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bobbythomson wrote:The Cheshire Cats just won the Poker Club - does that really mean we get 14 credits from the Taxes?
Is it possible, regarding jail, to roll the dice for doubles, and if we don't get them, pay 6 cr and take whatever the roll might be as a move? Or must we pay 5 cr before we roll?
bobbythomson wrote:One more question - as the winners at the Conquer Club, "Services", we get to make one proposal for a trade - how does that work? Let's say we make a trade proposal to a team and they reject it? Or do we get to keep negotiating with that team or other teams until we reach some sort of deal, approved by the TD, of course.
bobbythomson wrote:I am a lawyer, so I hope you will forgive all the questions. Is there a screen / place where we can see what "properties" (territories) each team currently holds, like a collection of "deeds"? If we need to put together a proposal for a trade, that would be very helpful. Thanks - don't think like Shakespeare, please - it is not time to kill all the lawyers!
bobbythomson wrote:disappointing - it seems there should be some reward to the team chosen to play in Services if they win. What would have happened to us if we lost? - same exact thing? This is rife for collusion - at least the other team would have gotten something instead of just wasting time in the game.
We will pay the 5 Crs to get out of jail. IMHO the rules relating jail need revising to make it less onerous - but that is just my opinion.
So we won a game and get nothing for it and we spent 30 + days in jail, and still have to pay 5 credits to spring ourselves.
Please understand, I do not have sour grapes - we are seeing the rules as applied, and are happy (well at least resigned) to follow them. Just think more thought might want to be given to them.
bobbythomson wrote:Just another (whimsical) thought here, but how about a third way to get out of jail - winning the Supermax Prison Riot!! We just diid that so it feels like we are "BUSTIN OUT" - hopefully the 2 dice that get rolled will cover our 5 credits to be freed.
I am really enjoying this tournament - thanks a lot DJENRE for all you do.
suzieq51 wrote:How do i buy the map thats being offered in my in box
bobbythomson wrote:DJENRE - I realize this is a test so that is why I have suggested some changes. Here are the 3 so far I think should happen:
1) If in jail and win Supermax, you get out for free - Jail Break/Escape/ like a get out of jail free card.
2) When rolling for doubles, and in jail, if you fail, then you can pay the 5 credits and still move that turn.
3) There should be a turn limit for jail - 6 turns so it least it costs one credit if you try for doubles and fail for 6 turns.
4) If forced to place in Services, you should get the same results as if you went in on your own just like you win or lose a territory after a battle on a map.
I will post separately where I think we can move with a 1-2.
bobbythomson wrote:DJENRE, until today, I could see the board just fine. Now it disappeared - I did a MacBook update this morning - I wonder if that could have affected things? I see the log of moves, but not the map, so don't know the options we have to move.
bobbythomson wrote:Okay - I was able to look at the map. I think we have two options - either Soviet Union or Thailand. If I am correct, we take Thailand. If there is another option, please advise.
bobbythomson wrote:We will move to Greater China
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