by Zorg_rsk on Tue Apr 24, 2007 7:15 am
Part 1 - Round 3:
Story:
It has only been just under a week scince the gates opened, but to all sides it seems as if the war has been going on for years. The soldiers posted on forward duty have fought tooth and nail almost non-stop for their race, and the only hope they have is of living to see the day when they can let the newly formed masses take their place.
For generals on the other hand there have been chances to prove themselves, and in each race a form of command is now solidifying. On the battle front the Angels have continued to push their quick organisation and have been able to dominate the war so far. The deamons on the other hand seem to have slunken even further into the depths of hell, wether this is something of advantage to the foes against them or not is to be questioned. Stuck in the middle the humans have held on, their mortal men tire faster than angels or deamons and the continuing war effort has been weary on those assigned to it.
The armies are close to formation now and this is the last chance the sides will get to lay the devastating blow to their enemies forces. This is the time for heroics.
Tip of the Round:
Reember, the bonus gained for beating an enemy on their home turf only applies to the team that did did the most at that site (i.e. if deamons did more than angels on earth than the deamons would get a later advantage against humans, and the angels will get nothing).
![Image](http://i40.photobucket.com/albums/e244/Zorg_orc_warboss/demon.jpg)