by detlef on Fri Dec 30, 2022 3:45 pm
I honestly have no idea why this sort of thing should even exist. Seems idiotic.
I'lll expand on my point.
Who benefits when random and inexperienced players are coerced into joining a game vs a highly skilled player on a map and settings that he's particularly good at? Not the inexperienced players. Because they'll just get their asses kick and not even know what happened. They won't be better players for the experience. They'll just say, "screw that map. I'm never playing that again." Not the player who initiated the map, unless he really just wants to farm noobs and waste his time beating up on unskilled players.
So, again, why? If the goal is to make weaker players better, then we should be pairing them up with better players in team games. Hell, I'm not a bad player in my own right and THE ONLY WAY I ever figure out a unique map is to join a game ON THE SAME TEAM as a guy like Caff and have him coach me through the game. If I were to play against him on one of his favorite maps, with his preferred settings, I'd just get my ass kicked and likely be no closer to figuring the thing out by the time the game was over. Because, regardless of the map, if you don't know what you're doing from the start, by the time you start to figure it out, it's over and it doesn't matter what you do because now you have a better player, in better position, who is almost certainly out deploying you, to contend with. It's like learning to ski by being taken to the top of the mountain and sent down a double black diamond run. There's a reason why there's bunny slopes.
If the goal is to fill these games, well assuming the player initiating the game actually wants a proper game and not just slaughter some randoms, I'm guessing they'd rather not have it filled if that's the only option.
So, again, what is the point?