Kingm's Conquest Master Terminator Winner = dkmaster
Posted: Sat Mar 02, 2024 6:04 am
Hi guys, after we now got a new medal and a new conquest type map out of beta, I would like to make a tournament that have a similar structure as my feudal epic terminator tournies.
But instead of 10 games on 1 map, I will have 1 game on 10 different maps for each group and for each round.
List of the 10 maps that will be used will come longer down in this message.
Put down your score when signing up, I will use those scores to seed the players, when I make the games for round.1.
The players will be split into groups of 8.
In the following rounds, the groups will be made based on the performance of the earlier rounds. The highest scoring player gets seed 1 etc..
Each group will play 10 games, and the games will come in just 1 batch (so premium players only).
In round 1 you will get 1 point for a kill, and 3 points for the win, and if you do a clean sweep (kill all 7 players on the same turn) you will get a bonus of 5 points.
The points do carry over, but in round 2 the points double (2p for a kill, 6 win, 10 sweep), and in round 3 it will double again and, and so on. (I did this because I wanted every game played to have an impact on the winner of the tourney, but even if you have not done good the rounds before, you could have a shot to turn it around and win, because of more points to play for).
4 players from each group goes through to the next round.
Taking the objective does not count as a kill/kills.
If you win on most troops after the round limit has been reach, you would also don't get the kill/kills.
If 2 or more players are tied, the tiebreakers are as follows : 1.Most kills 2.Most wins 3.Lowest seed advances.
This is so we don't slow down the tournament anymore.
But if it is a tie for 1. in the final, then the winner of the tournament will be decided by a tiebreaker match.
Tiebreaking rules for seeds : 1.Place in group 2.Most kills 3.Previous Seed
Maps:
Antarctica
Baseball
Clandemonium
Classic Conquest
Feudal Epic
King's Court
Labyrinth
Lunar War
New World
Peloponnesian War
Settings :
Game Type - 8 Player Terminator
Play Order - Sequential
Troop Deployment - Automatic
Spoils - Escalating
Reinforcements - Chained
Special Gameplay - Fog, no trench
Round limit - 20 rounds
Players :
But instead of 10 games on 1 map, I will have 1 game on 10 different maps for each group and for each round.
List of the 10 maps that will be used will come longer down in this message.
Put down your score when signing up, I will use those scores to seed the players, when I make the games for round.1.
The players will be split into groups of 8.
In the following rounds, the groups will be made based on the performance of the earlier rounds. The highest scoring player gets seed 1 etc..
Each group will play 10 games, and the games will come in just 1 batch (so premium players only).
In round 1 you will get 1 point for a kill, and 3 points for the win, and if you do a clean sweep (kill all 7 players on the same turn) you will get a bonus of 5 points.
The points do carry over, but in round 2 the points double (2p for a kill, 6 win, 10 sweep), and in round 3 it will double again and, and so on. (I did this because I wanted every game played to have an impact on the winner of the tourney, but even if you have not done good the rounds before, you could have a shot to turn it around and win, because of more points to play for).
4 players from each group goes through to the next round.
Taking the objective does not count as a kill/kills.
If you win on most troops after the round limit has been reach, you would also don't get the kill/kills.
If 2 or more players are tied, the tiebreakers are as follows : 1.Most kills 2.Most wins 3.Lowest seed advances.
This is so we don't slow down the tournament anymore.
But if it is a tie for 1. in the final, then the winner of the tournament will be decided by a tiebreaker match.
Tiebreaking rules for seeds : 1.Place in group 2.Most kills 3.Previous Seed
Maps:
Antarctica
Baseball
Clandemonium
Classic Conquest
Feudal Epic
King's Court
Labyrinth
Lunar War
New World
Peloponnesian War
Settings :
Game Type - 8 Player Terminator
Play Order - Sequential
Troop Deployment - Automatic
Spoils - Escalating
Reinforcements - Chained
Special Gameplay - Fog, no trench
Round limit - 20 rounds
Players :