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elonpuckhog wrote:There are many tourney games that will need to be deleted. I know I'm guilty (as TO) of not deleting some. Since these tournies are over, I would assume these games can be deleted:
jmyork82 wrote:now that you mention it, I do remember that back from my first stint on CC. That makes sense why it was changed.
Has there ever been any discussion about limiting the amount of games one person can create? Like having a cap of 5 or 10 games that you can host, until they are filled?
Dukasaur wrote:elonpuckhog wrote:There are many tourney games that will need to be deleted. I know I'm guilty (as TO) of not deleting some. Since these tournies are over, I would assume these games can be deleted:
Unfilled tourney games should autodelete after two weeks. If any of those are older than two weeks, you need to send them to an admin. But if they're less than two weeks, then no problem, they'll go away by themselves.jmyork82 wrote:now that you mention it, I do remember that back from my first stint on CC. That makes sense why it was changed.
Has there ever been any discussion about limiting the amount of games one person can create? Like having a cap of 5 or 10 games that you can host, until they are filled?
I think there is a Suggestion up about it. I don't think it ever got much traction.
What is far more urgent, I think, is the Suggestion to autodelete public games after some period.
Dukasaur wrote:
What is far more urgent, I think, is the Suggestion to autodelete public games after some period.
Dukasaur wrote:I joined the Easter games....
dillonbrett wrote:you should make it that if you join the 4 or so oldest games you will get a credit or something then there will be a feeding frenzy for the last 4 or so games (even i will join them
Donelladan wrote:The good idea would be that those old games are automatically deleted.
And for this kind of stuff :Ok, after that anticlimactic start to this endeavour, we next have a Terminator game on Bamboo Jack: Game 13344996
11 player, manual, sequential, escalating, chained, fog.
Only the creator, tryagain is not premium and his last completed game was in this number range. So we'll have to endure him deadbeating. But, I promise it will be fun afterwards!
Someone made a suggestion no sot long ago that I think is the solution ( I made the suggestion ) :
https://www.conquerclub.com/forum/viewt ... 4#p4566934
Has to be done ! I think it's simple work ( the code already exist for speed game somehow it should be possible to use something similar for sequential game) and would avoid most of deadbeating players from round 1.
Of course since it was a simple suggestion no one argued about it, no one comment about it, and I am assuming no one from CC staff did notice it.
jmyork82 wrote:where's my snare? i have no snare in my headphones...
Butters1919 wrote:thanks jmyork82 for keeping this going. i was obviously not up to the task!
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