Welcome to the inaugural FIFA World Cup.
Teams:
Moderator: Tournament Directors
Team country:
Manager:
GK:
GK map:
LB:
CB:
CB:
RB:
M:
M:
M:
M:
Midfield map:
ST:
ST:
Striker maps:
Left:
Centre:
Right:
DJENRE wrote:Hi, sign me in for FRANCE please. I gonna tell you the whole thing once my teammates have answered me.
DJENRE wrote:The game continues like that untill it reaches 45 minutes. Time is calculated as 1 minute per 8 players, i.e. 1 round in a quad game and 4 rounds in singles game.
I didn't understand that part? Could you explain me more? DO you meand we have 1 round in a quad game to win the opposite team???
DJENRE wrote:How many rounds on the virtual field there are in total in a game VS another team.
DJENRE wrote:1st round : We start in the middle field for example, we win so we advance to strikers
2nd round : strikers attack defense and win, we face goalkeeper.
3rd round : striker attacks goal keeper and lose
what do we do after that? we come back with the ball to the round strikers vs defense and we try again? or is the match over? or back to middlefield?
DJENRE wrote:Let me know please so I can tell my teammates and give you a proper team.
Nice idea by the way
Definitely in
tokle wrote:DJENRE wrote:The game continues like that untill it reaches 45 minutes. Time is calculated as 1 minute per 8 players, i.e. 1 round in a quad game and 4 rounds in singles game.
I didn't understand that part? Could you explain me more? DO you meand we have 1 round in a quad game to win the opposite team???
No. one round in a quad game equals one minute in match time. So 45 rounds in the quad game will mean that half-time or full-time is called.DJENRE wrote:How many rounds on the virtual field there are in total in a game VS another team.
For each half there will be 45 rounds of quads play or 90 rounds of dubs play or 180 round of singles play, or a mixture thereof.
Most of this will likely be in quads.
Or you can think of it as each player's move is an eight (1/8) of a minute.
Each match is 2x 45min.
tokle wrote:DJENRE wrote:1st round : We start in the middle field for example, we win so we advance to strikers
2nd round : strikers attack defense and win, we face goalkeeper.
3rd round : striker attacks goal keeper and lose
what do we do after that? we come back with the ball to the round strikers vs defense and we try again? or is the match over? or back to middlefield?
If you score. The opposing team will have a kick-off. On their midfield quad map.
DJENRE wrote:tokle wrote:DJENRE wrote:The game continues like that untill it reaches 45 minutes. Time is calculated as 1 minute per 8 players, i.e. 1 round in a quad game and 4 rounds in singles game.
I didn't understand that part? Could you explain me more? DO you meand we have 1 round in a quad game to win the opposite team???
No. one round in a quad game equals one minute in match time. So 45 rounds in the quad game will mean that half-time or full-time is called.DJENRE wrote:How many rounds on the virtual field there are in total in a game VS another team.
For each half there will be 45 rounds of quads play or 90 rounds of dubs play or 180 round of singles play, or a mixture thereof.
Most of this will likely be in quads.
Or you can think of it as each player's move is an eight (1/8) of a minute.
Each match is 2x 45min.
If I understand, games will be really hard to end!!!
DJENRE wrote:tokle wrote:DJENRE wrote:1st round : We start in the middle field for example, we win so we advance to strikers
2nd round : strikers attack defense and win, we face goalkeeper.
3rd round : striker attacks goal keeper and lose
what do we do after that? we come back with the ball to the round strikers vs defense and we try again? or is the match over? or back to middlefield?
If you score. The opposing team will have a kick-off. On their midfield quad map.
If we don't score, what happens? We're back to middle field too?
DJENRE wrote:
+ hagardunor, Pedrox , PATMB and Wilayers will be in team FRANCE. I'm trying to show up 11 players here
Namor wrote:The way that I see the ball getting passed forward;
Midfielder1 - his personal strat is to pass the ball to the left side of attack.
Midfielder2 - his personal strat is to pass the ball to the left/center of attack.
Midfielder3 - his personal strat is to pass the ball to the right/center of attack.
Midfielder4 - his personal strat is to pass the ball to the right side of attack.
So if the player that finishes the quad is Mid3, then the ball gets passed to the right side of center.
They then have their defenders set up as.
Alan - left
Bert - left/center
Cloe - right/centre
Dave - right
Since the ball has been passed to right/center, I assume that the defenders can be either Cloe & Dave OR Cloe & Bert. So we will need the strongest of our dubs teams to be in the center. The defenders also need to be versatile, as they will always be playing on an away map.
Strikers have 3 maps
left or left/center - they play Poland (this is just an example of course)
right or right/center - they play BeNeLux
left/center or right/center - they play Classic
So the strikers will have their strongest map on the Classic slot (as above). Then the quad team will try to get their mid2 or mid3 to finish the game, so that the ball gets passed to one of the center positions.
Namor wrote:Note to JM;
Ask what will be done to prevent deliberate time wasting. As it stands, if a team are 1-0 ahead, then they could get a midfield or defensive game into a position where they can't possibly lose (say killed 3 of the quad team), then leave their opponents with 1 spot in the corner and just keep stacking against him and never actually kill him. The game will count down by 1 minute for each round that they do this. They could argue that they are doing this, only so that they can get Mid3 into a position to be the one that finishes the game.
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