[AT] Arms Race Master - Completed
Posted: Sat Mar 18, 2017 12:58 pm
Dear Tournament peoples, TD Group is bringing this next Auto-Tournament event to you and this one to be all about "Arms Race".
Thanks to xroads who brought the original idea to me!
In order to qualify for the "Final 10" Master tournament you will need to win one of the Satellite that is going out this weekend and until we have 10 different winners. The link to be post in the 2nd post below, this is where the Final tournament link will show up as well.
Winner, runner'up & 3rd player of the Master Tournament will receive prizes!
1st: 1000 credits
2nd: 500 credits
3rd: 200 credits
On top of this all tournament winners (Satellite & Master) will receive a Tournament Achievement medal.
Sorry but this event is for PREMIUM only
Satellite Arms Race Tournament Format:
Entrants:
- 64 players (1v1 & Poly)
- 60 players (Terminator, Standard & Assassin)
- 2 Satellite per game play to be create unless duplicate winner
- 4 (half of the players eliminated each round)
- 3 games per round/per player
- Round 1 win worth "1 point"
- Round 2 win worth "2 points"
- Round 3 win worth "3 points"
- Round 4 win worth "4 points"
- Sequential - Automatic - Escalating - Chained - Foggy - NO Trench - 20 Rounds
Ties in score shall be broken by the following rules, applied in order:
- Percentage of wins in the tournament as a whole
- The cumulative number of Game rounds required to win the games player have won in the tournament (since the last point reset, or the start of the tournament if no point reset has occurred)
- Note: winning in less rounds is better
- The order in which the player joined the tournament (first player to join wins)
Winner prize:
- Tournament Achievement medal & ticket for Arms Race Master Tournament
Arms Race Master Tournament Format:
Entrants:
- 10 players (winners from Satellite)
- 5 (No elimination throughout the tournament)
- 3 games per round/per player
- R1: 1v1
- R2: 5P Terminator
- R3: 5P Standard
- R4: 5P Assassin
- R5: Poly 2,3,4 (randomly selected)
- Round 1 win worth "1 point"
- Round 2 win worth "2 points"
- Round 3 win worth "3 points"
- Round 4 win worth "4 points"
- Round 5 win worth "5 points"
- Sequential - Automatic - Escalating - Chained - Foggy - NO Trench - 20 Rounds
Ties in score shall be broken by the following rules, applied in order:
- Percentage of wins in the tournament as a whole
- The cumulative number of Game rounds required to win the games player have won in the tournament (since the last point reset, or the start of the tournament if no point reset has occurred)
- Note: winning in less rounds is better
- The order in which the player joined the tournament (first player to join wins)
Prizes:
- 1st: Tournament Achievement medal & 1000 credits
- 2nd: 500 credits
3rd: 200 credits