War of Fog IV [Winner: benga]
Posted: Fri Sep 22, 2017 9:33 am
Tournament Title: War of Fog IV
Tournament Type: Standard
Players: 30
Who can play?: All Premiums
How to join: Post here that you want in... Also choose a map in case you make the final
Game Load: 7 games Final Stage will be 8
TL;DR tournament summary: 3 stages of 5 player standard escalating games, mostly random maps, uses points system.
This is part IV in my series of "War of Fog"
Previous Winners.
War of Fog I - Frox333 - http://www.conquerclub.com/forum/viewtopic.php?t=220065
War of Fog II - general cod - http://www.conquerclub.com/forum/viewtopic.php?t=221427
War of Fog III - Furio - http://www.conquerclub.com/forum/viewtopic.php?t=222617
LIVE SCORING: (Sample link, this will be updated when the tournament starts)
http://tiny.cc/WarOfFogIV
Global Game Settings:
Stage 1 - Norden (30 start, 15 move on. 7 games)
6 random groupings will be created.
Maps:Kingdom Of Denmark, Iceland, Nordic Countries + 4 random maps
top 2 players from each group move on.
3 additional wild card* players move on, the 3 highest scoring players from the entire tournament who did not already advance.
Stage 2 - US Cities (15 start, 5 move on. 7 games, scores reset)
3 random groupings will be created.
Maps: San Francisco,Chicago,NYC + 4 random maps
top player from each group moves on.
2 additional wild card* players move on, the 2 highest scoring players in stage 2 of the tournament who did not already advance.
Stage 3 - Boss Fight (5 start, 1 champion, scores reset)
8 games, each participant picks 1 map
3 additional random maps.
Please choose a map when you post IN. If you do not choose a map by the time the tournament starts, Your choice will default to random.
Tournament Type: Standard
Players: 30
Who can play?: All Premiums
How to join: Post here that you want in... Also choose a map in case you make the final
Game Load: 7 games Final Stage will be 8
TL;DR tournament summary: 3 stages of 5 player standard escalating games, mostly random maps, uses points system.
This is part IV in my series of "War of Fog"
Previous Winners.
War of Fog I - Frox333 - http://www.conquerclub.com/forum/viewtopic.php?t=220065
War of Fog II - general cod - http://www.conquerclub.com/forum/viewtopic.php?t=221427
War of Fog III - Furio - http://www.conquerclub.com/forum/viewtopic.php?t=222617
LIVE SCORING: (Sample link, this will be updated when the tournament starts)
http://tiny.cc/WarOfFogIV
Global Game Settings:
- 5 players.Standard,Escalating,Fog,Auto,30 round limit, No trench
- 2 points per kill
2 bonus point for first kill of each game
-1 point for being first player eliminated in each game
5 points per win
2 bonus point for a clean sweep (A clean sweep is when you get every available kill in a game)
3 bonus points for a win by objective *
-3 points for winning on rounds **
-10 points for being kicked out of a game***
scoring notes:
*Winning on objective, you do not get the kills for remaining players.
**Winning on rounds, you still get the points for the win, but subtract the penalty.
***Don't get kicked .. you ruin the games for everyone...
Maximum possible points in typical game in a game is 17.. 4 kills, 1 first kill, 1 win, 1 clean sweep
Stage 1 - Norden (30 start, 15 move on. 7 games)
6 random groupings will be created.
Maps:Kingdom Of Denmark, Iceland, Nordic Countries + 4 random maps
top 2 players from each group move on.
3 additional wild card* players move on, the 3 highest scoring players from the entire tournament who did not already advance.
Stage 2 - US Cities (15 start, 5 move on. 7 games, scores reset)
3 random groupings will be created.
Maps: San Francisco,Chicago,NYC + 4 random maps
top player from each group moves on.
2 additional wild card* players move on, the 2 highest scoring players in stage 2 of the tournament who did not already advance.
Stage 3 - Boss Fight (5 start, 1 champion, scores reset)
8 games, each participant picks 1 map
3 additional random maps.
Please choose a map when you post IN. If you do not choose a map by the time the tournament starts, Your choice will default to random.