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bluereaper wrote:yo where do you go to download that game?? i found how to play it on the interent..but how to download it?
*fsk on deviantart.com wrote:There is a standalone version (which runs faster and is re sizable) you can download from here: [link]
P Gizzle wrote:what is it
P Gizzle wrote:what is it
*fsk on deviantart.com wrote:This is a project i did for illustration class.
Its not a game, its a toy. What i mean is there are no goals to archive and there is no score.
Any comments about how to make it better are appreciated. When playing with this you should consider yourself a beta tester
There is a standalone version (which runs faster and is re sizable) you can download from here: [link]
What is added in the update (that is not on the internet yet):
- ERASER
- line drawing
- line snapping
- three types of lines (regular,accelerating,scenery lines which don't collide at all)
- zoom (there is also an option to keep the zoom level of drawing mode in simulation - hold down ctrl when pressing play)
- flag aka checkpoint (while simulating you pres the flag icon and position and speed of the rider get stored so you can later simulate from there on. the flag which maks the position of the riders behind at time of save is also visible in editing mode)
- added an option that lets you reverse floor and celling directions - hold down shift when starting a new line
- lots of bug fixes which will not be so apparent
ok ppl something came up which might delay the update considerably. please stop asking me when it will come out all the time im not geting payed for this you know.
and one other thing. DONT put links to hacked versions here. if you found one send me a note or something putting the links in your comments is making it WORSE!
CHECK OUT THE VIDEOS AT [link] TO SEE WHAT IS POSSIBLE
P Gizzle wrote:so, is it like a racing game/toy?
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