fight for your leader and help your general to victory.
Army Size Progression
Round 1 - No Army
Round 2 - 1 Army
Round 3 - 3 Armies
Round 4 - 7 Armies
Round 5 - 14 Armies
Round 1 - 32 Generals down to 16 Generals
This is a best out of 3 Round, the winner of this will earn their first army, and first battalion, capture the opponents general twice to win.
Round 2 - 16 Generals down to 8 Generals
This is a best out of 3 Round, with a twist.
Last rounds winner gets to pick one game they wish to play, and the loser of the last round plays the other two. The TEAM who wins the most advances and their army begins to amass, from this moment forward the champion does not need to win a game AND the game becomes tactical
Round 3 - 8 Generals down to 4 Generals
This is a best out of 3 Sets of 3
There will be 3 different set-ups of games, (e.g. one escalating, one chained and one no cards) and then the general picks which type of this game he wants each of his army to play in. If an army wins 2 of 3 on a setting they earn a set point, if the general wins 2 or more sets of 3 he collects 4 new armies (3 defeated armies plus general)
Round 4 - 4 Generals down to 2 Generals
This is a best of 7 sets of 3
This is the same as the above, however the losing general will be killed in conflict.
Round 5 - 2 Generals down to the Master of Warfare
This will probably be the longest round as it will simulate a longer war.
Each sub-round the generals will send forward their armies into skirmishes for certain locations/to defend certain locations.
If an army loses 3 skirmishes they will die
This continues until either:
1 Player owns all of this "Map" (This player instantly wins) OR
1 Player has no armies remaining
In the latter case the general has 2 choices, to surrender (and be able to compete in the army warfare bracket 2) or to fight a best of 3 1v1 with every army remaining in the opponents control, these skirmishes completely annihilate the army no matter how many "lives" remaining, If they beat every army then the 2 generals will play 1v1s (In batches of 25) until: 1 player wins 10 more than the opponent or 100 games have been played
The settings vary but the following will never occur
Anything other than 1v1
Freestyle
Objective Maps
THIS TOURNAMENT WILL HAVE 1 CAPTAIN WINNER AND 14 OTHER WINNERS (ALL WIN BUT THESE ARE SECOND PLACE)
Players:
This tournament only requires YOU to win 2 or 3 matches (possibly more) then you no longer play but use logic and knowledge of your team and the opposition to earn victory, but if you lose you must start to fight for your leader and help your general to victory.
Army Size Progression
Round 1 - No Army
Round 2 - 1 Army
Round 3 - 3 Armies
Round 4 - 7 Armies
Round 5 - 14 Armies
Round 1 - 32 Generals down to 16 Generals
This is a best out of 3 Round, the winner of this will earn their first army, and first battalion, capture the opponents general twice to win.
Round 2 - 16 Generals down to 8 Generals
This is a best out of 3 Round, with a twist.
Last rounds winner gets to pick one game they wish to play, and the loser of the last round plays the other two. The TEAM who wins the most advances and their army begins to amass, from this moment forward the champion does not need to win a game AND the game becomes tactical
Round 3 - 8 Generals down to 4 Generals
This is a best out of 3 Sets of 3
There will be 3 different set-ups of games, (e.g. one escalating, one chained and one no cards) and then the general picks which type of this game he wants each of his army to play in. If an army wins 2 of 3 on a setting they earn a set point, if the general wins 2 or more sets of 3 he collects 4 new armies (3 defeated armies plus general)
Round 4 - 4 Generals down to 2 Generals
This is a best of 7 sets of 3
This is the same as the above, however the losing general will be killed in conflict.
Round 5 - 2 Generals down to the Master of Warfare
This will probably be the longest round as it will simulate a longer war.
Each sub-round the generals will send forward their armies into skirmishes for certain locations/to defend certain locations.
If an army loses 3 skirmishes they will die
This continues until either:
1 Player owns all of this "Map" (This player instantly wins) OR
1 Player has no armies remaining
In the latter case the general has 2 choices, to surrender (and be able to compete in the army warfare bracket 2) or to fight a best of 3 1v1 with every army remaining in the opponents control, these skirmishes completely annihilate the army no matter how many "lives" remaining, If they beat every army then the 2 generals will play 1v1s (In batches of 25) until: 1 player wins 10 more than the opponent or 100 games have been played
The settings vary but the following will never occur
Anything other than 1v1
Freestyle
Objective Maps
THIS TOURNAMENT WILL HAVE 1 CAPTAIN WINNER AND 14 OTHER WINNERS (ALL WIN BUT THESE ARE SECOND PLACE)
Players: