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Modern Pentathlon - Swimming

PostPosted: Fri Aug 15, 2008 12:25 pm
by max is gr8
MODERN PENTATHLON

Wiki wrote:Shooting

The shooting discipline involves using a 4.5 mm air pistol in the standing position from 10 metres distance at a stationary target. Each competitor has 20 shots, with 40 seconds for each shot.


Fencing

The fencing discipline uses the épée. The competition is a round-robin, meaning each competitor will face all the other competitors once. Each match lasts up to one minute; the first fencer to score a hit wins instantly. If neither scores within one minute, both lose the match.

Swimming

The swimming discipline is a 200m freestyle race. Competitors are seeded in heats according to their fastest time over the distance.

Riding

The riding discipline involves show jumping over a 350-450 meter course with between 12 and 15 obstacles. Competitors are paired with horses in a draw 20 minutes before the start of the event.

Running

The running discipline involves a 3 km cross-country race. Competitors are ranked according to their score from the first four disciplines and given different start times, with the leader going first. The first person to cross the finish line is the overall winner of the pentathlon.


http://www.modern-pentathlon.com/scoring.html <-- that is where I am getting scoring from (they are of course adapted to be able to combine CC)

Event 1 - Shooting

It took a while to come up with how to do this event - actually chipv came up with it (so everyone convince him to make tournaments ;) )

Players per game: 8
Game Style: Assassin
Map: WWII Australia
Cards: Escalating
Number of Games: 10

After the 6th round you move 2 points away from 20 each round (excluding winner who gets 20 points no matter what)
You will play 10 of these games after the 10 games scores will be calculated.

Event 2 - Fencing

Now this one I think should be fairly obvious everyone plays every other person in a 1v1 on doodle, if you take over 6 rounds its classed as a loss for both people.

Players per game: 2
Map: Doodle (For Quickness)
Cards: None

You will earn points based on wins (round robin format)

so that's 23 games each - 70% is 16 each one above/below that earns +/-40 points

Event 3 - Swimming

The event is split up into 4 lots of 50metres: each 50m depending on your position you will gain a score difference

Players per game: 4
Map: High Seas
Number of Games: 4
Cards: Escalating

A win will take 30 seconds + no. of rounds for win
A loss will take 35 seconds + No. of rounds for win

Each .333 out you are off group average +/-4 points

Equestrian

Players per Game: 8
Map: Circus Maximus (unpopular map but it was the only one to do with horses)
Games: 4
Cards: Escalating
Game Style: Doubles (different partner each game)

You originally get 1200 points.
-4 points for each turn taken after the 8th round (lateness) (all live players in game receive this)
Each player knocked out of team -40 points (both players receive this) (refusal)
If a team is eliminated within 5 rounds there is a -300 points penalty for falling off horse. This twice (in different games) results in 0points for the round.

Cross-Country

Here is where the points matter, the moment you start depends on points you start a whole 75m later for every 80 points you are behind the lead.

Players per game: 2-8
Map: British Isles
Games: 10 Upwards
Cards: Escalating

If you win a game you earn 300m worth of racing (ALWAYS)
If you come second you earn 225m seconds (when 4 players+)
If you come third you earn 150m seconds (when 6 players+)
You always earn 75m win or loss.

We work backwards forwards so if there are 9 players the bottom 6 will play a 6 player game, the top 3 will play a 3 player game.

The first person to cross the line wins. (Please note that players will have to score 3000m plus whatever penalty they had.)

UNIVERSAL SETTINGS:
Sequential, No Fog, Standard (Unless Specified)

Players
blindmatt - Replaced By Himself (Odd I know)
inonzuk - Replaced By Godd
Drunk_Idiot
poptartpsycho18
LLLUUUKKKEEE - Replaced By John Price
scottie
gameless
amazzony
danodukebb
grant.gordon
pfleegman
ultraman
agile76
madman7
DimnjacarStef
CCmachine
Gamefreakguy
MuzzaG
R0k0v
Huntyr Green
endar1077
SuperWang
Zorbas
Kernal_Kronic

RESERVES -
pjaraujo - Disappeared

Re: Modern Pentathlon (0/24)

PostPosted: Sat Aug 16, 2008 8:33 pm
by poptartpsycho18
In; sounds interesting :D

Re: Modern Pentathlon (0/24)

PostPosted: Fri Aug 29, 2008 6:02 pm
by Drunk_Idiot
the Drunk is in

Re: Modern Pentathlon (2/24)

PostPosted: Tue Sep 02, 2008 3:17 am
by amazzony
=D>
:arrow: :mrgreen:

Re: Modern Pentathlon (2/24)

PostPosted: Tue Sep 02, 2008 3:27 am
by blindmatt
in please

Re: Modern Pentathlon (2/24)

PostPosted: Tue Sep 02, 2008 4:33 am
by inonzuk
Sounds like a great tournament, please count me in.

Re: Modern Pentathlon (4/24)

PostPosted: Tue Sep 02, 2008 5:23 am
by max is gr8
amazzony is that you in-ing

Re: Modern Pentathlon (4/24)

PostPosted: Tue Sep 02, 2008 5:30 am
by LLLUUUKKKEEE
Sounds good
count me in

Re: Modern Pentathlon (4/24)

PostPosted: Tue Sep 02, 2008 7:50 am
by scottie
in please

Re: Modern Pentathlon (4/24)

PostPosted: Tue Sep 02, 2008 7:54 am
by amazzony
max is gr8 wrote:amazzony is that you in-ing


Yes, it is (it was morning when I was singing up and I had access only to mouse so I had to talk in signs :lol: )
I think it is a very well planned tournament and I'm really surprised that it is filling so slow. I really hope it gets full soon :)

Re: Modern Pentathlon (7/24)

PostPosted: Tue Sep 02, 2008 7:57 am
by max is gr8
I dunno why, but the ones I spend more time thinking out the slower the sign-ups. I spent a week designing this I had to do research as well. All this for my favourite sport...

Edit: Another example of this is the Balanced Triple Elimination, I was on wikipedia and found it.

Re: Modern Pentathlon (7/24)

PostPosted: Thu Sep 04, 2008 5:03 pm
by gameless
I'm in as soon as I can figure out how to private msg you .. lol

Gameless

Re: Modern Pentathlon (7/24)

PostPosted: Thu Sep 04, 2008 8:19 pm
by danodukebb
in!

Re: Modern Pentathlon (7/24)

PostPosted: Fri Sep 05, 2008 4:14 am
by grant.gordon
I'm in

Re: Modern Pentathlon (7/24)

PostPosted: Fri Sep 05, 2008 4:11 pm
by pfleegman
Count me in.

Pfleegman

Re: Modern Pentathlon (7/24)

PostPosted: Fri Sep 05, 2008 5:47 pm
by ultraman
Ok, I'll play too

Re: Modern Pentathlon (7/24)

PostPosted: Fri Sep 05, 2008 6:28 pm
by agile76
Count me in please.

Re: Modern Pentathlon (7/24)

PostPosted: Sat Sep 06, 2008 12:31 am
by madman7
im in

Re: Modern Pentathlon (7/24)

PostPosted: Sat Sep 06, 2008 8:06 am
by DimnjacarStef
in

Re: Modern Pentathlon (7/24)

PostPosted: Sat Sep 06, 2008 9:41 am
by CCmachine
I'm in

Re: Modern Pentathlon (16/24)

PostPosted: Sat Sep 06, 2008 6:05 pm
by MuzzaG
sign me up

Re: Modern Pentathlon (16/24)

PostPosted: Sat Sep 06, 2008 6:13 pm
by Gamefreakguy
Wow nice, I'll join. :)

Re: Modern Pentathlon (18/24)

PostPosted: Mon Sep 08, 2008 3:08 pm
by JJAPS2
I have 2 questions about this tournament,
1. I don't get the rifle segment of the tourament. I know that the winner gets max points, but what about everyone else?

2. Do you have to be premium to play? If you don't I'll join

Re: Modern Pentathlon (18/24)

PostPosted: Mon Sep 08, 2008 9:30 pm
by R0k0v
Sounds awesome, in.

Re: Modern Pentathlon (19/24)

PostPosted: Thu Sep 11, 2008 1:31 pm
by Huntyr Green
I'm in. I'm a bit confused about the scoring (seems weighted towards certain events) and I'll have to check in regularly to see how I'm doing, but I'm in.